Ivan Safrin b88112247e Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials há 11 anos atrás
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utils 32a32234b3 Added trackball camera class to IDE, switched the mesh editor and entity editor to use it há 12 anos atrás
EditorGrid.cpp e5d65bc2cd Fixed editor grid always hiding Y-axis line, fixed undo resetting relative translate position in the transform gizmo há 12 anos atrás
EntityEditorPropertyView.cpp f4bec10b9a Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects há 12 anos atrás
EntityEditorSettingsView.cpp 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. há 12 anos atrás
EntityEditorTreeView.cpp 30bcbf7fd2 Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control há 12 anos atrás
ExampleBrowserWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board há 12 anos atrás
ExportProjectWindow.cpp f2639bd997 Fixed script compilation in 64-bit Mac polybuild, removed 'experimental' from compile scripts option checkbox há 12 anos atrás
NewFileWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board há 12 anos atrás
NewProjectWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board há 12 anos atrás
PolycodeClipboard.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor há 13 anos atrás
PolycodeConsole.cpp 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console há 12 anos atrás
PolycodeEditor.cpp cef68a6de2 Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental) há 12 anos atrás
PolycodeEditorManager.cpp 3e7e351525 IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder há 12 anos atrás
PolycodeEntityEditor.cpp cef68a6de2 Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental) há 12 anos atrás
PolycodeFontEditor.cpp 73c9c27a6c UI tweaks, light theme há 12 anos atrás
PolycodeFrame.cpp cdf57e0f6f More memory leak fixes in IDE há 12 anos atrás
PolycodeIDEApp.cpp c103da7aaf IDE fix for non-windows platforms há 12 anos atrás
PolycodeImageEditor.cpp a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles há 12 anos atrás
PolycodeMaterialEditor.cpp b88112247e Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials há 11 anos atrás
PolycodeMeshEditor.cpp f4bec10b9a Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects há 12 anos atrás
PolycodeProject.cpp b88112247e Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials há 11 anos atrás
PolycodeProjectBrowser.cpp 3e7e351525 IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder há 12 anos atrás
PolycodeProjectEditor.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board há 12 anos atrás
PolycodeProjectManager.cpp 00d146334f Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup) há 12 anos atrás
PolycodeProps.cpp f4bec10b9a Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects há 12 anos atrás
PolycodeRemoteDebugger.cpp 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. há 12 anos atrás
PolycodeSoundEditor.cpp d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. há 12 anos atrás
PolycodeSpriteEditor.cpp 8ffa458e82 Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly há 12 anos atrás
PolycodeTextEditor.cpp cdf57e0f6f More memory leak fixes in IDE há 12 anos atrás
PolycodeToolLauncher.cpp b88112247e Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials há 11 anos atrás
SettingsWindow.cpp 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board há 12 anos atrás
TextureBrowser.cpp 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset há 11 anos atrás
ToolWindows.cpp b88112247e Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials há 11 anos atrás
TrackballCamera.cpp fdb0de9d81 Made middle mouse button activate trackball camera navigation in entity editor há 12 anos atrás
TransformGizmo.cpp e6653dbde3 IDE on Windows will now act properly if there are unsaved files. Switched IDE on Windows to use native menus/accelerators há 12 anos atrás