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- require "Polycode/EventDispatcher"
- class "Timer" (EventDispatcher)
- Timer.EVENT_TRIGGER = 0
- function Timer:Timer(...)
- local arg = {...}
- if type(arg[1]) == "table" and count(arg) == 1 then
- if ""..arg[1].__classname == "EventDispatcher" then
- self.__ptr = arg[1].__ptr
- return
- end
- end
- for k,v in pairs(arg) do
- if type(v) == "table" then
- if v.__ptr ~= nil then
- arg[k] = v.__ptr
- end
- end
- end
- if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then
- self.__ptr = Polycore.Timer(unpack(arg))
- end
- end
- function Timer:Pause(paused)
- local retVal = Polycore.Timer_Pause(self.__ptr, paused)
- end
- function Timer:isPaused()
- local retVal = Polycore.Timer_isPaused(self.__ptr)
- return retVal
- end
- function Timer:getTicks()
- local retVal = Polycore.Timer_getTicks(self.__ptr)
- return retVal
- end
- function Timer:Update(ticks)
- local retVal = Polycore.Timer_Update(self.__ptr, ticks)
- end
- function Timer:Reset()
- local retVal = Polycore.Timer_Reset(self.__ptr)
- end
- function Timer:hasElapsed()
- local retVal = Polycore.Timer_hasElapsed(self.__ptr)
- return retVal
- end
- function Timer:getElapsedf()
- local retVal = Polycore.Timer_getElapsedf(self.__ptr)
- return retVal
- end
- function Timer:setTimerInterval(msecs)
- local retVal = Polycore.Timer_setTimerInterval(self.__ptr, msecs)
- end
- function Timer:__delete()
- if self then Polycore.delete_Timer(self.__ptr) end
- end
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