| .. |
|
GLee.h
|
185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
|
vor 14 Jahren |
|
OSBasics.h
|
073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
|
vor 12 Jahren |
|
PolyBezierCurve.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyBone.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
vor 13 Jahren |
|
PolyCamera.h
|
394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
|
vor 12 Jahren |
|
PolyClient.h
|
afc74abac5
Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
|
vor 13 Jahren |
|
PolyCocoaCore.h
|
56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
|
vor 13 Jahren |
|
PolyColor.h
|
a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
|
vor 12 Jahren |
|
PolyConfig.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyCore.h
|
d48022a44c
Added Core::captureMouse(bool)
|
vor 12 Jahren |
|
PolyCoreInput.h
|
a943d7372f
Added joystick helper methods to CoreInput (getJoystickButtonState and getJoystickAxisValue)
|
vor 12 Jahren |
|
PolyCoreServices.h
|
1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
|
vor 12 Jahren |
|
PolyCubemap.h
|
4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
|
vor 12 Jahren |
|
PolyData.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyEntity.h
|
4565c409f9
Add "const" to a number of methods
|
vor 12 Jahren |
|
PolyEvent.h
|
394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
|
vor 12 Jahren |
|
PolyEventDispatcher.h
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
vor 13 Jahren |
|
PolyEventHandler.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyFixedShader.h
|
a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
|
vor 12 Jahren |
|
PolyFont.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyFontManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyGLCubemap.h
|
4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
|
vor 12 Jahren |
|
PolyGLES1Renderer.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
vor 14 Jahren |
|
PolyGLES1Texture.h
|
c9406f5051
Code cleanup and documentation.
|
vor 14 Jahren |
|
PolyGLHeaders.h
|
edd758b8c4
Small mingw compile fixes
|
vor 12 Jahren |
|
PolyGLRenderer.h
|
6297b0d878
Add Init() method to Renderer
|
vor 12 Jahren |
|
PolyGLSLProgram.h
|
073af0bbef
Added an optional flag for resource autoreload. Added getFileTime function to OSBasics. Implemented resource reload for GLSL programs. Made the material editor flag custom shader programs to reload when changed. Refactored some shader code
|
vor 12 Jahren |
|
PolyGLSLShader.h
|
4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
|
vor 12 Jahren |
|
PolyGLSLShaderModule.h
|
a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
|
vor 12 Jahren |
|
PolyGLTexture.h
|
dfd6ba1da4
More leak fixes from mcclure
|
vor 13 Jahren |
|
PolyGLVertexBuffer.h
|
4d4235dd40
Tangent support in VBOs
|
vor 14 Jahren |
|
PolyGlobals.h
|
0c04e84378
Add definition to suppress min/max macros on Windows
|
vor 12 Jahren |
|
PolyImage.h
|
decbf1e0ef
Changed the Image::fill interface
|
vor 12 Jahren |
|
PolyInputEvent.h
|
afc74abac5
Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
|
vor 13 Jahren |
|
PolyInputKeys.h
|
09520ea3ab
MenuBar and IDE shortcuts in Linux
|
vor 13 Jahren |
|
PolyLabel.h
|
403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
|
vor 12 Jahren |
|
PolyLogger.h
|
1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
|
vor 12 Jahren |
|
PolyMaterial.h
|
394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
|
vor 12 Jahren |
|
PolyMaterialManager.h
|
4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
|
vor 12 Jahren |
|
PolyMatrix4.h
|
be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
|
vor 12 Jahren |
|
PolyMesh.h
|
fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
|
vor 13 Jahren |
|
PolyModule.h
|
039b341794
Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser
|
vor 12 Jahren |
|
PolyObject.h
|
2330dd0443
Fix 'implicit conversion loses integer precision' warnings on OS X
|
vor 12 Jahren |
|
PolyParticle.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyParticleEmitter.h
|
4565c409f9
Add "const" to a number of methods
|
vor 12 Jahren |
|
PolyPeer.h
|
ad93e133ff
Doxygen documented the Address class.
|
vor 13 Jahren |
|
PolyPerlin.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyPolygon.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyQuaternion.h
|
a641b7b54b
Fixed more Quaternion:: function names.
|
vor 12 Jahren |
|
PolyQuaternionCurve.h
|
8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
|
vor 13 Jahren |
|
PolyRectangle.h
|
b20c87b80f
Add == and != operators to Rectangle class
|
vor 12 Jahren |
|
PolyRenderer.h
|
6297b0d878
Add Init() method to Renderer
|
vor 12 Jahren |
|
PolyResource.h
|
417411fd03
Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change.
|
vor 12 Jahren |
|
PolyResourceManager.h
|
1caf52677f
Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes
|
vor 12 Jahren |
|
PolySDLCore.h
|
d48022a44c
Added Core::captureMouse(bool)
|
vor 12 Jahren |
|
PolyScene.h
|
394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
|
vor 12 Jahren |
|
PolySceneEntity.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolySceneLabel.h
|
f6edf81027
Premultiplied alpha support in labels
|
vor 13 Jahren |
|
PolySceneLight.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
vor 14 Jahren |
|
PolySceneLine.h
|
fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
|
vor 13 Jahren |
|
PolySceneManager.h
|
56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
|
vor 13 Jahren |
|
PolySceneMesh.h
|
bb3204a27a
Added clampDefault and mipmapsDefault settings to MaterialManager to set the texture clamping and mimap generation defaults
|
vor 12 Jahren |
|
PolyScenePrimitive.h
|
526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
|
vor 13 Jahren |
|
PolySceneRenderTexture.h
|
394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
|
vor 12 Jahren |
|
PolySceneSound.h
|
54c63c1ef2
Fixed orientation issues with positional sound
|
vor 13 Jahren |
|
PolyScreen.h
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
vor 13 Jahren |
|
PolyScreenEntity.h
|
4565c409f9
Add "const" to a number of methods
|
vor 12 Jahren |
|
PolyScreenEntityInstance.h
|
4565c409f9
Add "const" to a number of methods
|
vor 12 Jahren |
|
PolyScreenEvent.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
vor 13 Jahren |
|
PolyScreenImage.h
|
4565c409f9
Add "const" to a number of methods
|
vor 12 Jahren |
|
PolyScreenLabel.h
|
4565c409f9
Add "const" to a number of methods
|
vor 12 Jahren |
|
PolyScreenLine.h
|
fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
|
vor 13 Jahren |
|
PolyScreenManager.h
|
56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
|
vor 13 Jahren |
|
PolyScreenMesh.h
|
bbd27232a4
Added material support to ScreenMesh, ignoreParentMatrix now set to false for collisionOnly entities in 2D physics module
|
vor 13 Jahren |
|
PolyScreenShape.h
|
4565c409f9
Add "const" to a number of methods
|
vor 12 Jahren |
|
PolyScreenSound.h
|
4565c409f9
Add "const" to a number of methods
|
vor 12 Jahren |
|
PolyScreenSprite.h
|
4565c409f9
Add "const" to a number of methods
|
vor 12 Jahren |
|
PolyServer.h
|
e8cbd73094
Fixed up cib's doxygen comments of some of the network classes
|
vor 13 Jahren |
|
PolyServerWorld.h
|
634df503e7
Moved networking module into the core
|
vor 13 Jahren |
|
PolyShader.h
|
2365cebc9b
Fixed single line UITextInput crashing on mousewheel events, fixed normalized render targets not working properly
|
vor 12 Jahren |
|
PolySkeleton.h
|
fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
|
vor 13 Jahren |
|
PolySocket.h
|
e8cbd73094
Fixed up cib's doxygen comments of some of the network classes
|
vor 13 Jahren |
|
PolySound.h
|
baec985ec6
Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code.
|
vor 13 Jahren |
|
PolySoundManager.h
|
600435102f
Fix the includes for OpenAL on OSX
|
vor 13 Jahren |
|
PolyString.h
|
394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
|
vor 12 Jahren |
|
PolyTexture.h
|
aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
|
vor 12 Jahren |
|
PolyThreaded.h
|
dda069be43
Threaded event fixes
|
vor 13 Jahren |
|
PolyTimer.h
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
vor 13 Jahren |
|
PolyTimerManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyTween.h
|
29ca579b00
Added delay to Tween
|
vor 13 Jahren |
|
PolyTweenManager.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyVector2.h
|
78247c84d2
Fix spelling mistake
|
vor 13 Jahren |
|
PolyVector3.h
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
vor 13 Jahren |
|
PolyVertex.h
|
04a22925fc
Tangent generation and normal map shader support
|
vor 14 Jahren |
|
PolyWinCore.h
|
838f415b7a
Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core.
|
vor 12 Jahren |
|
Poly_iPhone.h
|
fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
|
vor 14 Jahren |
|
Polycode.h
|
47b18f52ef
Removed old, incomplete ScreenCurve class
|
vor 13 Jahren |
|
PolyiPhoneCore.h
|
afc74abac5
Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
|
vor 13 Jahren |
|
tinystr.h
|
7cc9015fd0
Initial import from old repository
|
vor 15 Jahren |
|
tinyxml.h
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
|
vor 15 Jahren |