mcc baec985ec6 Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code. 12 rokov pred
..
GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 rokov pred
OSBasics.cpp c0710d9256 Implemented Windows OSBasics stuff 13 rokov pred
PolyBezierCurve.cpp 2ed079787f Fixed bezier curves with single point, re-enabled scaling in skeletal animation, made IDE fps 3 instead of 1 when unfocused 13 rokov pred
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyCamera.cpp 53710dcae0 Windows fixes 13 rokov pred
PolyClient.cpp 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 rokov pred
PolyCocoaCore.mm ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects 13 rokov pred
PolyColor.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 rokov pred
PolyConfig.cpp 759f0a54e5 TiXmlNode::ToElement() can return NULL, for example in the case of an XML c 13 rokov pred
PolyCore.cpp 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE 13 rokov pred
PolyCoreInput.cpp 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 rokov pred
PolyCoreServices.cpp 23ab2c849e Merge pull request #153 from mcclure/cslisten 13 rokov pred
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyData.cpp 53710dcae0 Windows fixes 13 rokov pred
PolyEntity.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 12 rokov pred
PolyEvent.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 rokov pred
PolyEventDispatcher.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 rokov pred
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 rokov pred
PolyFont.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 rokov pred
PolyFontManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 rokov pred
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. 14 rokov pred
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup 14 rokov pred
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyGLRenderer.cpp 4ed31d296e Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1 13 rokov pred
PolyGLSLProgram.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 rokov pred
PolyGLSLShader.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 rokov pred
PolyGLSLShaderModule.cpp e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. 13 rokov pred
PolyGLTexture.cpp e10455cf98 Label memory leak fixes 13 rokov pred
PolyGLVertexBuffer.cpp 1a30c4b13f Fixed vertex buffer type setting broken in earlier commit 13 rokov pred
PolyImage.cpp 20dfadf789 Fixed screen root entity being adjusted by default, fixed image alpha premultiplication 13 rokov pred
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 rokov pred
PolyLabel.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 rokov pred
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyMaterial.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 rokov pred
PolyMaterialManager.cpp 4a881447e4 Prevent a potential crash when parsing a materials xml containing mistakes 13 rokov pred
PolyMatrix4.cpp 025f56124e Matrix4 now has determinant and transpose functions. 13 rokov pred
PolyMesh.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 rokov pred
PolyModule.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 rokov pred
PolyObject.cpp 023a413d34 Fix some warnings 13 rokov pred
PolyParticle.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 rokov pred
PolyParticleEmitter.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 rokov pred
PolyPeer.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer 13 rokov pred
PolyPerlin.cpp 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 rokov pred
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support 14 rokov pred
PolyQuaternion.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 rokov pred
PolyQuaternionCurve.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 rokov pred
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyRenderer.cpp 023a413d34 Fix some warnings 13 rokov pred
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 rokov pred
PolyResourceManager.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 rokov pred
PolySDLCore.cpp 4d7ef4e4cd Core lose and gain focus events in SDL/Linux 13 rokov pred
PolyScene.cpp 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 rokov pred
PolySceneEntity.cpp a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 rokov pred
PolySceneLabel.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 rokov pred
PolySceneLight.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 rokov pred
PolySceneLine.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 rokov pred
PolySceneManager.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 rokov pred
PolySceneMesh.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 rokov pred
PolyScenePrimitive.cpp 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 rokov pred
PolySceneRenderTexture.cpp e51535ea41 FP16 support for render textures 13 rokov pred
PolySceneSound.cpp 54c63c1ef2 Fixed orientation issues with positional sound 13 rokov pred
PolyScreen.cpp 20dfadf789 Fixed screen root entity being adjusted by default, fixed image alpha premultiplication 13 rokov pred
PolyScreenEntity.cpp 4ed31d296e Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1 13 rokov pred
PolyScreenEntityInstance.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 rokov pred
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyScreenImage.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 rokov pred
PolyScreenLabel.cpp 8f94050c5b Removed addDropShadow from ScreenLabel 12 rokov pred
PolyScreenLine.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 rokov pred
PolyScreenManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 rokov pred
PolyScreenMesh.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer 13 rokov pred
PolyScreenShape.cpp 77811d37cb Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes 13 rokov pred
PolyScreenSound.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 rokov pred
PolyScreenSprite.cpp 9557993edf Added getCurrentAnimationFrame and isCurrentAnimationFinished to ScreenSprite from doomlaser's pull request 12 rokov pred
PolyServer.cpp a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight 13 rokov pred
PolyShader.cpp a0a7c109b6 ShaderBinding::addLocalParam should return the newly created LocalShaderParam 13 rokov pred
PolySkeleton.cpp fbd2cfb79c Added static constructor proxies for overloaded constructors for Lua bindings access 13 rokov pred
PolySocket.cpp ad93e133ff Doxygen documented the Address class. 13 rokov pred
PolySound.cpp baec985ec6 Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code. 12 rokov pred
PolySoundManager.cpp 54c63c1ef2 Fixed orientation issues with positional sound 13 rokov pred
PolyString.cpp 023a413d34 Fix some warnings 13 rokov pred
PolyTexture.cpp e10455cf98 Label memory leak fixes 13 rokov pred
PolyThreaded.cpp dda069be43 Threaded event fixes 13 rokov pred
PolyTimer.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 rokov pred
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyTween.cpp 0b9fc50d85 Merge pull request #152 from mcclure/uileak 13 rokov pred
PolyTweenManager.cpp e2220c0896 Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView 13 rokov pred
PolyVector2.cpp 9359018eee Cleaned up Vector2 14 rokov pred
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 rokov pred
PolyVertex.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyWinCore.cpp 8a0d9dcf0a Was missing a break in switch 12 rokov pred
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
tinystr.cpp 7cc9015fd0 Initial import from old repository 15 rokov pred
tinyxml.cpp fecedf6221 Made NEWLINE default to unix newline in tinyxml 13 rokov pred
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository 15 rokov pred
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository 15 rokov pred