Ivan Safrin e077c756fa VSync support in Windows 13 jaren geleden
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GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 jaren geleden
OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyBezierCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyCamera.h 9fce1e5c5b Updated some documentation 13 jaren geleden
PolyCocoaCore.h 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 jaren geleden
PolyColor.h 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 jaren geleden
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyCore.h 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 jaren geleden
PolyCoreInput.h 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 jaren geleden
PolyCoreServices.h 9fce1e5c5b Updated some documentation 13 jaren geleden
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 jaren geleden
PolyEntity.h bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 jaren geleden
PolyEvent.h 6e1940bf25 Thread-safe events, adjustment Matrix for polygon picking 13 jaren geleden
PolyEventDispatcher.h 6e1940bf25 Thread-safe events, adjustment Matrix for polygon picking 13 jaren geleden
PolyEventHandler.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyFont.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 jaren geleden
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 jaren geleden
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows 13 jaren geleden
PolyGLRenderer.h bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 jaren geleden
PolyGLSLProgram.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyGLSLShader.h f9e5bf72fb Material manager 'reload programs' reloads programs (shaders) but not shaders (programs), meaning materials don't actually change after a reload. Fix that. Add a 'grab all resources of type' feature to ResourceManager to support this. 14 jaren geleden
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure 13 jaren geleden
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 jaren geleden
PolyGlobals.h ebddfbfa21 Removed old files 13 jaren geleden
PolyImage.h 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 jaren geleden
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 jaren geleden
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyLabel.h f6edf81027 Premultiplied alpha support in labels 13 jaren geleden
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyMaterial.h 37ba78c602 Slight material speed improvements and additional sound stuff 13 jaren geleden
PolyMaterialManager.h 95ef3cc459 Premultiplied alpha support 13 jaren geleden
PolyMatrix4.h 025f56124e Matrix4 now has determinant and transpose functions. 13 jaren geleden
PolyMesh.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyModule.h 3813e57dce Fixed some typos 13 jaren geleden
PolyObject.h d4bd53c53e Object xml serialization: Support type namespacing and 'nil' elements. ARRAY_TYPE can now be successfully serialized and deserialized 13 jaren geleden
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyParticleEmitter.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyPerlin.h 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 jaren geleden
PolyPolygon.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyQuaternion.h dc60cb88d9 applyTo(Vector3) method for Quaternions. 13 jaren geleden
PolyQuaternionCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyRenderer.h bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 jaren geleden
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyResourceManager.h f9e5bf72fb Material manager 'reload programs' reloads programs (shaders) but not shaders (programs), meaning materials don't actually change after a reload. Fix that. Add a 'grab all resources of type' feature to ResourceManager to support this. 14 jaren geleden
PolySDLCore.h 22c059054f Minor Linux fixes: Don't build TUIO, support warpCursor() 13 jaren geleden
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 jaren geleden
PolySceneEntity.h 6defaa8438 Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request 13 jaren geleden
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels 13 jaren geleden
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 jaren geleden
PolySceneMesh.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 jaren geleden
PolySceneRenderTexture.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound 13 jaren geleden
PolyScreen.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 jaren geleden
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyScreenEntity.h bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 jaren geleden
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyScreenImage.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyScreenLabel.h f6edf81027 Premultiplied alpha support in labels 13 jaren geleden
PolyScreenLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenMesh.h 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 jaren geleden
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 jaren geleden
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 jaren geleden
PolyScreenSprite.h 9fce1e5c5b Updated some documentation 13 jaren geleden
PolyShader.h f64acadc1c Fix Windows build broken by 4fc918057f2f 14 jaren geleden
PolySkeleton.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolySound.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolySoundManager.h 54c63c1ef2 Fixed orientation issues with positional sound 13 jaren geleden
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 jaren geleden
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 jaren geleden
PolyThreaded.h dda069be43 Threaded event fixes 13 jaren geleden
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyTween.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 jaren geleden
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 jaren geleden
PolyVector3.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 jaren geleden
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 jaren geleden
PolyWinCore.h e077c756fa VSync support in Windows 13 jaren geleden
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 jaren geleden
Polycode.h d362e3dea1 Windows fixes 14 jaren geleden
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 jaren geleden
tinystr.h 7cc9015fd0 Initial import from old repository 15 jaren geleden
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 jaren geleden