Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Cameron Hart e10fa83032 Added library prefix for assimp. il y a 14 ans
Assets 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. il y a 14 ans
Bindings 04a8c6eb3e Got Polycode compiling in release with generated external libs! Just need to do some work to get Bullet and Box2D behaving in debug. il y a 14 ans
CMake e10fa83032 Added library prefix for assimp. il y a 14 ans
Core 04a8c6eb3e Got Polycode compiling in release with generated external libs! Just need to do some work to get Bullet and Box2D behaving in debug. il y a 14 ans
Dependencies 5bb6e05d5d Added freetype.cmake, a bit closer to working but not quite. il y a 14 ans
Examples 2a1c6d4d01 Got examples compiling on Linux again. il y a 14 ans
IDE 3be9f60f6d Build static versions of PolycodeLua, 2DPhysics and 3DPhysics modules - with some assumptions on where to find Box2D and Bullet. il y a 14 ans
Modules 04a8c6eb3e Got Polycode compiling in release with generated external libs! Just need to do some work to get Bullet and Box2D behaving in debug. il y a 14 ans
Player 04a8c6eb3e Got Polycode compiling in release with generated external libs! Just need to do some work to get Bullet and Box2D behaving in debug. il y a 14 ans
Tools 04a8c6eb3e Got Polycode compiling in release with generated external libs! Just need to do some work to get Bullet and Box2D behaving in debug. il y a 14 ans
.gitignore 398be099fb A bit of renaming for the hell of it. Use common download directory. il y a 14 ans
BUILD.txt eb1b7e6252 Externals build work in progress. Main build proably broken. il y a 14 ans
CMakeLists.txt 04a8c6eb3e Got Polycode compiling in release with generated external libs! Just need to do some work to get Bullet and Box2D behaving in debug. il y a 14 ans
LICENSE.txt 09f0e77945 Fixed LUA event handling il y a 14 ans
README 09f0e77945 Fixed LUA event handling il y a 14 ans

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.