Ivan Safrin dc166ec2c5 Fixed double click in input events 12 年之前
..
GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 年之前
OSBasics.cpp 889bf7fb47 Fixes windows headers to use the exact mingw capitalization. 12 年之前
PolyBezierCurve.cpp 062ceef3ab Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly 12 年之前
PolyBone.cpp 7284783d0d More cleanup, got focus working 12 年之前
PolyCamera.cpp d3f13be1af SceneSprite, PhysicsScene2D fix and some backwards compatibility typedefs 12 年之前
PolyClient.cpp 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 年之前
PolyCocoaCore.mm 8263af95a8 Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods. 12 年之前
PolyColor.cpp a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color 12 年之前
PolyConfig.cpp 759f0a54e5 TiXmlNode::ToElement() can return NULL, for example in the case of an XML c 13 年之前
PolyCore.cpp 8263af95a8 Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods. 12 年之前
PolyCoreInput.cpp 85b913e6c7 Disabled reliable networking data again, fixed tweens not removing correctly 12 年之前
PolyCoreServices.cpp d29c139759 Added an enable flag to SceneRenderTexture, fixed UI flickering 12 年之前
PolyCubemap.cpp 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor 12 年之前
PolyData.cpp 53710dcae0 Windows fixes 13 年之前
PolyEntity.cpp dc166ec2c5 Fixed double click in input events 12 年之前
PolyEvent.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 年之前
PolyEventDispatcher.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 年之前
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyFixedShader.cpp a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color 12 年之前
PolyFont.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 年之前
PolyFontManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年之前
PolyGLCubemap.cpp 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor 12 年之前
PolyGLES1Renderer.cpp 5ae3bdcd10 Use Rectangle's new Clipped() method for scissorBox 12 年之前
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyGLRenderer.cpp d29c139759 Added an enable flag to SceneRenderTexture, fixed UI flickering 12 年之前
PolyGLSLProgram.cpp 02d9fc1f54 Protect material file loader from crashing if an incorrect path is found 12 年之前
PolyGLSLShader.cpp bab0b20cd5 Remove unused variables to fix some warnings 12 年之前
PolyGLSLShaderModule.cpp bab0b20cd5 Remove unused variables to fix some warnings 12 年之前
PolyGLTexture.cpp f3ac39273d Result of glGetError audit-- don't set renderbuffer with framebuffer call, don't set mipmap on mag_filter, don't mess with matrix push/pops in ortho/perspective setters. 12 年之前
PolyGLVertexBuffer.cpp 1a30c4b13f Fixed vertex buffer type setting broken in earlier commit 13 年之前
PolyImage.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 年之前
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 年之前
PolyLabel.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 年之前
PolyLogger.cpp 1733f6fb3d Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts. 12 年之前
PolyMaterial.cpp 2365cebc9b Fixed single line UITextInput crashing on mousewheel events, fixed normalized render targets not working properly 12 年之前
PolyMaterialManager.cpp 9f06700ad9 Currently if you pass MaterialManager::createTextureFromFile an incorrect file path it returns the default texture, and if you pass it an empty string it special-case returns NULL. Other Polycode classes do not anticipate this inconsistency and can crash when this occurs. 12 年之前
PolyMatrix4.cpp be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 年之前
PolyMesh.cpp f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) 12 年之前
PolyModule.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 年之前
PolyObject.cpp 023a413d34 Fix some warnings 13 年之前
PolyParticle.cpp 893a282ef1 First step towards merging Scenes and Screens 12 年之前
PolyParticleEmitter.cpp 7284783d0d More cleanup, got focus working 12 年之前
PolyPeer.cpp 08598b6e91 Fixed reliable packets 12 年之前
PolyPerlin.cpp 9d23ff302a Fix "unused variable" warnings on OS X 12 年之前
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support 14 年之前
PolyQuaternion.cpp 9b3d40b6dd Renamed Quaternion::normalize() to Quaternion::Normalize() 12 年之前
PolyQuaternionCurve.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 年之前
PolyRay.cpp 499ac73584 More UI and IDE fixes 12 年之前
PolyRectangle.cpp b20c87b80f Add == and != operators to Rectangle class 12 年之前
PolyRenderer.cpp cb4d7c6bc4 Merge in with latest cherry-picked master commits 12 年之前
PolyResource.cpp d53aca729e Made Resources remove themselves from ResourceManager in destructor. Should fix player crashing on quit 12 年之前
PolyResourceManager.cpp 1caf52677f Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes 12 年之前
PolySDLCore.cpp f3f93d6f3f Merge pull request #362 from christopherreed/fix-linux-dir-copying 12 年之前
PolyScene.cpp d3f13be1af SceneSprite, PhysicsScene2D fix and some backwards compatibility typedefs 12 年之前
PolySceneEntityInstance.cpp f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) 12 年之前
PolySceneImage.cpp e45e14f3a2 Fixed more input event and UI stuff 12 年之前
PolySceneLabel.cpp 35ddb611e7 Fixed almost all UI and IDE issues 12 年之前
PolySceneLight.cpp 7284783d0d More cleanup, got focus working 12 年之前
PolySceneLine.cpp 35ddb611e7 Fixed almost all UI and IDE issues 12 年之前
PolySceneManager.cpp d29c139759 Added an enable flag to SceneRenderTexture, fixed UI flickering 12 年之前
PolySceneMesh.cpp 4bf7ff7347 Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks 12 年之前
PolyScenePrimitive.cpp 78a335bf20 Started on reworking input events to be based on ray/box intersection 12 年之前
PolySceneRenderTexture.cpp d29c139759 Added an enable flag to SceneRenderTexture, fixed UI flickering 12 年之前
PolySceneSound.cpp 893a282ef1 First step towards merging Scenes and Screens 12 年之前
PolySceneSprite.cpp d3f13be1af SceneSprite, PhysicsScene2D fix and some backwards compatibility typedefs 12 年之前
PolyServer.cpp cb88f0bfa4 Added convenience methods to Server 12 年之前
PolyShader.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. 12 年之前
PolySkeleton.cpp 7284783d0d More cleanup, got focus working 12 年之前
PolySocket.cpp c573948cf6 Fix variable "used uninitialized" warnings 12 年之前
PolySound.cpp 483b6adf91 Fix unused static variable warning on OS X 12 年之前
PolySoundManager.cpp 54c63c1ef2 Fixed orientation issues with positional sound 13 年之前
PolyString.cpp 97373207cb Fixed delete key in UITextInput 12 年之前
PolyTexture.cpp 417411fd03 Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change. 12 年之前
PolyThreaded.cpp dda069be43 Threaded event fixes 13 年之前
PolyTimer.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 年之前
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年之前
PolyTween.cpp 4bf7ff7347 Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks 12 年之前
PolyTweenManager.cpp 85b913e6c7 Disabled reliable networking data again, fixed tweens not removing correctly 12 年之前
PolyVector2.cpp 9359018eee Cleaned up Vector2 14 年之前
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 年之前
PolyVertex.cpp c9406f5051 Code cleanup and documentation. 14 年之前
PolyWinCore.cpp 838f415b7a Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core. 12 年之前
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. 14 年之前
tinystr.cpp 7cc9015fd0 Initial import from old repository 15 年之前
tinyxml.cpp fecedf6221 Made NEWLINE default to unix newline in tinyxml 13 年之前
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository 15 年之前
tinyxmlparser.cpp 0180cc72bc Add parenthesis to fix "&& within ||" warning on OS X 12 年之前