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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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hace 14 años |
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OSBasics.cpp
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1671a07a88
fix for mingw for iterating over directories
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hace 12 años |
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PolyBezierCurve.cpp
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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hace 11 años |
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PolyBone.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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hace 12 años |
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PolyCamera.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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hace 11 años |
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PolyClient.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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hace 12 años |
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PolyCocoaCore.mm
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e3d4ca2c66
Fixed crash on quit in entity editor
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hace 11 años |
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PolyColor.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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hace 12 años |
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PolyConfig.cpp
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22556e056d
Added setBoolValue and getBoolValue so param can be evaluated when needed.
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hace 12 años |
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PolyCore.cpp
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83c2f0104d
Added getScreenWidth and getScreenHeight wrapper methods to Core
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hace 12 años |
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PolyCoreInput.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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hace 11 años |
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PolyCoreServices.cpp
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b88112247e
Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials
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hace 11 años |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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hace 12 años |
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PolyData.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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hace 12 años |
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PolyEntity.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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hace 11 años |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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hace 13 años |
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PolyEventDispatcher.cpp
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fe21b9fa92
Added hasEventListener and addEventListenerUnique convenience methods to EventDispatcher, linked entities will now update properly in the entity editor when the source file changes
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hace 12 años |
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PolyEventHandler.cpp
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3d1475dcb7
Removed deprecated secondary handler from EventHandler
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hace 12 años |
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PolyFixedShader.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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hace 12 años |
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PolyFont.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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hace 12 años |
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PolyFontGlyphSheet.cpp
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264d34cc94
Fixed near and far variables not working in Windows cause MSVC treats them as constants, added latest files to IDE MSVC project
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hace 12 años |
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PolyFontManager.cpp
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c2963c38be
Moved FTLibrary handle into FontManager
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hace 12 años |
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PolyGLCubemap.cpp
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160aaeedf5
Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code
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hace 12 años |
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PolyGLES1Renderer.cpp
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33e1e9516f
Removed superfluous screen clearing
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hace 11 años |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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hace 14 años |
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PolyGLRenderer.cpp
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33e1e9516f
Removed superfluous screen clearing
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hace 11 años |
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PolyGLSLProgram.cpp
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cdf10e8510
Fixed bug with loading shader programs
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hace 11 años |
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PolyGLSLShader.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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hace 12 años |
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PolyGLSLShaderModule.cpp
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c2e34bec43
Fixed Lua examples (some removed), fixed shadow rendering, fixed all C++ examples, fixed bug with AABB not recalculating somtimes
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hace 12 años |
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PolyGLTexture.cpp
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41908812e2
Added a setting to MaterialManager to not keep texture data in memory after uploading to video card
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hace 11 años |
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PolyGLVertexBuffer.cpp
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bfc2510042
Added mesh particle support to particle system (no IDE options for it yet), optimized VBO creation slightly
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hace 11 años |
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PolyImage.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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hace 11 años |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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hace 14 años |
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PolyLabel.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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hace 12 años |
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PolyLogger.cpp
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148efdb33a
Fixed Logger to log in VS Debug Output, if compiled as Debug. Documented Logger a bit.
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hace 11 años |
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PolyMaterial.cpp
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2af6917d67
Added ability to specify an override material in Scene, added wireframe option to materials, added flag to applyMaterial to force the material and ignore override material, added default wireframe material, added ability to toggle lighting in the entity editor, added ability to change between textured, solid and wireframe modes in entity editor
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hace 12 años |
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PolyMaterialManager.cpp
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41908812e2
Added a setting to MaterialManager to not keep texture data in memory after uploading to video card
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hace 11 años |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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hace 12 años |
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PolyMesh.cpp
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2cca68065b
Meshes won't crash if file is not found on loading
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hace 11 años |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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hace 13 años |
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PolyObject.cpp
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023a413d34
Fix some warnings
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hace 13 años |
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PolyParticleEmitter.cpp
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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hace 11 años |
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PolyPeer.cpp
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f3a8991475
Fixed initial peer packet not getting processed
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hace 11 años |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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hace 12 años |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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hace 12 años |
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PolyQuaternionCurve.cpp
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d33269a388
-fixed crash with skeletal animation sample: added key clamping to QuaternionCurve
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hace 11 años |
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PolyRay.cpp
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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hace 11 años |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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hace 12 años |
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PolyRenderer.cpp
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dffed96631
Moved light sorting to renderer from shader module, fixed light sorting, renamed area lights to point lights everywhere in the code base, added light importance option to SceneLight prop sheet in entity editor, light importance now saved and loaded into entity instances
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hace 12 años |
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PolyResource.cpp
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ba879693a6
Added global resource autoreload settings
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hace 11 años |
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PolyResourceManager.cpp
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ba879693a6
Added global resource autoreload settings
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hace 11 años |
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PolySDLCore.cpp
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8a4923f08b
Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository
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hace 12 años |
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PolyScene.cpp
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e2b47f4258
Merge pull request #482 from wivlaro/valgrind-fix
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hace 11 años |
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PolySceneEntityInstance.cpp
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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hace 11 años |
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PolySceneImage.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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hace 12 años |
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PolySceneLabel.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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hace 12 años |
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PolySceneLight.cpp
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c2e34bec43
Fixed Lua examples (some removed), fixed shadow rendering, fixed all C++ examples, fixed bug with AABB not recalculating somtimes
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hace 12 años |
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PolySceneLine.cpp
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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hace 12 años |
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PolySceneManager.cpp
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f307cfbda7
Merge pull request #479 from wivlaro/screen-clearing-cleanup
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hace 11 años |
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PolySceneMesh.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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hace 11 años |
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PolyScenePrimitive.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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hace 12 años |
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PolySceneRenderTexture.cpp
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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hace 12 años |
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PolySceneSound.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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hace 12 años |
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PolySceneSprite.cpp
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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hace 12 años |
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PolyServer.cpp
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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hace 12 años |
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PolyShader.cpp
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07b4f6c9c1
Added a simple resource pool subscription system, resource pools are now shared between entity editors and material editor, materials will update in entity editors when changed in the material editor
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hace 11 años |
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PolySkeleton.cpp
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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hace 11 años |
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PolySocket.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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hace 12 años |
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PolySound.cpp
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8a4923f08b
Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository
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hace 12 años |
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PolySoundManager.cpp
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9ccc21b6e9
SoundManager cleanup, fixed examples on Windows
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hace 12 años |
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PolyString.cpp
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e52dec6349
Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default
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hace 12 años |
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PolyTextMesh.cpp
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4205ef20a8
Mesh-based text-from-spritesheet renderer
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hace 12 años |
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PolyTexture.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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hace 12 años |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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hace 13 años |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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hace 13 años |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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hace 14 años |
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PolyTween.cpp
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7e5c38fdc5
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset
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hace 11 años |
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PolyTweenManager.cpp
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85b913e6c7
Disabled reliable networking data again, fixed tweens not removing correctly
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hace 12 años |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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hace 14 años |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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hace 13 años |
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PolyVector4.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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hace 12 años |
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PolyVertex.cpp
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56d250823c
Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates
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hace 12 años |
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PolyWinCore.cpp
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a616933765
Made Alt key work correctly on Windows, OpenGL buffer will not scale now on higher DPI settings in Windows
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hace 12 años |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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hace 14 años |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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hace 15 años |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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hace 13 años |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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hace 15 años |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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hace 12 años |