Cameron Hart d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
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BezierCurve.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
BezierPathTween.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
Bone.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
BoneTrack.lua 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. 14 年之前
Camera.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Color.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
Config.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Core.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
CoreInput.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
CoreServices.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
Cubemap.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
Data.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Entity.lua 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. 14 年之前
Event.lua 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. 14 年之前
EventDispatcher.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
EventHandler.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
FixedShader.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
FixedShaderBinding.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Font.lua e916d58a2a Updated Lua wrappers - fixes compile error. 14 年之前
FontManager.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
GLSLProgram.lua f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
GLSLShader.lua f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
GLSLShaderBinding.lua f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
GLSLShaderModule.lua f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
GenericScene.lua 5f2a5232c4 More code cleanup 14 年之前
Image.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
InputEvent.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
Label.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Logger.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
Material.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
MaterialManager.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Matrix4.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
Mesh.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
OSBasics.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
OSFILE.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
OSFileEntry.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
ObjectEntry.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
OpenGLCubemap.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
Particle.lua 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. 14 年之前
ParticleEmitter.lua e916d58a2a Updated Lua wrappers - fixes compile error. 14 年之前
Perlin.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
PolycodeModule.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
PolycodeViewBase.lua f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
Polygon.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
Quaternion.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
QuaternionCurve.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
QuaternionTween.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
Rectangle.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
Renderer.lua f2f686fbd6 Regenerated Lua bindings. 14 年之前
Resource.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
ResourceManager.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Scene.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
SceneEntity.lua e916d58a2a Updated Lua wrappers - fixes compile error. 14 年之前
SceneLabel.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
SceneLight.lua f2f686fbd6 Regenerated Lua bindings. 14 年之前
SceneLine.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
SceneManager.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
SceneMesh.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
SceneParticleEmitter.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
ScenePrimitive.lua e916d58a2a Updated Lua wrappers - fixes compile error. 14 年之前
SceneRenderTexture.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
SceneSound.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
SceneSoundListener.lua f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
Screen.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
ScreenCurve.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
ScreenEntity.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
ScreenEvent.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
ScreenImage.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
ScreenLabel.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
ScreenLine.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
ScreenManager.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
ScreenMesh.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
ScreenParticleEmitter.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
ScreenShape.lua 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. 14 年之前
ScreenSound.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
ScreenSoundListener.lua f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
ScreenSprite.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Shader.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
ShaderBinding.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Skeleton.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
SkeletonAnimation.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Sound.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
SoundManager.lua f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前
String.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Texture.lua d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 年之前
Timer.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
TimerManager.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
Tween.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
TweenManager.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
Vector2.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
Vector3.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
Vertex.lua 30d0f0841f Particle emitter and 2D Physics fixes 14 年之前
VertexBuffer.lua ea513e36b8 More code cleanup, documentation, polycode build tool fixes and player fixes 14 年之前
Win32Core.lua f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. 14 年之前