Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Cameron Hart be554b35d9 Made ogg and vorbis build as static. Tidied up glext download task. 14 роки тому
Assets 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. 14 роки тому
Bindings 83bbc92025 Some Linux fixes - FIND_PACKAGE(FreeType) in the right scope for common includes to work. 14 роки тому
CMake be554b35d9 Made ogg and vorbis build as static. Tidied up glext download task. 14 роки тому
Core 4e4f8112e9 A bunch more small fixes. 14 роки тому
Dependencies be554b35d9 Made ogg and vorbis build as static. Tidied up glext download task. 14 роки тому
Examples 4e4f8112e9 A bunch more small fixes. 14 роки тому
IDE 3be9f60f6d Build static versions of PolycodeLua, 2DPhysics and 3DPhysics modules - with some assumptions on where to find Box2D and Bullet. 14 роки тому
Modules 83bbc92025 Some Linux fixes - FIND_PACKAGE(FreeType) in the right scope for common includes to work. 14 роки тому
Player 4e4f8112e9 A bunch more small fixes. 14 роки тому
Tools 4e4f8112e9 A bunch more small fixes. 14 роки тому
.gitignore 398be099fb A bit of renaming for the hell of it. Use common download directory. 14 роки тому
BUILD.txt eb1b7e6252 Externals build work in progress. Main build proably broken. 14 роки тому
CMakeLists.txt 83bbc92025 Some Linux fixes - FIND_PACKAGE(FreeType) in the right scope for common includes to work. 14 роки тому
LICENSE.txt 09f0e77945 Fixed LUA event handling 14 роки тому
README 09f0e77945 Fixed LUA event handling 14 роки тому

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.