PolycodeMaterialEditor.cpp 55 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeMaterialEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. extern UIColorPicker *globalColorPicker;
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. PostEditorPane::PostEditorPane(ResourcePool *resourcePool) : UIElement() {
  26. currentMaterial = NULL;
  27. bottomElement = new UIElement();
  28. headerBgBottom = new UIRect(10,10);
  29. bottomElement->addChild(headerBgBottom);
  30. headerBgBottom->setAnchorPoint(-1.0, -1.0, 0.0);
  31. headerBgBottom->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  32. propList = new PropList("POST EFFECT EDITOR");
  33. bottomElement->addChild(propList);
  34. baseProps = new PropSheet("EFFECT OPTIONS", "");
  35. propList->addPropSheet(baseProps);
  36. nameProp = new StringProp("Name");
  37. baseProps->addProp(nameProp);
  38. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  39. fp16Prop = new BoolProp("HDR targets");
  40. fp16Prop->set(false);
  41. baseProps->addProp(fp16Prop);
  42. fp16Prop->addEventListener(this, Event::CHANGE_EVENT);
  43. baseProps->propHeight = 100;
  44. targetsProps = new RenderTargetsSheet();
  45. propList->addPropSheet(targetsProps);
  46. passProps = new ShaderPassesSheet(resourcePool);
  47. propList->addPropSheet(passProps);
  48. passProps->addEventListener(this, Event::CHANGE_EVENT);
  49. passProps->addEventListener(this, Event::REMOVE_EVENT);
  50. passProps->addEventListener(this, Event::SELECT_EVENT);
  51. optionsPropList = new PropList("SHADER PASS OPTIONS");
  52. bottomElement->addChild(optionsPropList);
  53. optionsPropList->setPosition(400, 0);
  54. targetBindingProps = new TargetBindingsSheet();
  55. optionsPropList->addPropSheet(targetBindingProps);
  56. targetBindingProps->addEventListener(this, Event::CHANGE_EVENT);
  57. shaderTextureSheet = new ShaderTexturesSheet();
  58. optionsPropList->addPropSheet(shaderTextureSheet);
  59. shaderOptionsSheet = new ShaderOptionsSheet();
  60. optionsPropList->addPropSheet(shaderOptionsSheet);
  61. topElement = new UIElement();
  62. postPreview = new PostPreviewBox();
  63. topElement->addChild(postPreview);
  64. postPreview->setPosition(0, 0);
  65. mainSizer = new UIVSizer(100, 100, 300, true);
  66. mainSizer->setPosition(0, 0);
  67. mainSizer->addTopChild(topElement);
  68. mainSizer->addBottomChild(bottomElement);
  69. mainSizer->addEventListener(this, UIEvent::CHANGE_EVENT);
  70. addChild(mainSizer);
  71. enabled = false;
  72. }
  73. PostEditorPane::~PostEditorPane() {
  74. }
  75. void PostEditorPane::Resize(Number width, Number height) {
  76. mainSizer->Resize(width, height);
  77. headerBgBottom->Resize(width, 30);
  78. propList->Resize(width/2.0, height- mainSizer->getMainHeight());
  79. propList->updateProps();
  80. optionsPropList->Resize(width/2.0, height- mainSizer->getMainHeight());
  81. optionsPropList->setPosition(floor(width/2.0), optionsPropList->getPosition().y);
  82. optionsPropList->updateProps();
  83. UIElement::Resize(width, height);
  84. adjustPreview();
  85. }
  86. void PostEditorPane::adjustPreview() {
  87. targetsProps->normTextureWidth = getWidth();
  88. targetsProps->normTextureHeight = mainSizer->getMainHeight()-30;
  89. postPreview->Resize(getWidth(), mainSizer->getMainHeight());
  90. }
  91. void PostEditorPane::setMaterial(Material *material) {
  92. enabled = true;
  93. currentMaterial = material;
  94. nameProp->set(material->getName());
  95. if(currentMaterial->fp16RenderTargets) {
  96. fp16Prop->set(true);
  97. } else {
  98. fp16Prop->set(false);
  99. }
  100. targetsProps->material = material;
  101. passProps->setMaterial(material);
  102. postPreview->setMaterial(material);
  103. optionsPropList->visible = false;
  104. optionsPropList->enabled = false;
  105. adjustPreview();
  106. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  107. ShaderRenderTarget *target = currentMaterial->getShaderRenderTarget(i);
  108. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  109. target->normalizedWidth = targetsProps->normTextureWidth;
  110. target->normalizedHeight = targetsProps->normTextureHeight;
  111. currentMaterial->recreateRenderTarget(target);
  112. }
  113. }
  114. }
  115. void PostEditorPane::handleEvent(Event *event) {
  116. if(event->getDispatcher() == nameProp) {
  117. currentMaterial->setName(nameProp->get());
  118. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  119. } else if(event->getDispatcher() == mainSizer && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  120. propList->Resize(propList->getWidth(), getHeight()-mainSizer->getMainHeight());
  121. propList->updateProps();
  122. adjustPreview();
  123. } else if(event->getDispatcher() == passProps || event->getDispatcher() == targetBindingProps) {
  124. if(event->getEventCode() == Event::REMOVE_EVENT) {
  125. optionsPropList->visible = false;
  126. optionsPropList->enabled = false;
  127. } else if(event->getEventCode() == Event::CHANGE_EVENT) {
  128. postPreview->clearMaterial();
  129. postPreview->setMaterial(currentMaterial);
  130. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  131. if(passProps->selectedProp) {
  132. int shaderIndex = passProps->selectedProp->shaderIndex;
  133. Material *material = passProps->selectedProp->material;
  134. ShaderBinding *binding = material->getShaderBinding(shaderIndex);
  135. targetBindingProps->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  136. shaderTextureSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  137. shaderOptionsSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  138. optionsPropList->visible = true;
  139. optionsPropList->enabled = true;
  140. }
  141. }
  142. } else if(event->getDispatcher() == fp16Prop && event->getEventCode() == Event::CHANGE_EVENT) {
  143. currentMaterial->fp16RenderTargets = fp16Prop->get();
  144. currentMaterial->recreateRenderTargets();
  145. }
  146. }
  147. CubemapEditorPane::CubemapEditorPane(ResourcePool *resourcePool) : UIElement() {
  148. currentCubemap = NULL;
  149. headerBg = new UIRect(10,10);
  150. addChild(headerBg);
  151. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  152. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  153. propList = new PropList("CUBEMAP EDITOR");
  154. addChild(propList);
  155. propList->setPosition(0, 0);
  156. PropSheet *previewProps = new PropSheet("CUBEMAP PREVIEW", "");
  157. propList->addPropSheet(previewProps);
  158. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  159. previewProps->addProp(materialPreviewProp);
  160. cubemapPreview = materialPreviewProp->previewBox;
  161. previewProps->propHeight = 300;
  162. PropSheet *baseProps1 = new PropSheet("CUBEMAP OPTIONS", "");
  163. propList->addPropSheet(baseProps1);
  164. nameProp = new StringProp("Name");
  165. baseProps1->addProp(nameProp);
  166. baseProps1->propHeight = 70;
  167. PropSheet *baseProps = new PropSheet("CUBEMAP TEXTURES", "");
  168. propList->addPropSheet(baseProps);
  169. xPosTexture = new TextureProp("X+");
  170. baseProps->addProp(xPosTexture);
  171. xNegTexture = new TextureProp("X-");
  172. baseProps->addProp(xNegTexture);
  173. yPosTexture = new TextureProp("Y+");
  174. baseProps->addProp(yPosTexture);
  175. yNegTexture = new TextureProp("Y-");
  176. baseProps->addProp(yNegTexture);
  177. zPosTexture = new TextureProp("Z+");
  178. baseProps->addProp(zPosTexture);
  179. zNegTexture = new TextureProp("Z-");
  180. baseProps->addProp(zNegTexture);
  181. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  182. yPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  183. yNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  184. xPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  185. xNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  186. zPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  187. zNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  188. baseProps->propHeight = 420;
  189. propList->updateProps();
  190. Material *previewMaterial = (Material*) CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "SkyBox");
  191. cubemapPreview->setMaterial(previewMaterial);
  192. enabled = false;
  193. }
  194. void CubemapEditorPane::setCubemap(Cubemap *cubemap) {
  195. enabled = true;
  196. currentCubemap = cubemap;
  197. nameProp->set(cubemap->getResourceName());
  198. cubemapPreview->previewPrimitive->getLocalShaderOptions()->clearCubemap("lightCube");
  199. cubemapPreview->previewPrimitive->getLocalShaderOptions()->addCubemap("lightCube", cubemap);
  200. yPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YPOS));
  201. yNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YNEG));
  202. xPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XPOS));
  203. xNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XNEG));
  204. zPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZPOS));
  205. zNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZNEG));
  206. }
  207. void CubemapEditorPane::handleEvent(Event *event) {
  208. if(event->getDispatcher() == nameProp) {
  209. currentCubemap->setResourceName(nameProp->get());
  210. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  211. }
  212. if(event->getDispatcher() == yPosTexture) {
  213. currentCubemap->setTexture(yPosTexture->get(), Cubemap::CUBEMAP_YPOS);
  214. currentCubemap->recreateFromTextures();
  215. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  216. }
  217. if(event->getDispatcher() == yNegTexture) {
  218. currentCubemap->setTexture(yNegTexture->get(), Cubemap::CUBEMAP_YNEG);
  219. currentCubemap->recreateFromTextures();
  220. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  221. }
  222. if(event->getDispatcher() == xPosTexture) {
  223. currentCubemap->setTexture(xPosTexture->get(), Cubemap::CUBEMAP_XPOS);
  224. currentCubemap->recreateFromTextures();
  225. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  226. }
  227. if(event->getDispatcher() == xNegTexture) {
  228. currentCubemap->setTexture(xNegTexture->get(), Cubemap::CUBEMAP_XNEG);
  229. currentCubemap->recreateFromTextures();
  230. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  231. }
  232. if(event->getDispatcher() == zPosTexture) {
  233. currentCubemap->setTexture(zPosTexture->get(), Cubemap::CUBEMAP_ZPOS);
  234. currentCubemap->recreateFromTextures();
  235. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  236. }
  237. if(event->getDispatcher() == zNegTexture) {
  238. currentCubemap->setTexture(zNegTexture->get(), Cubemap::CUBEMAP_ZNEG);
  239. currentCubemap->recreateFromTextures();
  240. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  241. }
  242. }
  243. CubemapEditorPane::~CubemapEditorPane() {
  244. }
  245. void CubemapEditorPane::Resize(Number width, Number height) {
  246. headerBg->Resize(width, 30);
  247. propList->Resize(width, height);
  248. propList->updateProps();
  249. }
  250. ShaderEditorPane::ShaderEditorPane(ResourcePool *resourcePool) : UIElement() {
  251. this->resourcePool = resourcePool;
  252. changingShader = false;
  253. currentShader = NULL;
  254. headerBg = new UIRect(10,10);
  255. addChild(headerBg);
  256. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  257. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  258. propList = new PropList("SHADER EDITOR");
  259. addChild(propList);
  260. propList->setPosition(0, 0);
  261. PropSheet *baseProps = new PropSheet("SHADER SETTINGS", "");
  262. propList->addPropSheet(baseProps);
  263. nameProp = new StringProp("Name");
  264. baseProps->addProp(nameProp);
  265. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  266. screenShaderProp = new BoolProp("Screen shader");
  267. baseProps->addProp(screenShaderProp);
  268. screenShaderProp->addEventListener(this, Event::CHANGE_EVENT);
  269. vertexProgramProp = new ComboProp("Vertex prog.");
  270. baseProps->addProp(vertexProgramProp);
  271. vertexProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  272. fragmentProgramProp = new ComboProp("Fragment prog.");
  273. baseProps->addProp(fragmentProgramProp);
  274. fragmentProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  275. pointLightsProp = new NumberProp("Num point lights");
  276. baseProps->addProp(pointLightsProp);
  277. pointLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  278. spotLightsProp = new NumberProp("Num spotlights");
  279. baseProps->addProp(spotLightsProp);
  280. spotLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  281. baseProps->propHeight = 220;
  282. propList->updateProps();
  283. enabled = false;
  284. }
  285. ShaderEditorPane::~ShaderEditorPane() {
  286. }
  287. void ShaderEditorPane::handleEvent(Event *event) {
  288. if(!changingShader) {
  289. if(event->getDispatcher() == nameProp) {
  290. currentShader->setName(nameProp->get());
  291. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  292. }
  293. if(event->getDispatcher() == screenShaderProp) {
  294. currentShader->screenShader = screenShaderProp->get();
  295. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  296. }
  297. if(event->getDispatcher() == pointLightsProp) {
  298. currentShader->numPointLights = floor(pointLightsProp->get());
  299. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  300. }
  301. if(event->getDispatcher() == spotLightsProp) {
  302. currentShader->numSpotLights = floor(spotLightsProp->get());
  303. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  304. }
  305. if(event->getDispatcher() == vertexProgramProp) {
  306. ShaderProgram* vpProgram = (ShaderProgram*)vertexProgramProp->comboEntry->getSelectedItem()->data;
  307. if(vpProgram) {
  308. currentShader->setVertexProgram(vpProgram);
  309. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  310. } else {
  311. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  312. std::vector<String> extensions;
  313. extensions.push_back("vert");
  314. choosingVertexProgram = true;
  315. globalFrame->showAssetBrowser(extensions);
  316. }
  317. }
  318. if(event->getDispatcher() == fragmentProgramProp) {
  319. ShaderProgram* fpProgram = (ShaderProgram*)fragmentProgramProp->comboEntry->getSelectedItem()->data;
  320. if(fpProgram) {
  321. currentShader->setFragmentProgram(fpProgram);
  322. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  323. } else {
  324. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  325. std::vector<String> extensions;
  326. extensions.push_back("frag");
  327. choosingVertexProgram = false;
  328. globalFrame->showAssetBrowser(extensions);
  329. }
  330. }
  331. }
  332. if(event->getDispatcher() == globalFrame->assetBrowser && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::OK_EVENT) {
  333. String newProgramPath = globalFrame->assetBrowser->getFullSelectedAssetPath();
  334. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  335. OSFileEntry entry(newProgramPath, OSFileEntry::TYPE_FILE);
  336. ShaderProgram *newProgram = CoreServices::getInstance()->getMaterialManager()->createProgramFromFile(newProgramPath);
  337. newProgram->reloadOnFileModify = true;
  338. if(newProgram) {
  339. newProgram->setResourceName(entry.name);
  340. newProgram->setResourcePath(newProgramPath);
  341. resourcePool->addResource(newProgram);
  342. }
  343. if(choosingVertexProgram) {
  344. currentShader->setVertexProgram(newProgram);
  345. } else {
  346. currentShader->setFragmentProgram(newProgram);
  347. }
  348. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  349. globalFrame->hideModal();
  350. reloadPrograms();
  351. }
  352. }
  353. void ShaderEditorPane::reloadPrograms() {
  354. vertexProgramProp->comboEntry->clearItems();
  355. fragmentProgramProp->comboEntry->clearItems();
  356. vertexProgramProp->comboEntry->addComboItem("Custom...", NULL);
  357. fragmentProgramProp->comboEntry->addComboItem("Custom...", NULL);
  358. std::vector<Resource*> programs = CoreServices::getInstance()->getResourceManager()->getResources(Resource::RESOURCE_PROGRAM);
  359. for(int i=0; i < programs.size(); i++) {
  360. ShaderProgram* program = (ShaderProgram*) programs[i];
  361. if(program->type == ShaderProgram::TYPE_VERT) {
  362. vertexProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  363. if(program == currentShader->vp) {
  364. vertexProgramProp->comboEntry->setSelectedIndex(vertexProgramProp->comboEntry->getNumItems()-1);
  365. }
  366. } else if(program->type == ShaderProgram::TYPE_FRAG) {
  367. fragmentProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  368. if(program == currentShader->fp) {
  369. fragmentProgramProp->comboEntry->setSelectedIndex(fragmentProgramProp->comboEntry->getNumItems()-1);
  370. }
  371. }
  372. }
  373. }
  374. void ShaderEditorPane::setShader(Shader *shader) {
  375. changingShader = true;
  376. currentShader = shader;
  377. reloadPrograms();
  378. nameProp->set(shader->getName());
  379. for(int i=0; i < vertexProgramProp->comboEntry->getNumItems(); i++) {
  380. ShaderProgram* program = (ShaderProgram*) vertexProgramProp->comboEntry->getItemAtIndex(i)->data;
  381. if(program == shader->vp) {
  382. vertexProgramProp->comboEntry->setSelectedIndex(i);
  383. }
  384. }
  385. for(int i=0; i < fragmentProgramProp->comboEntry->getNumItems(); i++) {
  386. ShaderProgram* program = (ShaderProgram*) fragmentProgramProp->comboEntry->getItemAtIndex(i)->data;
  387. if(program == shader->fp) {
  388. fragmentProgramProp->comboEntry->setSelectedIndex(i);
  389. }
  390. }
  391. screenShaderProp->set(shader->screenShader);
  392. pointLightsProp->set(shader->numPointLights);
  393. spotLightsProp->set(shader->numSpotLights);
  394. enabled = true;
  395. changingShader = false;
  396. }
  397. void ShaderEditorPane::Resize(Number width, Number height) {
  398. headerBg->Resize(width, 30);
  399. propList->Resize(width, height);
  400. propList->updateProps();
  401. }
  402. PostPreviewBox::PostPreviewBox() : UIElement() {
  403. headerBg = new UIRect(10,10);
  404. addChild(headerBg);
  405. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  406. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  407. UILabel *label = new UILabel("POST PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  408. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  409. addChild(label);
  410. label->setPosition(10, 3);
  411. currentMaterial = NULL;
  412. previewScene = new Scene(Scene::SCENE_3D, true);
  413. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 256, 256, true);
  414. previewScene->clearColor.setColor(0.0, 0.0, 0.0, 1.0);
  415. previewScene->ambientColor.setColor(0.0, 0.0, 0.0, 1.0);
  416. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  417. mainLight->setPosition(-6,6,6);
  418. previewScene->addLight(mainLight);
  419. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  420. secondLight->setPosition(6,-6,6);
  421. previewScene->addLight(secondLight);
  422. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_PLANE, 10.0, 10.0);
  423. previewScene->addChild(previewPrimitive);
  424. previewPrimitive->setMaterialByName("DefaultHDR");
  425. previewPrimitive->setColorInt(198, 192, 166, 255);
  426. if(previewPrimitive->getMaterial()) {
  427. previewPrimitive->getMaterial()->getShaderBinding(0)->getLocalParamByName("shininess")->setNumber(90);
  428. }
  429. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 0.9, 0.45, 26, 16);
  430. previewScene->addChild(previewPrimitive);
  431. previewPrimitive->setMaterialByName("DefaultHDR");
  432. previewPrimitive->setColorInt(255, 0, 0, 255);
  433. previewPrimitive->setPosition(1.5, 0.4, 1.0);
  434. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 1.0, 16, 16);
  435. previewScene->addChild(previewPrimitive);
  436. previewPrimitive->setMaterialByName("DefaultHDR");
  437. previewPrimitive->setColorInt(0, 255, 0, 255);
  438. previewPrimitive->setPosition(-0.8, 1.0, 0.8);
  439. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 2, 2, 2);
  440. previewPrimitive->getMesh()->calculateNormals(false);
  441. previewScene->addChild(previewPrimitive);
  442. previewPrimitive->setMaterialByName("DefaultHDR");
  443. previewPrimitive->setColorInt(0, 0, 255, 255);
  444. previewPrimitive->setYaw(20);
  445. previewPrimitive->setPosition(1.0, 1.0, -2.5);
  446. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  447. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  448. previewBase = new Entity();
  449. previewBase->processInputEvents = true;
  450. previewBase->setPosition(0, 30);
  451. addChild(previewBase);
  452. previewShape = new UIRect(256, 256);
  453. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  454. previewShape->setTexture(renderTexture->getTargetTexture());
  455. // previewShape->strokeEnabled = true;
  456. // previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  457. // previewShape->setStrokeWidth(1.0);
  458. previewBase->addChild(previewShape);
  459. spinValue = 0.0;
  460. rotateCheckBox = new UICheckBox("Auto-rotate", false);
  461. addChild(rotateCheckBox);
  462. rotateCheckBox->setPosition(150, 2);
  463. label = new UILabel("EXPOSURE", 18, "section", Label::ANTIALIAS_FULL);
  464. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  465. addChild(label);
  466. label->setPosition(270, 3);
  467. cameraExposureInput = new UITextInput(false, 40, 12);
  468. addChild(cameraExposureInput);
  469. cameraExposureInput->setPosition(370, 2);
  470. cameraExposureInput->setText(String::NumberToString(previewScene->getDefaultCamera()->getExposureLevel()));
  471. cameraExposureInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  472. label = new UILabel("LIGHT INT.", 18, "section", Label::ANTIALIAS_FULL);
  473. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  474. addChild(label);
  475. label->setPosition(430, 3);
  476. lightStrength = new UITextInput(false, 40, 12);
  477. addChild(lightStrength);
  478. lightStrength->setPosition(530, 2);
  479. lightStrength->setText("90.0");
  480. lightStrength->addEventListener(this, UIEvent::CHANGE_EVENT);
  481. }
  482. void PostPreviewBox::Update() {
  483. spinValue += CoreServices::getInstance()->getCore()->getElapsed();
  484. if(rotateCheckBox->isChecked()) {
  485. previewScene->getDefaultCamera()->setPosition(sin(spinValue) * 5.0,3.0, cos(spinValue) * 5.0);
  486. } else {
  487. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  488. }
  489. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  490. }
  491. void PostPreviewBox::Resize(Number width, Number height) {
  492. previewShape->Resize(width, height-30);
  493. headerBg->Resize(width, 30);
  494. int textureWidth = (int)width;
  495. int textureHeight = (int) (height-30);
  496. renderTexture->resizeRenderTexture(textureWidth, textureHeight);
  497. previewShape->setTexture(renderTexture->getTargetTexture());
  498. UIElement::Resize(width, height);
  499. if(currentMaterial) {
  500. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  501. currentMaterial->getShaderRenderTarget(i)->normalizedWidth = textureWidth;
  502. currentMaterial->getShaderRenderTarget(i)->normalizedHeight = textureHeight;
  503. currentMaterial->recreateRenderTarget(currentMaterial->getShaderRenderTarget(i));
  504. }
  505. }
  506. }
  507. PostPreviewBox::~PostPreviewBox() {
  508. previewScene->rootEntity.setOwnsChildrenRecursive(true);
  509. delete previewScene;
  510. delete renderTexture;
  511. }
  512. void PostPreviewBox::setMaterial(Material *material) {
  513. previewScene->getDefaultCamera()->setPostFilter(material);
  514. }
  515. void PostPreviewBox::clearMaterial() {
  516. previewScene->getDefaultCamera()->removePostFilter();
  517. }
  518. void PostPreviewBox::handleEvent(Event *event) {
  519. if(event->getDispatcher() == cameraExposureInput && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  520. Number newExposure = atof(cameraExposureInput->getText().c_str());
  521. previewScene->getDefaultCamera()->setExposureLevel(newExposure);
  522. } else if(event->getDispatcher() == lightStrength && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  523. Number newStrength = atof(lightStrength->getText().c_str());
  524. mainLight->setIntensity(newStrength);
  525. secondLight->setIntensity(newStrength);
  526. }
  527. }
  528. MaterialPreviewBox::MaterialPreviewBox() : UIElement() {
  529. currentMaterial = NULL;
  530. previewScene = new Scene(Scene::SCENE_3D, true);
  531. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512);
  532. ScenePrimitive *previewBg = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 15.0, 15.0, 15.0);
  533. previewBg->Yaw(45.0);
  534. previewBg->backfaceCulled = false;
  535. previewBg->setMaterialByName("Unlit");
  536. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("materialEditor/material_grid.png");
  537. if(previewBg->getLocalShaderOptions()) {
  538. previewBg->getLocalShaderOptions()->addTexture("diffuse", tex);
  539. }
  540. previewScene->addChild(previewBg);
  541. previewScene->clearColor.setColor(0.1, 0.1, 0.1, 0.0);
  542. previewScene->ambientColor.setColor(0.2, 0.2, 0.2, 1.0);
  543. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0, 1.2, 26, 16);
  544. previewScene->addChild(previewPrimitive);
  545. shapePrimitives.push_back(previewPrimitive);
  546. previewPrimitive->getMesh()->calculateTangents();
  547. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 3.0, 16, 16);
  548. previewScene->addChild(previewPrimitive);
  549. shapePrimitives.push_back(previewPrimitive);
  550. previewPrimitive->getMesh()->calculateTangents();
  551. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 4.0, 4.0, 4.0);
  552. previewPrimitive->Yaw(45.0);
  553. previewPrimitive->getMesh()->calculateNormals(false);
  554. previewPrimitive->getMesh()->calculateTangents();
  555. previewScene->addChild(previewPrimitive);
  556. shapePrimitives.push_back(previewPrimitive);
  557. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 6.0, 6.0);
  558. previewPrimitive->billboardMode = true;
  559. previewScene->addChild(previewPrimitive);
  560. shapePrimitives.push_back(previewPrimitive);
  561. previewPrimitive->getMesh()->calculateTangents();
  562. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 290.0);
  563. mainLight->setPosition(-10,10,10);
  564. previewScene->addLight(mainLight);
  565. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 250.0);
  566. secondLight->setPosition(10,-10,10);
  567. previewScene->addLight(secondLight);
  568. previewScene->getDefaultCamera()->setPosition(0,7,9);
  569. previewScene->getDefaultCamera()->lookAt(Vector3());
  570. previewBase = new Entity();
  571. previewBase->processInputEvents = true;
  572. previewBase->setPosition(0, 0);
  573. addChild(previewBase);
  574. previewShape = new UIRect(256, 256);
  575. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  576. previewShape->setTexture(renderTexture->getTargetTexture());
  577. previewBase->addChild(previewShape);
  578. shapeSelector = new UIImage("materialEditor/small_selector.png", 22, 22);
  579. previewBase->addChild(shapeSelector);
  580. shapeSelector->color.a = 1.0;
  581. shapeSwitches.push_back(new UIImageButton("materialEditor/torus_icon.png", 1.0, 18, 18));
  582. shapeSwitches.push_back(new UIImageButton("materialEditor/sphere_icon.png", 1.0, 18, 18));
  583. shapeSwitches.push_back(new UIImageButton("materialEditor/box_icon.png", 1.0, 18, 18));
  584. shapeSwitches.push_back(new UIImageButton("materialEditor/plane_icon.png", 1.0, 18, 18));
  585. for(int i=0; i < shapeSwitches.size(); i++) {
  586. previewBase->addChild(shapeSwitches[i]);
  587. shapeSwitches[i]->setPosition(270, 10+(25 * i));
  588. shapeSwitches[i]->addEventListener(this, UIEvent::CLICK_EVENT);
  589. }
  590. showPrimitive(0);
  591. }
  592. void MaterialPreviewBox::clearMaterial() {
  593. previewPrimitive->clearMaterial();
  594. }
  595. MaterialPreviewBox::~MaterialPreviewBox() {
  596. delete renderTexture;
  597. previewScene->rootEntity.setOwnsChildrenRecursive(true);
  598. delete previewScene;
  599. }
  600. void MaterialPreviewBox::setMaterial(Material *material) {
  601. currentMaterial = material;
  602. previewPrimitive->setMaterial(material);
  603. }
  604. void MaterialPreviewBox::showPrimitive(unsigned int index) {
  605. for(int i=0; i < shapePrimitives.size(); i++) {
  606. shapePrimitives[i]->visible = false;
  607. }
  608. shapePrimitives[index]->visible = true;
  609. shapeSelector->setPosition(270 - 2, 10 + ((25 * index) - 2));
  610. if(currentMaterial) {
  611. shapePrimitives[index]->setMaterial(currentMaterial);
  612. }
  613. previewPrimitive = shapePrimitives[index];
  614. }
  615. void MaterialPreviewBox::handleEvent(Event *event) {
  616. for(int i=0; i < shapeSwitches.size(); i++) {
  617. if(event->getDispatcher() == shapeSwitches[i]) {
  618. if(event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  619. showPrimitive(i);
  620. }
  621. }
  622. }
  623. }
  624. MaterialPreviewProp::MaterialPreviewProp() : PropProp("", "") {
  625. previewBox = new MaterialPreviewBox();
  626. propContents->addChild(previewBox);
  627. setHeight(300);
  628. }
  629. void MaterialPreviewProp::setPropWidth(Number width) {
  630. previewBox->setPosition(((width-300.0)/2.0) - propContents->getPosition().x, 0.0);
  631. }
  632. MaterialEditorPane::MaterialEditorPane() : UIElement() {
  633. changingMaterial = false;
  634. headerBg = new UIRect(10,10);
  635. addChild(headerBg);
  636. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  637. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  638. propList = new PropList("MATERIAL EDITOR");
  639. addChild(propList);
  640. propList->setPosition(0, 0);
  641. PropSheet *previewProps = new PropSheet("MATERIAL PREVIEW", "");
  642. propList->addPropSheet(previewProps);
  643. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  644. previewProps->addProp(materialPreviewProp);
  645. materialPreview = materialPreviewProp->previewBox;
  646. previewProps->propHeight = 300;
  647. PropSheet *baseProps = new PropSheet("MATERIAL SETTINGS", "");
  648. propList->addPropSheet(baseProps);
  649. nameProp = new StringProp("Name");
  650. baseProps->addProp(nameProp);
  651. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  652. shaderProp = new ComboProp("Shader");
  653. baseProps->addProp(shaderProp);
  654. shaderProp->addEventListener(this, Event::CHANGE_EVENT);
  655. blendModeProp = new ComboProp("Blend mode");
  656. baseProps->addProp(blendModeProp);
  657. blendModeProp->addEventListener(this, Event::CHANGE_EVENT);
  658. blendModeProp->comboEntry->addComboItem("None");
  659. blendModeProp->comboEntry->addComboItem("Normal");
  660. blendModeProp->comboEntry->addComboItem("Lighten");
  661. blendModeProp->comboEntry->addComboItem("Color");
  662. blendModeProp->comboEntry->addComboItem("Premultiplied");
  663. blendModeProp->comboEntry->addComboItem("Multiply");
  664. baseProps->propHeight = 130;
  665. shaderTextureSheet = new ShaderTexturesSheet();
  666. propList->addPropSheet(shaderTextureSheet);
  667. shaderTextureSheet->addEventListener(this, Event::CHANGE_EVENT);
  668. shaderOptionsSheet = new ShaderOptionsSheet();
  669. propList->addPropSheet(shaderOptionsSheet);
  670. shaderOptionsSheet->addEventListener(this, Event::CHANGE_EVENT);
  671. propList->updateProps();
  672. Config *conf = CoreServices::getInstance()->getConfig();
  673. String fontName = conf->getStringValue("Polycode", "uiDefaultFontName");
  674. currentMaterial = NULL;
  675. reloadShaders();
  676. enabled = false;
  677. }
  678. void MaterialEditorPane::reloadShaders() {
  679. shaderProp->comboEntry->clearItems();
  680. MaterialManager *materialManager = CoreServices::getInstance()->getMaterialManager();
  681. for(int i=0; i < materialManager->getNumShaders(); i++) {
  682. if(!materialManager->getShaderByIndex(i)->screenShader) {
  683. shaderProp->comboEntry->addComboItem(materialManager->getShaderByIndex(i)->getName(), (void*)materialManager->getShaderByIndex(i));
  684. }
  685. }
  686. }
  687. void MaterialEditorPane::Resize(Number width, Number height) {
  688. headerBg->Resize(width, 30);
  689. propList->Resize(width, height);
  690. propList->updateProps();
  691. }
  692. void MaterialEditorPane::handleEvent(Event *event) {
  693. if(event->getDispatcher() == currentMaterial) {
  694. shaderTextureSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  695. shaderOptionsSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  696. }
  697. if(event->getDispatcher() == shaderTextureSheet || event->getDispatcher() == shaderOptionsSheet) {
  698. if(!changingMaterial) {
  699. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  700. }
  701. } else if(event->getDispatcher() == blendModeProp) {
  702. currentMaterial->blendingMode = blendModeProp->get();
  703. if(!changingMaterial) {
  704. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  705. }
  706. } else if(event->getDispatcher() == nameProp) {
  707. currentMaterial->setName(nameProp->get());
  708. if(!changingMaterial) {
  709. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  710. }
  711. } else if(event->getDispatcher() == shaderProp) {
  712. Shader *selectedShader = (Shader*)shaderProp->comboEntry->getSelectedItem()->data;
  713. if(selectedShader) {
  714. if(currentMaterial->getShader(0) != selectedShader) {
  715. currentMaterial->clearShaders();
  716. materialPreview->clearMaterial();
  717. ShaderBinding *newShaderBinding = selectedShader->createBinding();
  718. currentMaterial->addShader(selectedShader, newShaderBinding);
  719. materialPreview->setMaterial(currentMaterial);
  720. }
  721. shaderTextureSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  722. shaderOptionsSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  723. }
  724. if(!changingMaterial) {
  725. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  726. }
  727. }
  728. }
  729. void MaterialEditorPane::setMaterial(Material *material) {
  730. changingMaterial = true;
  731. if(currentMaterial) {
  732. currentMaterial->removeAllHandlersForListener(this);
  733. }
  734. currentMaterial = material;
  735. materialPreview->setMaterial(material);
  736. material->addEventListener(this, Event::RESOURCE_RELOAD_EVENT);
  737. reloadShaders();
  738. if(!currentMaterial)
  739. return;
  740. blendModeProp->set(currentMaterial->blendingMode);
  741. if(currentMaterial->getShader(0)) {
  742. for(int i=0; i < shaderProp->comboEntry->getNumItems(); i++) {
  743. Shader *shader = (Shader*)shaderProp->comboEntry->getItemAtIndex(i)->data;
  744. if(shader) {
  745. if(currentMaterial->getShader(0)->getName() == shader->getName()) {
  746. shaderProp->set(i);
  747. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  748. break;
  749. }
  750. }
  751. }
  752. } else {
  753. shaderProp->set(0);
  754. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  755. }
  756. nameProp->set(currentMaterial->getName());
  757. enabled = true;
  758. changingMaterial = false;
  759. }
  760. MaterialEditorPane::~MaterialEditorPane() {
  761. }
  762. MaterialMainWindow::MaterialMainWindow(ResourcePool *resourcePool) : UIElement() {
  763. materialPane = new MaterialEditorPane();
  764. shaderPane = new ShaderEditorPane(resourcePool);
  765. cubemapPane = new CubemapEditorPane(resourcePool);
  766. postPane = new PostEditorPane(resourcePool);
  767. ownsChildren = true;
  768. addChild(materialPane);
  769. addChild(shaderPane);
  770. addChild(cubemapPane);
  771. addChild(postPane);
  772. }
  773. MaterialMainWindow::~MaterialMainWindow() {
  774. }
  775. void MaterialMainWindow::Resize(Number width, Number height) {
  776. Vector2 pos = getScreenPositionForMainCamera();
  777. scissorBox.setRect(pos.x,pos.y,width, height);
  778. materialPane->Resize(width, height);
  779. shaderPane->Resize(width, height);
  780. cubemapPane->Resize(width, height);
  781. postPane->Resize(width, height);
  782. }
  783. MaterialBrowser::MaterialBrowser() : UIElement() {
  784. treeContainer = new UITreeContainer("boxIcon.png", L"Material Library", 200, 555);
  785. treeContainer->getRootNode()->toggleCollapsed();
  786. treeContainer->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  787. treeContainer->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  788. shadersNode = treeContainer->getRootNode()->addTreeChild("materialEditor/shader_icon.png", "Shaders", NULL);
  789. materialsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/material_icon.png", "Materials", NULL);
  790. cubemapsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/cubemap_icon.png", "Cubemaps", NULL);
  791. postEffectsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/screenshader_icon.png", "Post Effects", NULL);
  792. addChild(treeContainer);
  793. selectedData = NULL;
  794. headerBg = new UIRect(10,10);
  795. addChild(headerBg);
  796. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  797. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  798. newShaderButton = new UIImageButton("materialEditor/new_shader.png", 1.0, 22, 22);
  799. addChild(newShaderButton);
  800. newShaderButton->setPosition(5,4);
  801. newMaterialButton = new UIImageButton("materialEditor/new_material.png", 1.0, 22, 22);
  802. addChild(newMaterialButton);
  803. newMaterialButton->setPosition(32,4);
  804. newCubemapButton = new UIImageButton("materialEditor/new_cubemap.png", 1.0, 22, 22);
  805. addChild(newCubemapButton);
  806. newCubemapButton->setPosition(59,4);
  807. newPostButton = new UIImageButton("materialEditor/new_screenshader.png", 1.0, 22, 22);
  808. addChild(newPostButton);
  809. newPostButton->setPosition(86,4);
  810. removeButton = new UIImageButton("main/remove_icon.png", 1.0, 12, 12);
  811. addChild(removeButton);
  812. removeButton->setPosition(0,4);
  813. selectedNode = NULL;
  814. }
  815. void MaterialBrowser::removeSelected() {
  816. selectedNode->getParent()->removeTreeChild(selectedNode);
  817. }
  818. void MaterialBrowser::handleEvent(Event *event) {
  819. if(event->getDispatcher() == treeContainer->getRootNode()) {
  820. if(event->getEventCode() == UITreeEvent::SELECTED_EVENT){
  821. selectedNode = treeContainer->getRootNode()->getSelectedNode();
  822. MaterialBrowserData *data = (MaterialBrowserData *)selectedNode->getUserData();
  823. selectedData = data;
  824. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  825. }
  826. }
  827. Entity::handleEvent(event);
  828. }
  829. UITree *MaterialBrowser::addMaterial(Material *material) {
  830. MaterialBrowserData *data = new MaterialBrowserData();
  831. data->material = material;
  832. return materialsNode->addTreeChild("materialEditor/material_icon.png", material->getName(), (void*)data);
  833. }
  834. UITree *MaterialBrowser::addShader(Shader *shader) {
  835. MaterialBrowserData *data = new MaterialBrowserData();
  836. data->shader = shader;
  837. return shadersNode->addTreeChild("materialEditor/shader_icon.png", shader->getName(), (void*)data);
  838. }
  839. UITree *MaterialBrowser::addCubemap(Cubemap *cubemap) {
  840. MaterialBrowserData *data = new MaterialBrowserData();
  841. data->cubemap = cubemap;
  842. return cubemapsNode->addTreeChild("materialEditor/cubemap_icon.png", cubemap->getResourceName(), (void*)data);
  843. }
  844. UITree *MaterialBrowser::addPostMaterial(Material *material) {
  845. MaterialBrowserData *data = new MaterialBrowserData();
  846. data->postMaterial = material;
  847. return postEffectsNode->addTreeChild("materialEditor/screenshader_icon.png", material->getName(), (void*)data);
  848. }
  849. MaterialBrowser::~MaterialBrowser() {
  850. }
  851. void MaterialBrowser::Resize(Number width, Number height) {
  852. treeContainer->Resize(width, height-30);
  853. treeContainer->setPosition(0, 30);
  854. headerBg->Resize(width, 30);
  855. removeButton->setPosition(width - 24, 8);
  856. }
  857. PolycodeMaterialEditor::PolycodeMaterialEditor() : PolycodeEditor(true){
  858. resourcePool = new ResourcePool("Local", CoreServices::getInstance()->getResourceManager()->getGlobalPool());
  859. resourcePool->reloadResourcesOnModify = true;
  860. CoreServices::getInstance()->getResourceManager()->addResourcePool(resourcePool);
  861. selectedMaterialNode = NULL;
  862. }
  863. PolycodeMaterialEditor::~PolycodeMaterialEditor() {
  864. delete resourcePool;
  865. mainWindow->setOwnsChildrenRecursive(true);
  866. delete mainWindow;
  867. delete mainSizer;
  868. delete materialBrowser;
  869. }
  870. bool PolycodeMaterialEditor::openFile(OSFileEntry filePath) {
  871. mainSizer = new UIHSizer(100,100,200,false);
  872. addChild(mainSizer);
  873. materialBrowser = new MaterialBrowser();
  874. mainSizer->addRightChild(materialBrowser);
  875. materialBrowser->addEventListener(this, Event::CHANGE_EVENT);
  876. shaders = CoreServices::getInstance()->getMaterialManager()->loadShadersFromFile(resourcePool, filePath.fullPath);
  877. for(int i=0; i < shaders.size(); i++) {
  878. materialBrowser->addShader(shaders[i]);
  879. CoreServices::getInstance()->getMaterialManager()->addShader(shaders[i]);
  880. resourcePool->addResource(shaders[i]);
  881. shaders[i]->vp->reloadOnFileModify = true;
  882. shaders[i]->fp->reloadOnFileModify = true;
  883. }
  884. cubemaps = CoreServices::getInstance()->getMaterialManager()->loadCubemapsFromFile(filePath.fullPath);
  885. for(int i=0; i < cubemaps.size(); i++) {
  886. materialBrowser->addCubemap(cubemaps[i]);
  887. resourcePool->addResource(cubemaps[i]);
  888. }
  889. std::vector<Material*> mats = CoreServices::getInstance()->getMaterialManager()->loadMaterialsFromFile(resourcePool, filePath.fullPath);
  890. materials.clear();
  891. for(int i=0; i < mats.size(); i++) {
  892. if(mats[i]->screenMaterial) {
  893. postMaterials.push_back(mats[i]);
  894. } else {
  895. materials.push_back(mats[i]);
  896. }
  897. }
  898. for(int i=0; i < materials.size(); i++) {
  899. materialBrowser->addMaterial(materials[i]);
  900. resourcePool->addResource(materials[i]);
  901. }
  902. for(int i=0; i < postMaterials.size(); i++) {
  903. materialBrowser->addPostMaterial(postMaterials[i]);
  904. }
  905. mainWindow = new MaterialMainWindow(resourcePool);
  906. mainSizer->addLeftChild(mainWindow);
  907. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  908. mainWindow->shaderPane->addEventListener(this, Event::CHANGE_EVENT);
  909. mainWindow->cubemapPane->addEventListener(this, Event::CHANGE_EVENT);
  910. mainWindow->postPane->addEventListener(this, Event::CHANGE_EVENT);
  911. mainWindow->shaderPane->parentProject = parentProject;
  912. materialBrowser->newMaterialButton->addEventListener(this, UIEvent::CLICK_EVENT);
  913. materialBrowser->newShaderButton->addEventListener(this, UIEvent::CLICK_EVENT);
  914. materialBrowser->newCubemapButton->addEventListener(this, UIEvent::CLICK_EVENT);
  915. materialBrowser->newPostButton->addEventListener(this, UIEvent::CLICK_EVENT);
  916. materialBrowser->removeButton->addEventListener(this, UIEvent::CLICK_EVENT);
  917. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  918. PolycodeEditor::openFile(filePath);
  919. return true;
  920. }
  921. String PolycodeMaterialEditor::createStringValue(unsigned int type, void *value) {
  922. String retString;
  923. switch(type) {
  924. case ProgramParam::PARAM_NUMBER:
  925. retString = String::NumberToString(*((Number*)value));
  926. break;
  927. case ProgramParam::PARAM_COLOR:
  928. {
  929. Color color = *((Color*)value);
  930. retString = String::NumberToString(color.r) + " " + String::NumberToString(color.g) + " " + String::NumberToString(color.b) + " " + String::NumberToString(color.a);
  931. }
  932. break;
  933. case ProgramParam::PARAM_VECTOR2:
  934. {
  935. Vector2 vec = *((Vector2*)value);
  936. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y);
  937. }
  938. break;
  939. case ProgramParam::PARAM_VECTOR3:
  940. {
  941. Vector3 vec = *((Vector3*)value);
  942. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y) + " " + String::NumberToString(vec.z);
  943. }
  944. break;
  945. }
  946. return retString;
  947. }
  948. void PolycodeMaterialEditor::saveMaterials(ObjectEntry *materialsEntry, std::vector<Material*> materials) {
  949. for(int i=0; i < materials.size(); i++) {
  950. Material *material = materials[i];
  951. ObjectEntry *materialEntry = materialsEntry->addChild("material");
  952. materialEntry->addChild("name", material->getName());
  953. materialEntry->addChild("blendingMode", material->blendingMode);
  954. if(material->screenMaterial) {
  955. materialEntry->addChild("screen", true);
  956. }
  957. if(material->screenMaterial) {
  958. if(material->getNumShaderRenderTargets() > 0) {
  959. ObjectEntry *targetsEntry = materialEntry->addChild("rendertargets");
  960. if(material->fp16RenderTargets) {
  961. targetsEntry->addChild("type", String("rgba_fp16"));
  962. } else {
  963. targetsEntry->addChild("type", String("rgba"));
  964. }
  965. for(int j=0; j < material->getNumShaderRenderTargets(); j++) {
  966. ObjectEntry *targetEntry = targetsEntry->addChild("rendertarget");
  967. ShaderRenderTarget *target = material->getShaderRenderTarget(j);
  968. targetEntry->addChild("id", target->id);
  969. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  970. targetEntry->addChild("sizeMode", "normalized");
  971. } else {
  972. targetEntry->addChild("sizeMode", "pixels");
  973. }
  974. targetEntry->addChild("width", target->width);
  975. targetEntry->addChild("height", target->height);
  976. }
  977. }
  978. }
  979. if(material->getNumShaders() > 0) {
  980. for(int s=0; s < material->getNumShaders(); s++) {
  981. Shader *shader = material->getShader(s);
  982. ObjectEntry *shaderEntry = materialEntry->addChild("shader");
  983. shaderEntry->addChild("name", shader->getName());
  984. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  985. ShaderBinding *shaderBinding = material->getShaderBinding(s);
  986. if(material->screenMaterial) {
  987. if(shaderBinding->getNumRenderTargetBindings() > 0) {
  988. ObjectEntry *targetsEntry = shaderEntry->addChild("targettextures");
  989. for(int j=0; j < shaderBinding->getNumRenderTargetBindings(); j++) {
  990. RenderTargetBinding *binding = shaderBinding->getRenderTargetBinding(j);
  991. ObjectEntry *targetEntry = targetsEntry->addChild("targettexture");
  992. switch(binding->mode) {
  993. case RenderTargetBinding::MODE_IN:
  994. targetEntry->addChild("mode", "in");
  995. targetEntry->addChild("name", binding->name);
  996. targetEntry->addChild("id", binding->id);
  997. break;
  998. case RenderTargetBinding::MODE_OUT:
  999. targetEntry->addChild("mode", "out");
  1000. targetEntry->addChild("name", binding->name);
  1001. targetEntry->addChild("id", binding->id);
  1002. break;
  1003. case RenderTargetBinding::MODE_COLOR:
  1004. targetEntry->addChild("mode", "color");
  1005. targetEntry->addChild("name", binding->name);
  1006. break;
  1007. case RenderTargetBinding::MODE_DEPTH:
  1008. targetEntry->addChild("mode", "depth");
  1009. targetEntry->addChild("name", binding->name);
  1010. break;
  1011. }
  1012. }
  1013. }
  1014. }
  1015. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1016. Texture *texture = shaderBinding->getTexture(shader->expectedTextures[j]);
  1017. bool inRenderBinding = false;
  1018. for(int b=0; b < shaderBinding->getNumRenderTargetBindings(); b++) {
  1019. RenderTargetBinding *_binding = shaderBinding->getRenderTargetBinding(b);
  1020. if(_binding->name == shader->expectedTextures[j]) {
  1021. inRenderBinding = true;
  1022. }
  1023. }
  1024. if(texture && !inRenderBinding) {
  1025. String texturePath = texture->getResourcePath();
  1026. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1027. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1028. textureEntry->addChild("name", shader->expectedTextures[j]);
  1029. }
  1030. }
  1031. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1032. Cubemap *cubemap = shaderBinding->getCubemap(shader->expectedCubemaps[j]);
  1033. if(cubemap) {
  1034. String cubemapName = cubemap->getResourceName();
  1035. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1036. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1037. }
  1038. }
  1039. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1040. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1041. for(int j=0; j < shader->expectedParams.size(); j++) {
  1042. if(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)) {
  1043. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1044. paramEntry->addChild("name", shader->expectedParams[j].name);
  1045. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, shaderBinding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1046. }
  1047. }
  1048. }
  1049. }
  1050. }
  1051. }
  1052. }
  1053. void PolycodeMaterialEditor::saveFile() {
  1054. Object fileData;
  1055. fileData.root.name = "polycode_material_library";
  1056. ObjectEntry *shadersEntry = fileData.root.addChild("shaders");
  1057. for(int i=0; i < shaders.size(); i++) {
  1058. ObjectEntry *shaderEntry = shadersEntry->addChild("shader");
  1059. shaderEntry->addChild("type", String("glsl"));
  1060. shaderEntry->addChild("name", shaders[i]->getName());
  1061. shaderEntry->addChild("numPointLights", shaders[i]->numPointLights);
  1062. shaderEntry->addChild("numSpotLights", shaders[i]->numSpotLights);
  1063. shaderEntry->addChild("screen", shaders[i]->screenShader);
  1064. ObjectEntry *vpEntry = shaderEntry->addChild("vp");
  1065. String sourcePath = shaders[i]->vp->getResourcePath();
  1066. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1067. vpEntry->addChild("source", sourcePath);
  1068. ObjectEntry *fpEntry = shaderEntry->addChild("fp");
  1069. sourcePath = shaders[i]->fp->getResourcePath();
  1070. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1071. fpEntry->addChild("source", sourcePath);
  1072. }
  1073. ObjectEntry *cubemapsEntry = fileData.root.addChild("cubemaps");
  1074. for(int i=0; i < cubemaps.size(); i++) {
  1075. ObjectEntry *cubemapEntry = cubemapsEntry->addChild("cubemap");
  1076. cubemapEntry->addChild("name", cubemaps[i]->getResourceName());
  1077. cubemapEntry->addChild("xPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XPOS)->getResourcePath());
  1078. cubemapEntry->addChild("xNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XNEG)->getResourcePath());
  1079. cubemapEntry->addChild("yPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YPOS)->getResourcePath());
  1080. cubemapEntry->addChild("yNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YNEG)->getResourcePath());
  1081. cubemapEntry->addChild("zPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZPOS)->getResourcePath());
  1082. cubemapEntry->addChild("zNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZNEG)->getResourcePath());
  1083. }
  1084. ObjectEntry *materialsEntry = fileData.root.addChild("materials");
  1085. saveMaterials(materialsEntry, materials);
  1086. saveMaterials(materialsEntry, postMaterials);
  1087. fileData.saveToXML(filePath);
  1088. setHasChanges(false);
  1089. }
  1090. void PolycodeMaterialEditor::handleEvent(Event *event) {
  1091. if(event->getDispatcher() == mainWindow->materialPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1092. if(selectedMaterialNode && mainWindow->materialPane->currentMaterial) {
  1093. selectedMaterialNode->setLabelText(mainWindow->materialPane->currentMaterial->getName());
  1094. }
  1095. setHasChanges(true);
  1096. }
  1097. if(event->getDispatcher() == mainWindow->shaderPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1098. if(selectedMaterialNode && mainWindow->shaderPane->currentShader) {
  1099. selectedMaterialNode->setLabelText(mainWindow->shaderPane->currentShader->getName());
  1100. }
  1101. setHasChanges(true);
  1102. }
  1103. if(event->getDispatcher() == mainWindow->cubemapPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1104. if(selectedMaterialNode && mainWindow->cubemapPane->currentCubemap) {
  1105. selectedMaterialNode->setLabelText(mainWindow->cubemapPane->currentCubemap->getResourceName());
  1106. }
  1107. setHasChanges(true);
  1108. }
  1109. if(event->getDispatcher() == mainWindow->postPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1110. if(selectedMaterialNode && mainWindow->postPane->currentMaterial) {
  1111. selectedMaterialNode->setLabelText(mainWindow->postPane->currentMaterial->getName());
  1112. }
  1113. setHasChanges(true);
  1114. }
  1115. if(event->getDispatcher() == materialBrowser->newPostButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1116. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial(resourcePool, "PostEffect"+String::IntToString(postMaterials.size()), "PassThrough");
  1117. newMaterial->screenMaterial = true;
  1118. materialBrowser->addPostMaterial(newMaterial)->setSelected();
  1119. postMaterials.push_back(newMaterial);
  1120. setHasChanges(true);
  1121. }
  1122. if(event->getDispatcher() == materialBrowser->newMaterialButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1123. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial(resourcePool, "Untitled", "DefaultShader");
  1124. materialBrowser->addMaterial(newMaterial)->setSelected();
  1125. resourcePool->addResource(newMaterial);
  1126. materials.push_back(newMaterial);
  1127. setHasChanges(true);
  1128. }
  1129. if(event->getDispatcher() == materialBrowser->newShaderButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1130. Shader *newShader = CoreServices::getInstance()->getMaterialManager()->createShader(resourcePool, "glsl", "Untitled", "default/Unlit.vert", "default/Unlit.frag", false);
  1131. if(newShader) {
  1132. materialBrowser->addShader(newShader);
  1133. shaders.push_back(newShader);
  1134. CoreServices::getInstance()->getMaterialManager()->addShader(newShader);
  1135. setHasChanges(true);
  1136. } else {
  1137. printf("Error creating shader!\n");
  1138. }
  1139. }
  1140. if(event->getDispatcher() == materialBrowser->newCubemapButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1141. Cubemap *cubemap = CoreServices::getInstance()->getRenderer()->createCubemap(
  1142. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1143. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1144. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1145. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1146. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1147. (Texture*)resourcePool->getResource(Resource::RESOURCE_TEXTURE, "default.png"));
  1148. cubemap->setResourceName("Cubemap"+String::IntToString(cubemaps.size()));
  1149. cubemaps.push_back(cubemap);
  1150. materialBrowser->addCubemap(cubemap);
  1151. setHasChanges(true);
  1152. resourcePool->addResource(cubemap);
  1153. }
  1154. if(event->getDispatcher() == materialBrowser->removeButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1155. mainWindow->materialPane->enabled = false;
  1156. mainWindow->shaderPane->enabled = false;
  1157. mainWindow->cubemapPane->enabled = false;
  1158. mainWindow->postPane->enabled = false;
  1159. if(materialBrowser->selectedData) {
  1160. if(materialBrowser->selectedData->material) {
  1161. for(int i=0; i < materials.size(); i++) {
  1162. if(materials[i] == materialBrowser->selectedData->material) {
  1163. materials.erase(materials.begin()+i);
  1164. materialBrowser->removeSelected();
  1165. break;
  1166. }
  1167. }
  1168. } else if(materialBrowser->selectedData->shader) {
  1169. for(int i=0; i < shaders.size(); i++) {
  1170. if(shaders[i] == materialBrowser->selectedData->shader) {
  1171. shaders.erase(shaders.begin()+i);
  1172. materialBrowser->removeSelected();
  1173. break;
  1174. }
  1175. }
  1176. } else if(materialBrowser->selectedData->cubemap) {
  1177. for(int i=0; i < cubemaps.size(); i++) {
  1178. if(cubemaps[i] == materialBrowser->selectedData->cubemap) {
  1179. cubemaps.erase(cubemaps.begin()+i);
  1180. materialBrowser->removeSelected();
  1181. break;
  1182. }
  1183. }
  1184. } else if(materialBrowser->selectedData->postMaterial) {
  1185. for(int i=0; i < postMaterials.size(); i++) {
  1186. if(postMaterials[i] == materialBrowser->selectedData->postMaterial) {
  1187. postMaterials.erase(postMaterials.begin()+i);
  1188. materialBrowser->removeSelected();
  1189. break;
  1190. }
  1191. }
  1192. }
  1193. }
  1194. }
  1195. if(event->getDispatcher() == materialBrowser) {
  1196. if(event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1197. if(materialBrowser->selectedData) {
  1198. mainWindow->materialPane->enabled = false;
  1199. mainWindow->shaderPane->enabled = false;
  1200. mainWindow->cubemapPane->enabled = false;
  1201. mainWindow->postPane->enabled = false;
  1202. if(materialBrowser->selectedData->material) {
  1203. selectedMaterialNode = materialBrowser->selectedNode;
  1204. mainWindow->materialPane->setMaterial(materialBrowser->selectedData->material);
  1205. } else if(materialBrowser->selectedData->shader) {
  1206. selectedMaterialNode = materialBrowser->selectedNode;
  1207. mainWindow->shaderPane->setShader(materialBrowser->selectedData->shader);
  1208. } else if(materialBrowser->selectedData->cubemap) {
  1209. selectedMaterialNode = materialBrowser->selectedNode;
  1210. mainWindow->cubemapPane->setCubemap(materialBrowser->selectedData->cubemap);
  1211. } else if(materialBrowser->selectedData->postMaterial) {
  1212. selectedMaterialNode = materialBrowser->selectedNode;
  1213. mainWindow->postPane->setMaterial(materialBrowser->selectedData->postMaterial);
  1214. }
  1215. }
  1216. }
  1217. }
  1218. }
  1219. void PolycodeMaterialEditor::Resize(int x, int y) {
  1220. mainSizer->Resize(((Number)x),((Number)y));
  1221. PolycodeEditor::Resize(((Number)x),((Number)y));
  1222. }