Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin d5ac504b08 Point rendering fixes, IDE fixes %!s(int64=10) %!d(string=hai) anos
assets d5ac504b08 Point rendering fixes, IDE fixes %!s(int64=10) %!d(string=hai) anos
build b3a9c610f1 Started implementing lighting system in new renderer %!s(int64=10) %!d(string=hai) anos
docs f7b306bc07 Started messing with cldoc docs %!s(int64=10) %!d(string=hai) anos
examples 9736c60a76 rename uppercase folders %!s(int64=10) %!d(string=hai) anos
include d5ac504b08 Point rendering fixes, IDE fixes %!s(int64=10) %!d(string=hai) anos
lib @ a83ac0cf15 35f2097752 Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering %!s(int64=10) %!d(string=hai) anos
scripts 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
src d5ac504b08 Point rendering fixes, IDE fixes %!s(int64=10) %!d(string=hai) anos
.gitignore f7b306bc07 Started messing with cldoc docs %!s(int64=10) %!d(string=hai) anos
.gitmodules ee31a78d70 Added binaries as a submodule %!s(int64=10) %!d(string=hai) anos
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos