Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Cameron Hart cc2ff4cdc3 Added -fPIC for Linux build. This is needed for linking Polycore into the shared module libraries. 14 jaren geleden
Assets 3cefc4d6d4 Added install step for default.pak. 14 jaren geleden
Bindings 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. 14 jaren geleden
CMake 2014d61333 Some CMake fixes 14 jaren geleden
Core cc2ff4cdc3 Added -fPIC for Linux build. This is needed for linking Polycore into the shared module libraries. 14 jaren geleden
Dependencies 0d8cec1433 Add POLYCODE_RELEASE_DIR to the CMake cache. 14 jaren geleden
Examples 246f876526 Compile all libs as static except for Modules. 14 jaren geleden
IDE 3be9f60f6d Build static versions of PolycodeLua, 2DPhysics and 3DPhysics modules - with some assumptions on where to find Box2D and Bullet. 14 jaren geleden
Modules 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. 14 jaren geleden
Player 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. 14 jaren geleden
Tools 2014d61333 Some CMake fixes 14 jaren geleden
.gitignore 879be2377c Merge branch 'cmake-deps' 14 jaren geleden
BUILD.md d88997e16c Renamed BUILD.txt to BUILD.md to get github formatting. Added section on variables used to configure CMake. 14 jaren geleden
CMakeLists.txt 246f876526 Compile all libs as static except for Modules. 14 jaren geleden
LICENSE.txt 09f0e77945 Fixed LUA event handling 14 jaren geleden
README 09f0e77945 Fixed LUA event handling 14 jaren geleden

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.