| .. |
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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 年 前 |
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OSBasics.cpp
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c0710d9256
Implemented Windows OSBasics stuff
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13 年 前 |
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PolyBezierCurve.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年 前 |
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PolyBone.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年 前 |
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PolyCamera.cpp
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53710dcae0
Windows fixes
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13 年 前 |
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PolyClient.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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13 年 前 |
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PolyCocoaCore.mm
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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13 年 前 |
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PolyColor.cpp
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134576cae7
Tons of Windows fixes
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13 年 前 |
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PolyConfig.cpp
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759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
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13 年 前 |
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PolyCore.cpp
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2522352a17
Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE
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13 年 前 |
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PolyCoreInput.cpp
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2342359635
App focus lose and gain support on Mac, fixed bug with modifier keys
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13 年 前 |
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PolyCoreServices.cpp
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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13 年 前 |
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PolyCubemap.cpp
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
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PolyData.cpp
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53710dcae0
Windows fixes
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13 年 前 |
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PolyEntity.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年 前 |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 年 前 |
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PolyEventDispatcher.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年 前 |
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PolyEventHandler.cpp
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
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PolyFixedShader.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年 前 |
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PolyFont.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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13 年 前 |
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PolyFontManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年 前 |
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PolyGLCubemap.cpp
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94c4d628d1
Win32 compile fixes.
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14 年 前 |
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PolyGLES1Renderer.cpp
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5f2a5232c4
More code cleanup
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14 年 前 |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
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PolyGLRenderer.cpp
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b5a493461b
Merge pull request #162 from mcclure/clearclear
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13 年 前 |
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PolyGLSLProgram.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年 前 |
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PolyGLSLShader.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年 前 |
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PolyGLSLShaderModule.cpp
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53710dcae0
Windows fixes
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13 年 前 |
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PolyGLTexture.cpp
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e10455cf98
Label memory leak fixes
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13 年 前 |
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PolyGLVertexBuffer.cpp
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1a30c4b13f
Fixed vertex buffer type setting broken in earlier commit
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13 年 前 |
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PolyImage.cpp
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9624499352
Fixed getPixel in Image that was broken by earlier change in Color
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13 年 前 |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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14 年 前 |
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PolyLabel.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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13 年 前 |
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PolyLogger.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年 前 |
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PolyMaterial.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年 前 |
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PolyMaterialManager.cpp
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4a881447e4
Prevent a potential crash when parsing a materials xml containing mistakes
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13 年 前 |
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PolyMatrix4.cpp
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025f56124e
Matrix4 now has determinant and transpose functions.
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13 年 前 |
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PolyMesh.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 年 前 |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 年 前 |
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PolyObject.cpp
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53710dcae0
Windows fixes
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13 年 前 |
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PolyParticle.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年 前 |
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PolyParticleEmitter.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年 前 |
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PolyPeer.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 年 前 |
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PolyPerlin.cpp
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449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
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13 年 前 |
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PolyPolygon.cpp
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04a22925fc
Tangent generation and normal map shader support
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14 年 前 |
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PolyQuaternion.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 年 前 |
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PolyQuaternionCurve.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 年 前 |
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PolyRectangle.cpp
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
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PolyRenderer.cpp
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0de95c800c
Allow alpha in clear color set. Set clear color before-- not after-- clear itself.
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13 年 前 |
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PolyResource.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年 前 |
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PolyResourceManager.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年 前 |
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PolySDLCore.cpp
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ff0a375751
More Linux fixes
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13 年 前 |
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PolyScene.cpp
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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13 年 前 |
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PolySceneEntity.cpp
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年 前 |
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PolySceneLabel.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年 前 |
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PolySceneLight.cpp
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096ec070c0
Only use FP16 framebuffers if specified in material file
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14 年 前 |
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PolySceneLine.cpp
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88ac719d0e
Fix memory leak in SceneLine
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13 年 前 |
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PolySceneManager.cpp
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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14 年 前 |
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PolySceneMesh.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年 前 |
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PolyScenePrimitive.cpp
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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13 年 前 |
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PolySceneRenderTexture.cpp
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e51535ea41
FP16 support for render textures
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13 年 前 |
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PolySceneSound.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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13 年 前 |
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PolyScreen.cpp
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f03307d738
Entity property editing in 2D editor, fixed web docs header and footer
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13 年 前 |
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PolyScreenCurve.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年 前 |
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PolyScreenEntity.cpp
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d4fae692aa
Fixed offset rounding errors in mouse events
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13 年 前 |
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PolyScreenEntityInstance.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年 前 |
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PolyScreenEvent.cpp
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
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PolyScreenImage.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年 前 |
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PolyScreenLabel.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年 前 |
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PolyScreenLine.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年 前 |
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PolyScreenManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年 前 |
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PolyScreenMesh.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 年 前 |
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PolyScreenShape.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年 前 |
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PolyScreenSound.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年 前 |
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PolyScreenSprite.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 年 前 |
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PolyServer.cpp
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a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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13 年 前 |
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PolyShader.cpp
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a0a7c109b6
ShaderBinding::addLocalParam should return the newly created LocalShaderParam
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13 年 前 |
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PolySkeleton.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年 前 |
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PolySocket.cpp
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793678649e
Implemented the last bits of the Windows core
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13 年 前 |
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PolySound.cpp
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cf5ed6cd49
Fixes behavior when WAV files aren't found.
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13 年 前 |
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PolySoundManager.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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13 年 前 |
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PolyString.cpp
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ff0a375751
More Linux fixes
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13 年 前 |
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PolyTexture.cpp
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e10455cf98
Label memory leak fixes
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13 年 前 |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 年 前 |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 年 前 |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年 前 |
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PolyTween.cpp
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0b9fc50d85
Merge pull request #152 from mcclure/uileak
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13 年 前 |
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PolyTweenManager.cpp
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e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
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13 年 前 |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 年 前 |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年 前 |
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PolyVertex.cpp
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
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PolyWinCore.cpp
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6058f09c03
Windows core key events, polybuild now properly removes file
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13 年 前 |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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14 年 前 |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 年 前 |
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tinyxml.cpp
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 年 前 |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 年 前 |
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tinyxmlparser.cpp
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7cc9015fd0
Initial import from old repository
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15 年 前 |