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add_entity.png
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e01d62912b
Added icon for empty entities in scene editor, fixed non retina icons in scene editor, added ability to add empty entity in scene editor
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12 éve |
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button_move_bottom.png
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0690417d9b
Added entity move up/down/top/bottom buttons to the entity editor
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12 éve |
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button_move_down.png
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0690417d9b
Added entity move up/down/top/bottom buttons to the entity editor
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12 éve |
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button_move_top.png
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0690417d9b
Added entity move up/down/top/bottom buttons to the entity editor
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12 éve |
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button_move_up.png
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0690417d9b
Added entity move up/down/top/bottom buttons to the entity editor
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12 éve |
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button_selector.png
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adef34818a
Added menu to select median or individual entity position transform center, implemented median point for rotation transforms in entity editor
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12 éve |
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camera_icon.png
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8a2b71be95
Implemented median center point for scaling gizmo, fixed missing non-retina icon
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12 éve |
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emitter_icon.png
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e01d62912b
Added icon for empty entities in scene editor, fixed non retina icons in scene editor, added ability to add empty entity in scene editor
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12 éve |
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empty_icon.png
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e01d62912b
Added icon for empty entities in scene editor, fixed non retina icons in scene editor, added ability to add empty entity in scene editor
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12 éve |
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grid_button.png
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e52dec6349
Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default
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12 éve |
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icon_tree.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 éve |
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individual_centers.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 éve |
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light_icon.png
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e01d62912b
Added icon for empty entities in scene editor, fixed non retina icons in scene editor, added ability to add empty entity in scene editor
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12 éve |
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lights_icon.png
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2af6917d67
Added ability to specify an override material in Scene, added wireframe option to materials, added flag to applyMaterial to force the material and ignore override material, added default wireframe material, added ability to toggle lighting in the entity editor, added ability to change between textured, solid and wireframe modes in entity editor
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12 éve |
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median_center.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 éve |
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move_gizmo.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 éve |
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nolights_icon.png
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651c4e600c
Entites will have their parent entity set to NULL now when removed from their parent, lights in the entity editor are now properly removed and added on Undo/Redo events, fixed small icon version in the editor
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12 éve |
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properties_icon.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 éve |
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rotate_gizmo.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 éve |
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scale_gizmo.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 éve |
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settings_icon.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 éve |
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shade_full.png
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869709885e
Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor.
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12 éve |
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shade_solid.png
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869709885e
Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor.
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12 éve |
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shade_wire.png
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869709885e
Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor.
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12 éve |
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sound_icon.png
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fc7d880132
Adding sounds in scene editor, hooked up sound prop sheet
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12 éve |