mcc b7e414ee21 Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length 13 лет назад
..
OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 лет назад
PolyBasics.h 7a37c48787 Code clean up and documentation 14 лет назад
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 лет назад
PolyCocoaCore.h 60398a8df7 Moved gamepad stuff into core 14 лет назад
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 лет назад
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyCore.h 3f300899cd Some more IDE work 14 лет назад
PolyCoreInput.h 0c2151ec29 Bindings fix 14 лет назад
PolyCoreServices.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 лет назад
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 лет назад
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 лет назад
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 лет назад
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 лет назад
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 лет назад
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 лет назад
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 лет назад
PolyGLSLProgram.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyGLTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 лет назад
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 лет назад
PolyGlobals.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 лет назад
PolyImage.h 7bb90f1f18 Screenshot support and image saving 14 лет назад
PolyInputEvent.h b07cef3dd0 Gamepad support via libstem_gamepad 14 лет назад
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 лет назад
PolyLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyMaterial.h 096ec070c0 Only use FP16 framebuffers if specified in material file 14 лет назад
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile 14 лет назад
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyMesh.h 027d9462f5 UI HSlider fixes and UI Color picker 14 лет назад
PolyModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyObject.h de739af9de Project file saving/loading in IDE 14 лет назад
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes 14 лет назад
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 лет назад
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 лет назад
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 лет назад
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 лет назад
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 лет назад
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 лет назад
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 лет назад
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolySceneLine.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 лет назад
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 лет назад
PolySceneMesh.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 лет назад
PolyScenePrimitive.h 5f7eea2457 Added a way to switch cameras in a scene 14 лет назад
PolySceneRenderTexture.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 лет назад
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 лет назад
PolyScreen.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 лет назад
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 лет назад
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 лет назад
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenMesh.h 027d9462f5 UI HSlider fixes and UI Color picker 14 лет назад
PolyScreenShape.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 лет назад
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 лет назад
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 лет назад
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolySound.h b7e414ee21 Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length 13 лет назад
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyString.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 лет назад
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 лет назад
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyTween.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 лет назад
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 лет назад
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 лет назад
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 лет назад
PolyWinCore.h 2d48f5192b Gamepad support in Windows 14 лет назад
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 лет назад
Polycode.h d362e3dea1 Windows fixes 14 лет назад
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 лет назад
tinystr.h 7cc9015fd0 Initial import from old repository 15 лет назад
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 лет назад