Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Cameron Hart b54d816195 Added more Framework install targets. %!s(int64=14) %!d(string=hai) anos
Assets 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. %!s(int64=14) %!d(string=hai) anos
Bindings b54d816195 Added more Framework install targets. %!s(int64=14) %!d(string=hai) anos
Core b54d816195 Added more Framework install targets. %!s(int64=14) %!d(string=hai) anos
Examples 2a1c6d4d01 Got examples compiling on Linux again. %!s(int64=14) %!d(string=hai) anos
IDE 3be9f60f6d Build static versions of PolycodeLua, 2DPhysics and 3DPhysics modules - with some assumptions on where to find Box2D and Bullet. %!s(int64=14) %!d(string=hai) anos
Modules b54d816195 Added more Framework install targets. %!s(int64=14) %!d(string=hai) anos
Player 1a4c2bed04 Initial framework install. Doesn't copy dependencies. %!s(int64=14) %!d(string=hai) anos
Tools b54d816195 Added more Framework install targets. %!s(int64=14) %!d(string=hai) anos
.gitignore ac76ecfbf1 Ignore QtCreator CMake project files. %!s(int64=14) %!d(string=hai) anos
BUILD.txt 13acabc1e4 Made some progress getting a Windows CMake build going. %!s(int64=14) %!d(string=hai) anos
CMakeLists.txt 1a4c2bed04 Initial framework install. Doesn't copy dependencies. %!s(int64=14) %!d(string=hai) anos
LICENSE.txt 09f0e77945 Fixed LUA event handling %!s(int64=14) %!d(string=hai) anos
README 09f0e77945 Fixed LUA event handling %!s(int64=14) %!d(string=hai) anos

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.