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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 年 前 |
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OSBasics.cpp
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889bf7fb47
Fixes windows headers to use the exact mingw capitalization.
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12 年 前 |
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PolyBezierCurve.cpp
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062ceef3ab
Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly
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12 年 前 |
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PolyBone.cpp
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7284783d0d
More cleanup, got focus working
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12 年 前 |
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PolyCamera.cpp
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d3458b48a1
First steps of 3D editor, fixed ray picking in virtual scenes, added support for overlay wireframe in SceneMesh
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12 年 前 |
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PolyClient.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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13 年 前 |
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PolyCocoaCore.mm
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 年 前 |
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PolyColor.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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12 年 前 |
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PolyConfig.cpp
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759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
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13 年 前 |
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PolyCore.cpp
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8263af95a8
Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods.
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12 年 前 |
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PolyCoreInput.cpp
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85b913e6c7
Disabled reliable networking data again, fixed tweens not removing correctly
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12 年 前 |
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PolyCoreServices.cpp
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20165c8eca
Slight performance fixes
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12 年 前 |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 年 前 |
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PolyData.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 年 前 |
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PolyEntity.cpp
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 年 前 |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 年 前 |
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PolyEventDispatcher.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年 前 |
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PolyEventHandler.cpp
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
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PolyFixedShader.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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12 年 前 |
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PolyFont.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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13 年 前 |
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PolyFontManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年 前 |
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PolyGLCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 年 前 |
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PolyGLES1Renderer.cpp
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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12 年 前 |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
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PolyGLRenderer.cpp
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 年 前 |
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PolyGLSLProgram.cpp
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02d9fc1f54
Protect material file loader from crashing if an incorrect path is found
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12 年 前 |
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PolyGLSLShader.cpp
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bab0b20cd5
Remove unused variables to fix some warnings
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12 年 前 |
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PolyGLSLShaderModule.cpp
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bab0b20cd5
Remove unused variables to fix some warnings
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12 年 前 |
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PolyGLTexture.cpp
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f3ac39273d
Result of glGetError audit-- don't set renderbuffer with framebuffer call, don't set mipmap on mag_filter, don't mess with matrix push/pops in ortho/perspective setters.
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12 年 前 |
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PolyGLVertexBuffer.cpp
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1a30c4b13f
Fixed vertex buffer type setting broken in earlier commit
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13 年 前 |
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PolyImage.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 年 前 |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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14 年 前 |
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PolyLabel.cpp
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 年 前 |
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PolyLogger.cpp
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1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
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12 年 前 |
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PolyMaterial.cpp
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 年 前 |
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PolyMaterialManager.cpp
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 年 前 |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 年 前 |
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PolyMesh.cpp
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72f3e20460
Added a grid and transform gizmo to the 3d editor, added 2d circle primitive type to ScenePrimitive, added plane intersection test to Ray
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12 年 前 |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 年 前 |
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PolyObject.cpp
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023a413d34
Fix some warnings
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13 年 前 |
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PolyParticle.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 年 前 |
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PolyParticleEmitter.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 年 前 |
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PolyPeer.cpp
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08598b6e91
Fixed reliable packets
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12 年 前 |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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12 年 前 |
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PolyPolygon.cpp
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04a22925fc
Tangent generation and normal map shader support
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14 年 前 |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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12 年 前 |
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PolyQuaternionCurve.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 年 前 |
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PolyRay.cpp
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80a1443ba0
Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor
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12 年 前 |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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12 年 前 |
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PolyRenderer.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 年 前 |
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PolyResource.cpp
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d53aca729e
Made Resources remove themselves from ResourceManager in destructor. Should fix player crashing on quit
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12 年 前 |
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PolyResourceManager.cpp
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 年 前 |
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PolySDLCore.cpp
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f3f93d6f3f
Merge pull request #362 from christopherreed/fix-linux-dir-copying
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12 年 前 |
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PolyScene.cpp
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8483490abf
Fixed ray picking in retina display mode
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12 年 前 |
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PolySceneEntityInstance.cpp
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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12 年 前 |
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PolySceneImage.cpp
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e45e14f3a2
Fixed more input event and UI stuff
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12 年 前 |
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PolySceneLabel.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 年 前 |
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PolySceneLight.cpp
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7284783d0d
More cleanup, got focus working
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12 年 前 |
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PolySceneLine.cpp
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35ddb611e7
Fixed almost all UI and IDE issues
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12 年 前 |
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PolySceneManager.cpp
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 年 前 |
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PolySceneMesh.cpp
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80a1443ba0
Added a a custom hit test callback to Entities and a geometry-based ray test to SceneMesh, added polygon intersection test to Ray, added a basic grid to the 3d editor, added a basic transform gizmo to the entity editor
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12 年 前 |
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PolyScenePrimitive.cpp
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72f3e20460
Added a grid and transform gizmo to the 3d editor, added 2d circle primitive type to ScenePrimitive, added plane intersection test to Ray
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12 年 前 |
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PolySceneRenderTexture.cpp
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d29c139759
Added an enable flag to SceneRenderTexture, fixed UI flickering
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12 年 前 |
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PolySceneSound.cpp
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893a282ef1
First step towards merging Scenes and Screens
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12 年 前 |
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PolySceneSprite.cpp
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4f60bb29fb
Sprite editor now resized properly
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12 年 前 |
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PolyServer.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 年 前 |
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PolyShader.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 年 前 |
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PolySkeleton.cpp
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7284783d0d
More cleanup, got focus working
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12 年 前 |
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PolySocket.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 年 前 |
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PolySound.cpp
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122c804485
Sound will optionally generate float buffer, added POLYIGNORE to an usupported method in Sound, IDE tabs will now open files from their file browser
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12 年 前 |
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PolySoundManager.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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13 年 前 |
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PolyString.cpp
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97373207cb
Fixed delete key in UITextInput
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12 年 前 |
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PolyTexture.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 年 前 |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 年 前 |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 年 前 |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年 前 |
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PolyTween.cpp
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4bf7ff7347
Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks
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12 年 前 |
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PolyTweenManager.cpp
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85b913e6c7
Disabled reliable networking data again, fixed tweens not removing correctly
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12 年 前 |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 年 前 |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年 前 |
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PolyVertex.cpp
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
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PolyWinCore.cpp
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838f415b7a
Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core.
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12 年 前 |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 年 前 |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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13 年 前 |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 年 前 |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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12 年 前 |