Ivan Safrin e39113166b Winsock and GLSL fixes for Windows hace 14 años
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. hace 14 años
PolyBasics.h 7a37c48787 Code clean up and documentation hace 14 años
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied hace 14 años
PolyCocoaCore.h 60398a8df7 Moved gamepad stuff into core hace 14 años
PolyColor.h cdee607137 Merge branch 'master' into pxljm hace 14 años
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyCore.h 3f300899cd Some more IDE work hace 14 años
PolyCoreInput.h 0c2151ec29 Bindings fix hace 14 años
PolyCoreServices.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. hace 14 años
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. hace 14 años
PolyEntity.h 92cba2db88 Added setScale and setPosition methods that take vectors hace 14 años
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. hace 14 años
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. hace 14 años
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. hace 14 años
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. hace 14 años
PolyGLRenderer.h 7bb90f1f18 Screenshot support and image saving hace 14 años
PolyGLSLProgram.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyGLTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures hace 14 años
PolyGLVertexBuffer.h 94c4d628d1 Win32 compile fixes. hace 14 años
PolyGlobals.h d135ffaa53 Updated instructions and added a fix for new gcc hace 14 años
PolyImage.h 7bb90f1f18 Screenshot support and image saving hace 14 años
PolyInputEvent.h b07cef3dd0 Gamepad support via libstem_gamepad hace 14 años
PolyInputKeys.h c9406f5051 Code cleanup and documentation. hace 14 años
PolyLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyMaterial.h 096ec070c0 Only use FP16 framebuffers if specified in material file hace 14 años
PolyMaterialManager.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures hace 14 años
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyMesh.h 04a22925fc Tangent generation and normal map shader support hace 14 años
PolyModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyObject.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes hace 14 años
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. hace 14 años
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support hace 14 años
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyRenderer.h 7bb90f1f18 Screenshot support and image saving hace 14 años
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolySDLCore.h f19a328069 Fix SDLCore build error. hace 14 años
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks hace 14 años
PolySceneEntity.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh hace 14 años
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolySceneLine.h 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories hace 14 años
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture hace 14 años
PolySceneMesh.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh hace 14 años
PolyScenePrimitive.h 5f7eea2457 Added a way to switch cameras in a scene hace 14 años
PolySceneRenderTexture.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied hace 14 años
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. hace 14 años
PolyScreen.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks hace 14 años
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenEntity.h 92cba2db88 Added setScale and setPosition methods that take vectors hace 14 años
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. hace 14 años
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenMesh.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenShape.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. hace 14 años
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. hace 14 años
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. hace 14 años
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolySound.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyString.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures hace 14 años
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures hace 14 años
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyTween.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm hace 14 años
PolyVector2.h 9359018eee Cleaned up Vector2 hace 14 años
PolyVector3.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyVertex.h 04a22925fc Tangent generation and normal map shader support hace 14 años
PolyWinCore.h e39113166b Winsock and GLSL fixes for Windows hace 14 años
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode hace 14 años
Polycode.h d362e3dea1 Windows fixes hace 14 años
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. hace 14 años
tinystr.h 7cc9015fd0 Initial import from old repository hace 15 años
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now hace 15 años