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- /*
- Copyright (C) 2011 by Ivan Safrin
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
- #pragma once
- #include "PolyGlobals.h"
- #include "PolyVector3.h"
- namespace Polycode {
- class Entity;
- class Material;
- class Mesh;
- class Texture;
- class _PolyExport Particle {
- public:
- Particle(int particleType, bool isScreenParticle, Material *material, Texture *texture, Mesh *particleMesh);
- ~Particle();
- void Reset(bool continuious);
-
- void createSceneParticle(int particleType, Material *material, Mesh *particleMesh);
- void createScreenParticle(int particleType, Texture *texture, Mesh *particleMesh);
-
- Entity *particleBody;
-
- Vector3 velVector;
- Vector3 dirVector;
- Vector3 deviation;
- Number life;
- Number lifespan;
- Number brightnessDeviation;
- Number perlinPosX;
- Number perlinPosY;
- Number perlinPosZ;
-
- static Mesh* billboardMesh;
-
- static const int BILLBOARD_PARTICLE = 0;
- static const int MESH_PARTICLE = 1;
- };
- }
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