mcc e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) 14 years ago
..
GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 years ago
OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 years ago
PolyBasics.h 7a37c48787 Code clean up and documentation 14 years ago
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 years ago
PolyCocoaCore.h 60398a8df7 Moved gamepad stuff into core 14 years ago
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 years ago
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyCore.h 3f300899cd Some more IDE work 14 years ago
PolyCoreInput.h 0c2151ec29 Bindings fix 14 years ago
PolyCoreServices.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 years ago
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 years ago
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 years ago
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 years ago
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 years ago
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 years ago
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 years ago
PolyGLHeaders.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 years ago
PolyGLRenderer.h e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) 14 years ago
PolyGLSLProgram.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyGLTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 years ago
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 years ago
PolyGlobals.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 years ago
PolyImage.h 7bb90f1f18 Screenshot support and image saving 14 years ago
PolyInputEvent.h b07cef3dd0 Gamepad support via libstem_gamepad 14 years ago
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 years ago
PolyLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyMaterial.h 096ec070c0 Only use FP16 framebuffers if specified in material file 14 years ago
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile 14 years ago
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyMesh.h 027d9462f5 UI HSlider fixes and UI Color picker 14 years ago
PolyModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyObject.h de739af9de Project file saving/loading in IDE 14 years ago
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes 14 years ago
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 years ago
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 years ago
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyRenderer.h e15ae329af Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already) 14 years ago
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 years ago
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 years ago
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 years ago
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 years ago
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolySceneLine.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 years ago
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 years ago
PolySceneMesh.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 years ago
PolyScenePrimitive.h 5f7eea2457 Added a way to switch cameras in a scene 14 years ago
PolySceneRenderTexture.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 years ago
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 years ago
PolyScreen.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 years ago
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 years ago
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 years ago
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenMesh.h 027d9462f5 UI HSlider fixes and UI Color picker 14 years ago
PolyScreenShape.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 years ago
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 years ago
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 years ago
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolySound.h 774ec0b061 Sound playback status accessor and 3D physics fixes 14 years ago
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyString.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 years ago
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 years ago
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyTween.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 years ago
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 years ago
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 years ago
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 years ago
PolyWinCore.h 2d48f5192b Gamepad support in Windows 14 years ago
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 years ago
Polycode.h d362e3dea1 Windows fixes 14 years ago
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 years ago
tinystr.h 7cc9015fd0 Initial import from old repository 15 years ago
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 years ago