| .. |
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BezierCurve.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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BezierPathTween.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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Bone.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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BoneTrack.lua
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0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
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14 年之前 |
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Camera.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Color.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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Config.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Core.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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CoreInput.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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CoreServices.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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Cubemap.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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Data.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Entity.lua
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7fe8f5c173
Made a lot of read only methods const and parameters const reference where possible to avoid copies.
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14 年之前 |
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Event.lua
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7fe8f5c173
Made a lot of read only methods const and parameters const reference where possible to avoid copies.
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14 年之前 |
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EventDispatcher.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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EventHandler.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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FixedShader.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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FixedShaderBinding.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Font.lua
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e916d58a2a
Updated Lua wrappers - fixes compile error.
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14 年之前 |
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FontManager.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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GLSLProgram.lua
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 年之前 |
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GLSLShader.lua
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 年之前 |
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GLSLShaderBinding.lua
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 年之前 |
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GLSLShaderModule.lua
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 年之前 |
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GenericScene.lua
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5f2a5232c4
More code cleanup
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14 年之前 |
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Image.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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InputEvent.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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Label.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Logger.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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Material.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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MaterialManager.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Matrix4.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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Mesh.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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OSBasics.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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OSFILE.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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OSFileEntry.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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ObjectEntry.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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OpenGLCubemap.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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Particle.lua
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0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
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14 年之前 |
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ParticleEmitter.lua
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e916d58a2a
Updated Lua wrappers - fixes compile error.
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14 年之前 |
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Perlin.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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PolycodeModule.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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PolycodeViewBase.lua
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 年之前 |
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Polygon.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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Quaternion.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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QuaternionCurve.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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QuaternionTween.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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Rectangle.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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Renderer.lua
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f2f686fbd6
Regenerated Lua bindings.
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14 年之前 |
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Resource.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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ResourceManager.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Scene.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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SceneEntity.lua
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e916d58a2a
Updated Lua wrappers - fixes compile error.
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14 年之前 |
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SceneLabel.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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SceneLight.lua
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f2f686fbd6
Regenerated Lua bindings.
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14 年之前 |
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SceneLine.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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SceneManager.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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SceneMesh.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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SceneParticleEmitter.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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ScenePrimitive.lua
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e916d58a2a
Updated Lua wrappers - fixes compile error.
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14 年之前 |
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SceneRenderTexture.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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SceneSound.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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SceneSoundListener.lua
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 年之前 |
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Screen.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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ScreenCurve.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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ScreenEntity.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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ScreenEvent.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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ScreenImage.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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ScreenLabel.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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ScreenLine.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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ScreenManager.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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ScreenMesh.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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ScreenParticleEmitter.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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ScreenShape.lua
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0ea079f5f6
Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers.
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14 年之前 |
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ScreenSound.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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ScreenSoundListener.lua
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 年之前 |
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ScreenSprite.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Shader.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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ShaderBinding.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Skeleton.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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SkeletonAnimation.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Sound.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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SoundManager.lua
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 年之前 |
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String.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Texture.lua
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 年之前 |
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Timer.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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TimerManager.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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Tween.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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TweenManager.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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Vector2.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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Vector3.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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Vertex.lua
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30d0f0841f
Particle emitter and 2D Physics fixes
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14 年之前 |
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VertexBuffer.lua
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ea513e36b8
More code cleanup, documentation, polycode build tool fixes and player fixes
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14 年之前 |
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Win32Core.lua
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 年之前 |