Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects 13 år sedan
Assets f03307d738 Entity property editing in 2D editor, fixed web docs header and footer 13 år sedan
Bindings 88b35abe7e Added stack reset to lua event callbacks to temporarily fix stack overflows, fixed project export on Mac 13 år sedan
CMake 3495eed1df Disable OpenAL examples 13 år sedan
Core ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects 13 år sedan
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 år sedan
Documentation f03307d738 Entity property editing in 2D editor, fixed web docs header and footer 13 år sedan
Examples aeb455552e Fixed broken UI module pak in player, fixed broken examples 13 år sedan
IDE ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects 13 år sedan
Modules 09520ea3ab MenuBar and IDE shortcuts in Linux 13 år sedan
Player aeb455552e Fixed broken UI module pak in player, fixed broken examples 13 år sedan
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 år sedan
Tools 6058f09c03 Windows core key events, polybuild now properly removes file 13 år sedan
.gitignore c8d1c08f26 Numerous windows fixes and windows IDE project 13 år sedan
BUILD.md c29cf18bf5 More Linux fixes 13 år sedan
BUILD.txt c29cf18bf5 More Linux fixes 13 år sedan
CMakeLists.txt 244d7d6716 Lua html doc generation from xml, generate lua docs automatically on install, copy lua docs into Lua Standalone, IDE menu option for documentation opens bundled html 13 år sedan
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 år sedan
README d135ffaa53 Updated instructions and added a fix for new gcc 14 år sedan

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.