Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin b5635323e1 Started rewriting the bindings generation script to be more flexible and support multiple bindings engines пре 9 година
assets a2e47ba413 Implmented audio in iOS core пре 9 година
bin 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport пре 9 година
bindings 9422cba1b6 Fixed symbol collision пре 9 година
build a2e47ba413 Implmented audio in iOS core пре 9 година
docs 9422cba1b6 Fixed symbol collision пре 9 година
examples 9736c60a76 rename uppercase folders пре 10 година
include a2e47ba413 Implmented audio in iOS core пре 9 година
lib @ 508a229e0e b5635323e1 Started rewriting the bindings generation script to be more flexible and support multiple bindings engines пре 9 година
scripts b5635323e1 Started rewriting the bindings generation script to be more flexible and support multiple bindings engines пре 9 година
src a2e47ba413 Implmented audio in iOS core пре 9 година
.gitignore 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class пре 9 година
.gitmodules ee31a78d70 Added binaries as a submodule пре 10 година
.travis.yml 1bdc18f875 Test addon key for package configuration. пре 10 година
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo пре 10 година