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Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Cameron Hart d7ab5894ac Merge branch 'master' into pxljm 14 жил өмнө
Assets 3cefc4d6d4 Added install step for default.pak. 14 жил өмнө
Bindings 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. 14 жил өмнө
CMake 5a9a062206 Merge branch 'master' of github.com:bitshifter/Polycode 14 жил өмнө
Core 9ec155538f Merge branch 'master', remote-tracking branch 'origin' into pxljm 14 жил өмнө
Dependencies 0d8cec1433 Add POLYCODE_RELEASE_DIR to the CMake cache. 14 жил өмнө
Examples 246f876526 Compile all libs as static except for Modules. 14 жил өмнө
IDE 3be9f60f6d Build static versions of PolycodeLua, 2DPhysics and 3DPhysics modules - with some assumptions on where to find Box2D and Bullet. 14 жил өмнө
Modules fd5738ff0f Made 2D and 3D physics modules compile as static libs. 14 жил өмнө
Player 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. 14 жил өмнө
Tools 2014d61333 Some CMake fixes 14 жил өмнө
.gitignore 22e1ad9e32 Ignore compiled python files. 14 жил өмнө
BUILD.md d88997e16c Renamed BUILD.txt to BUILD.md to get github formatting. Added section on variables used to configure CMake. 14 жил өмнө
CMakeLists.txt 2a6effd422 Added custom executable target to regenerate Lua bindings. 14 жил өмнө
LICENSE.txt 09f0e77945 Fixed LUA event handling 14 жил өмнө
README 09f0e77945 Fixed LUA event handling 14 жил өмнө

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.