Ivan Safrin 5c34882c66 Started working on Windows gamepad support + Unicode fix for Windows 14 anos atrás
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 anos atrás
PolyBasics.h 7a37c48787 Code clean up and documentation 14 anos atrás
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 anos atrás
PolyCocoaCore.h 60398a8df7 Moved gamepad stuff into core 14 anos atrás
PolyColor.h cdee607137 Merge branch 'master' into pxljm 14 anos atrás
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyCore.h 3f300899cd Some more IDE work 14 anos atrás
PolyCoreInput.h 0c2151ec29 Bindings fix 14 anos atrás
PolyCoreServices.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 anos atrás
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 anos atrás
PolyEntity.h 92cba2db88 Added setScale and setPosition methods that take vectors 14 anos atrás
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 anos atrás
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 anos atrás
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 anos atrás
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 anos atrás
PolyGLRenderer.h 7bb90f1f18 Screenshot support and image saving 14 anos atrás
PolyGLSLProgram.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyGLTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 anos atrás
PolyGLVertexBuffer.h 94c4d628d1 Win32 compile fixes. 14 anos atrás
PolyGlobals.h d135ffaa53 Updated instructions and added a fix for new gcc 14 anos atrás
PolyImage.h 7bb90f1f18 Screenshot support and image saving 14 anos atrás
PolyInputEvent.h b07cef3dd0 Gamepad support via libstem_gamepad 14 anos atrás
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 anos atrás
PolyLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyMaterial.h 096ec070c0 Only use FP16 framebuffers if specified in material file 14 anos atrás
PolyMaterialManager.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 anos atrás
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyMesh.h 04a22925fc Tangent generation and normal map shader support 14 anos atrás
PolyModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyObject.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes 14 anos atrás
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 anos atrás
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 anos atrás
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyRenderer.h 7bb90f1f18 Screenshot support and image saving 14 anos atrás
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 anos atrás
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 anos atrás
PolySceneEntity.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 anos atrás
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolySceneLine.h 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories 14 anos atrás
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 anos atrás
PolySceneMesh.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 anos atrás
PolyScenePrimitive.h 5f7eea2457 Added a way to switch cameras in a scene 14 anos atrás
PolySceneRenderTexture.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 anos atrás
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 anos atrás
PolyScreen.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 anos atrás
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyScreenEntity.h 92cba2db88 Added setScale and setPosition methods that take vectors 14 anos atrás
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 anos atrás
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyScreenMesh.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyScreenShape.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 anos atrás
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 anos atrás
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 anos atrás
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolySound.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyString.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 anos atrás
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 anos atrás
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyTween.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 anos atrás
PolyVector2.h 9359018eee Cleaned up Vector2 14 anos atrás
PolyVector3.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 anos atrás
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 anos atrás
PolyWinCore.h 5c34882c66 Started working on Windows gamepad support + Unicode fix for Windows 14 anos atrás
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 anos atrás
Polycode.h d362e3dea1 Windows fixes 14 anos atrás
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 anos atrás
tinystr.h 7cc9015fd0 Initial import from old repository 15 anos atrás
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 anos atrás