2
0

PolycodeEntityEditor.cpp 71 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902
  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeEntityEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. #include "PolycodeMaterialEditor.h"
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. extern Scene *globalScene;
  26. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Number number) {
  27. this->vec3 = vec3;
  28. this->number = number;
  29. }
  30. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3) {
  31. this->vec3 = vec3;
  32. }
  33. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat) {
  34. this->quat = quat;
  35. }
  36. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Number number) {
  37. this->number = number;
  38. }
  39. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Entity *entity) {
  40. this->entity = entity;
  41. }
  42. LightDisplay::LightDisplay(SceneLight *light) : Entity() {
  43. editorOnly = true;
  44. this->light = light;
  45. spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
  46. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  47. addChild(spotSpot);
  48. spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
  49. spotSpot->enabled = false;
  50. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  51. fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
  52. fovMesh = fovSceneMesh->getMesh();
  53. fovMesh->indexedMesh = true;
  54. addChild(fovSceneMesh);
  55. fovMesh->addVertex(0.0, 0.0, 0.0);
  56. fovMesh->addVertex(-1.0, 1.0, -1.0);
  57. fovMesh->addVertex(1.0, 1.0, -1.0);
  58. fovMesh->addVertex(1.0, -1.0, -1.0);
  59. fovMesh->addVertex(-1.0, -1.0, -1.0);
  60. fovMesh->addIndexedFace(0, 1);
  61. fovMesh->addIndexedFace(0, 2);
  62. fovMesh->addIndexedFace(0, 3);
  63. fovMesh->addIndexedFace(0, 4);
  64. light->addChild(this);
  65. }
  66. LightDisplay::~LightDisplay() {
  67. }
  68. void LightDisplay::Update() {
  69. if(light->getLightType() == SceneLight::SPOT_LIGHT) {
  70. spotSpot->enabled = true;
  71. fovSceneMesh->enabled = true;
  72. Number distance = light->getIntensity() * 2.0;
  73. Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
  74. Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
  75. spotSpot->setPosition(0.0, 0.0, -distance);
  76. spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
  77. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  78. spotLightSize *= 0.5;
  79. fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
  80. fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
  81. fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
  82. fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
  83. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  84. } else {
  85. spotSpot->enabled = false;
  86. fovSceneMesh->enabled = false;
  87. }
  88. }
  89. CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
  90. editorOnly = true;
  91. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  92. fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
  93. fovMesh = fovSceneMesh->getMesh();
  94. fovMesh->indexedMesh = true;
  95. fovMesh->addVertex(0.0, 0.0, 0.0);
  96. fovMesh->addVertex(-1.0, 1.0, -1.0);
  97. fovMesh->addVertex(1.0, 1.0, -1.0);
  98. fovMesh->addVertex(1.0, -1.0, -1.0);
  99. fovMesh->addVertex(-1.0, -1.0, -1.0);
  100. fovMesh->addIndexedFace(0, 1);
  101. fovMesh->addIndexedFace(0, 2);
  102. fovMesh->addIndexedFace(0, 3);
  103. fovMesh->addIndexedFace(0, 4);
  104. fovMesh->addIndexedFace(1, 2);
  105. fovMesh->addIndexedFace(2, 3);
  106. fovMesh->addIndexedFace(3, 4);
  107. fovMesh->addIndexedFace(4, 1);
  108. addChild(fovSceneMesh);
  109. camera->addChild(this);
  110. this->camera = camera;
  111. }
  112. CameraDisplay::~CameraDisplay() {
  113. }
  114. void CameraDisplay::Update() {
  115. if(camera->getOrthoMode()) {
  116. Number xPos = camera->getOrthoSizeX() * 0.5;
  117. Number yPos = camera->getOrthoSizeY() * 0.5;
  118. Number zPos = 0.0;
  119. switch(camera->getOrthoSizeMode()) {
  120. case Camera::ORTHO_SIZE_LOCK_HEIGHT:
  121. xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
  122. break;
  123. case Camera::ORTHO_SIZE_LOCK_WIDTH:
  124. yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
  125. break;
  126. case Camera::ORTHO_SIZE_VIEWPORT:
  127. xPos = camera->getViewport().w * 0.5;
  128. yPos = camera->getViewport().h * 0.5;
  129. break;
  130. }
  131. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  132. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  133. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  134. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  135. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  136. } else {
  137. Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
  138. Number displayScale = 3.0;
  139. Number xPos = cos(fovRad) * displayScale;
  140. Number yPos = xPos * 0.5625;
  141. Number zPos = -sin(fovRad) * displayScale * 0.5;
  142. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  143. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  144. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  145. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  146. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  147. }
  148. }
  149. CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
  150. bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 38);
  151. addChild(bgRect);
  152. bgRect->setColor(0.0, 0.0, 0.0, 0.5);
  153. UILabel *label = new UILabel("PREVIEW", 11);
  154. label->setColor(1.0, 1.0, 1.0, 1.0);
  155. // addChild(label);
  156. label->setPosition(15, 3);
  157. aspectCombo = new UIComboBox(globalMenu, 80);
  158. addChild(aspectCombo);
  159. aspectCombo->setPosition(5, 3);
  160. aspectCombo->addComboItem("16:9");
  161. aspectCombo->addComboItem("16:10");
  162. aspectCombo->addComboItem("4:3");
  163. aspectCombo->addEventListener(this, UIEvent::CHANGE_EVENT);
  164. pinButton = new UIButton("Pin", 60);
  165. addChild(pinButton);
  166. pinButton->addEventListener(this, UIEvent::CLICK_EVENT);
  167. previewRect = new UIRect(160 * 1.5, 90 * 1.5);
  168. previewRect->setPosition(8, 30);
  169. addChild(previewRect);
  170. enabled = false;
  171. camera = NULL;
  172. scene = NULL;
  173. renderTexture = NULL;
  174. bBox = bgRect->bBox;
  175. pinned = false;
  176. cameraSelected = false;
  177. aspectCombo->setSelectedIndex(0);
  178. }
  179. bool CameraPreviewWindow::isPinned() {
  180. return pinned;
  181. }
  182. void CameraPreviewWindow::Resize(Number width, Number height) {
  183. UIElement::Resize(width, height);
  184. bgRect->Resize(width, height);
  185. previewRect->Resize(width-16, height-38);
  186. if(camera) {
  187. if(renderTexture) {
  188. delete renderTexture;
  189. }
  190. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  191. previewRect->setTexture(renderTexture->getTargetTexture());
  192. }
  193. pinButton->setPosition(width-70, 3);
  194. }
  195. void CameraPreviewWindow::handleEvent(Event *event) {
  196. if(event->getDispatcher() == pinButton) {
  197. pinned = !pinned;
  198. if(pinned) {
  199. pinButton->setCaption("Unpin");
  200. } else {
  201. pinButton->setCaption("Pin");
  202. if(!cameraSelected) {
  203. enabled = false;
  204. camera = NULL;
  205. }
  206. }
  207. } else if(event->getDispatcher() == aspectCombo) {
  208. switch(aspectCombo->getSelectedIndex()) {
  209. case 0:
  210. Resize(bBox.y * 1.77777, bBox.y);
  211. break;
  212. case 1:
  213. Resize(bBox.y * 1.6, bBox.y);
  214. break;
  215. case 2:
  216. Resize(bBox.y * 1.3, bBox.y);
  217. break;
  218. }
  219. }
  220. }
  221. CameraPreviewWindow::~CameraPreviewWindow() {
  222. }
  223. void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
  224. if(pinned && !camera) {
  225. cameraSelected = false;
  226. return;
  227. }
  228. this->camera = camera;
  229. this->scene = scene;
  230. if(camera) {
  231. enabled = true;
  232. if(renderTexture) {
  233. delete renderTexture;
  234. }
  235. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  236. previewRect->setTexture(renderTexture->getTargetTexture());
  237. } else {
  238. if(!pinned) {
  239. enabled = false;
  240. }
  241. }
  242. }
  243. EntityEditorMainView::EntityEditorMainView(PolycodeEditor *editor) {
  244. processInputEvents = true;
  245. multiselectIndex = 0;
  246. objectRootInstance = NULL;
  247. lightsDisabled = false;
  248. beforeData = NULL;
  249. this->editor = editor;
  250. mainScene = new Scene(Scene::SCENE_3D, true);
  251. renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
  252. mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
  253. mainScene->useClearColor = true;
  254. mainScene->rootEntity.processInputEvents = true;
  255. Number customFalloff = 0.006;
  256. // setup custom lights for disabled lighting
  257. customLight1 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  258. customLight1->editorOnly = true;
  259. customLight1->setPosition(9999, 9999, 9999);
  260. mainScene->addLight(customLight1);
  261. customLight1->enabled = false;
  262. customLight2 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  263. customLight2->editorOnly = true;
  264. customLight2->setPosition(-9999, -9999, -9999);
  265. mainScene->addLight(customLight2);
  266. customLight2->enabled = false;
  267. renderTextureShape = new UIRect(256, 256);
  268. renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
  269. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  270. addChild(renderTextureShape);
  271. renderTextureShape->setPosition(0, 30);
  272. renderTextureShape->focusable = true;
  273. renderTextureShape->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  274. cameraPreview = new CameraPreviewWindow();
  275. addChild(cameraPreview);
  276. cameraPreview->setPosition(5, 35);
  277. headerBg = new UIRect(10,10);
  278. addChild(headerBg);
  279. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  280. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  281. footerBg = new UIRect(10,10);
  282. addChild(footerBg);
  283. footerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  284. footerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  285. bottomBar = new Entity();
  286. addChild(bottomBar);
  287. bottomBar->setPosition(0, 0);
  288. bottomBar->processInputEvents = true;
  289. topBar = new Entity();
  290. addChild(topBar);
  291. topBar->setPosition(0, 0);
  292. topBar->processInputEvents = true;
  293. mainScene->getDefaultCamera()->setPosition(10, 10, 10);
  294. mainScene->getDefaultCamera( )->lookAt(Vector3());
  295. mainScene->getDefaultCamera()->setClippingPlanes(0.01, 10000);
  296. grid = new EditorGrid();
  297. mainScene->addChild(grid);
  298. objectRootBase = new Entity();
  299. mainScene->addChild(objectRootBase);
  300. objectRootBase->processInputEvents = true;
  301. sceneObjectRoot = new Entity();
  302. sceneObjectRoot->processInputEvents = true;
  303. objectRootBase->addChild(sceneObjectRoot);
  304. iconBase = new Entity();
  305. mainScene->addChild(iconBase);
  306. iconBase->processInputEvents = true;
  307. transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
  308. transformGizmo->enableGizmo = false;
  309. transformGizmo->addEventListener(this, Event::CHANGE_EVENT);
  310. transformGizmo->addEventListener(this, Event::SELECT_EVENT);
  311. mainScene->addChild(transformGizmo);
  312. trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
  313. trackballCamera->addEventListener(this, Event::CHANGE_EVENT);
  314. addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
  315. topBar->addChild(addEntityButton);
  316. addEntityButton->setPosition(4, 2);
  317. addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
  318. transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
  319. topBar->addChild(transformGizmoMenu);
  320. transformGizmoMenu->setPositionX(40);
  321. modeSwitchDropdown = new UIComboBox(globalMenu, 100);
  322. topBar->addChild(modeSwitchDropdown);
  323. modeSwitchDropdown->addComboItem("3D MODE");
  324. modeSwitchDropdown->addComboItem("2D MODE");
  325. modeSwitchDropdown->setSelectedIndex(0);
  326. modeSwitchDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  327. shadeModeSelector = new UIIconSelector();
  328. shadeModeSelector->addIcon("entityEditor/shade_full.png");
  329. shadeModeSelector->addIcon("entityEditor/shade_solid.png");
  330. shadeModeSelector->addIcon("entityEditor/shade_wire.png");
  331. topBar->addChild(shadeModeSelector);
  332. shadeModeSelector->setPosition(320, 3);
  333. shadeModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  334. lightingModeSelector = new UIIconSelector();
  335. lightingModeSelector->addIcon("entityEditor/lights_icon.png");
  336. lightingModeSelector->addIcon("entityEditor/nolights_icon.png");
  337. topBar->addChild(lightingModeSelector);
  338. lightingModeSelector->setPosition(420, 3);
  339. lightingModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  340. moveUpButton = new UIImageButton("entityEditor/button_move_up.png", 1.0, 24, 24);
  341. bottomBar->addChild(moveUpButton);
  342. moveUpButton->setPosition(4, 2);
  343. moveUpButton->addEventListener(this, UIEvent::CLICK_EVENT);
  344. moveTopButton = new UIImageButton("entityEditor/button_move_top.png", 1.0, 24, 24);
  345. bottomBar->addChild(moveTopButton);
  346. moveTopButton->setPosition(30, 2);
  347. moveTopButton->addEventListener(this, UIEvent::CLICK_EVENT);
  348. moveDownButton = new UIImageButton("entityEditor/button_move_down.png", 1.0, 24, 24);
  349. bottomBar->addChild(moveDownButton);
  350. moveDownButton->setPosition(56, 2);
  351. moveDownButton->addEventListener(this, UIEvent::CLICK_EVENT);
  352. moveBottomButton = new UIImageButton("entityEditor/button_move_bottom.png", 1.0, 24, 24);
  353. bottomBar->addChild(moveBottomButton);
  354. moveBottomButton->setPosition(82, 2);
  355. moveBottomButton->addEventListener(this, UIEvent::CLICK_EVENT);
  356. gridSettingsButton = new UIImageButton("entityEditor/grid_button.png", 1.0, 24, 24);
  357. bottomBar->addChild(gridSettingsButton);
  358. gridSettingsButton->setPosition(120, 2);
  359. gridSettingsButton->addEventListener(this, UIEvent::CLICK_EVENT);
  360. editorMode = EDITOR_MODE_3D;
  361. input = CoreServices::getInstance()->getCore()->getInput();
  362. input->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  363. gridSettings = new EditorGridSettingsWindow(grid);
  364. addChild(gridSettings);
  365. gridSettings->setPosition(30,40);
  366. }
  367. std::vector<Entity*> EntityEditorMainView::getSelectedEntities() {
  368. return selectedEntities;
  369. }
  370. void EntityEditorMainView::doAction(String actionName, PolycodeEditorActionData *data) {
  371. PolycodeSceneEditorActionData *sceneData = (PolycodeSceneEditorActionData*)data;
  372. if(actionName == "move") {
  373. for(int i=0; i < selectedEntities.size(); i++) {
  374. if(i < sceneData->entries.size()) {
  375. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  376. }
  377. }
  378. } else if(actionName == "scale") {
  379. for(int i=0; i < selectedEntities.size(); i++) {
  380. if(i < sceneData->entries.size()) {
  381. selectedEntities[i]->setScale(sceneData->entries[i].vec3);
  382. }
  383. }
  384. } else if(actionName == "rotate") {
  385. for(int i=0; i < selectedEntities.size(); i++) {
  386. if(i < sceneData->entries.size()) {
  387. selectedEntities[i]->setRotationByQuaternion(sceneData->entries[i].quat);
  388. }
  389. }
  390. } else if(actionName == "select") {
  391. selectNone(false);
  392. if(sceneData) {
  393. for(int i=0; i < sceneData->entries.size(); i++) {
  394. selectEntity(sceneData->entries[i].entity, true, false);
  395. }
  396. }
  397. } else if(actionName == "delete") {
  398. if(sceneData->reverse) {
  399. selectNone(false);
  400. for(int i=0; i < sceneData->entries.size(); i++) {
  401. sceneData->entries[i].parentEntity->addChild(sceneData->entries[i].entity);
  402. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[i].entity);
  403. if(sceneLight) {
  404. mainScene->addLight(sceneLight);
  405. }
  406. setEditorPropsRecursive(sceneData->entries[i].entity);
  407. selectEntity(sceneData->entries[i].entity, true, false);
  408. }
  409. sceneData->deleteEntitiesInDestructor = false;
  410. } else {
  411. deleteSelected(false);
  412. sceneData->deleteEntitiesInDestructor = true;
  413. }
  414. } else if(actionName == "create_entity") {
  415. if(sceneData->reverse) {
  416. deleteSelected(false);
  417. selectNone(false);
  418. for(int i=0; i < sceneData->entries.size(); i++) {
  419. selectEntity(sceneData->entries[i].entity, true, false);
  420. }
  421. } else {
  422. selectNone(false);
  423. sceneData->entries[0].parentEntity->addChild(sceneData->entries[0].entity);
  424. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[0].entity);
  425. if(sceneLight) {
  426. mainScene->addLight(sceneLight);
  427. }
  428. setEditorPropsRecursive(sceneData->entries[0].entity);
  429. selectEntity(sceneData->entries[0].entity, true, false);
  430. }
  431. }
  432. }
  433. void EntityEditorMainView::setEditorMode(int newMode) {
  434. editorMode = newMode;
  435. if(editorMode == EDITOR_MODE_3D) {
  436. mainScene->setSceneType(Scene::SCENE_3D);
  437. grid->setGridMode(EditorGrid::GRID_MODE_3D);
  438. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
  439. mainScene->getDefaultCamera()->setOrthoMode(false);
  440. mainScene->getDefaultCamera()->setClippingPlanes(1, 1000);
  441. trackballCamera->disableRotation(false);
  442. } else {
  443. mainScene->setSceneType(Scene::SCENE_2D);
  444. mainScene->getDefaultCamera()->setOrthoMode(true);
  445. mainScene->getDefaultCamera()->setClippingPlanes(-1, 10000);
  446. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
  447. grid->setGridMode(EditorGrid::GRID_MODE_2D);
  448. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D);
  449. trackballCamera->disableRotation(true);
  450. Update();
  451. }
  452. }
  453. Entity *EntityEditorMainView::getSelectedEntity() {
  454. if(selectedEntities.size() > 0) {
  455. return selectedEntities[selectedEntities.size()-1];
  456. } else {
  457. return NULL;
  458. }
  459. }
  460. void EntityEditorMainView::Paste(EntityEditorClipboardData *data) {
  461. if(!hasFocus) {
  462. return;
  463. }
  464. selectNone(false);
  465. for(int i=0; i < data->entities.size(); i++) {
  466. Entity *entity = data->entities[i]->Clone(true, true);
  467. setEditorPropsRecursive(entity);
  468. sceneObjectRoot->addChild(entity);
  469. selectEntity(entity, true);
  470. }
  471. }
  472. void EntityEditorMainView::Update() {
  473. if(entitiesToSelect.size() != 0) {
  474. if(multiselectIndex > entitiesToSelect.size()-1) {
  475. multiselectIndex = 0;
  476. }
  477. selectEntity(entitiesToSelect[multiselectIndex], input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
  478. multiselectIndex++;
  479. entitiesToSelect.clear();
  480. }
  481. if(editorMode == EDITOR_MODE_2D) {
  482. Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
  483. mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
  484. }
  485. for(int i=0; i < icons.size(); i++) {
  486. Number scale;
  487. Entity *parentEntity = (Entity*) icons[i]->getUserData();
  488. Vector3 parentPosition = parentEntity->getConcatenatedMatrix().getPosition();
  489. icons[i]->setPosition(parentPosition);
  490. if(editorMode == EDITOR_MODE_2D) {
  491. scale = trackballCamera->getCameraDistance() * 0.1;
  492. } else {
  493. scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
  494. }
  495. icons[i]->setScale(scale, scale, scale);
  496. icons[i]->rebuildTransformMatrix();
  497. }
  498. }
  499. void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
  500. entity->removeAllHandlersForListener(this);
  501. ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
  502. iconPrimitive->setMaterialByName("Unlit");
  503. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
  504. if(iconPrimitive->getLocalShaderOptions()) {
  505. iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
  506. }
  507. iconBase->addChild(iconPrimitive);
  508. iconPrimitive->billboardMode = true;
  509. iconPrimitive->setUserData((void*)entity);
  510. iconPrimitive->forceMaterial = true;
  511. iconPrimitive->processInputEvents = true;
  512. iconPrimitive->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  513. iconPrimitive->ignoreParentMatrix = true;
  514. iconPrimitive->addTag("");
  515. iconPrimitive->depthTest = false;
  516. iconPrimitive->depthWrite = false;
  517. iconPrimitive->editorOnly = true;
  518. iconPrimitive->alphaTest = true;
  519. iconPrimitive->setUserData(entity);
  520. icons.push_back(iconPrimitive);
  521. }
  522. void EntityEditorMainView::setEditorPropsRecursive(Entity *entity) {
  523. setEditorProps(entity);
  524. for(int i=0; i < entity->getNumChildren(); i++) {
  525. if(!entity->getChildAtIndex(i)->editorOnly) {
  526. setEditorProps(entity->getChildAtIndex(i));
  527. }
  528. }
  529. }
  530. void EntityEditorMainView::setLinkedEntityPropsRecursive(SceneEntityInstance *parentInstance, Entity *entity) {
  531. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  532. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  533. entity->setUserData((void*)parentInstance);
  534. entity->processInputEvents = true;
  535. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  536. entity->editorOnly = true;
  537. if(sceneMesh && !emitter) {
  538. sceneMesh->wireFrameColor = Color(0.2, 0.9, 0.6, 1.0);
  539. sceneMesh->useGeometryHitDetection = true;
  540. }
  541. for(int i=0; i < entity->getNumChildren(); i++) {
  542. setLinkedEntityPropsRecursive(parentInstance, entity->getChildAtIndex(i));
  543. }
  544. }
  545. void EntityEditorMainView::setEditorProps(Entity *entity) {
  546. entity->processInputEvents = true;
  547. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  548. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  549. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  550. if(sceneMesh && !emitter) {
  551. sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
  552. // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  553. sceneMesh->useGeometryHitDetection = true;
  554. }
  555. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(entity);
  556. if(instance && instance != objectRootInstance) {
  557. for(int i=0; i < instance->getNumChildren(); i++) {
  558. setLinkedEntityPropsRecursive(instance, instance->getChildAtIndex(i));
  559. instance->getResourceEntry()->reloadOnFileModify = true;
  560. instance->getResourceEntry()->addEventListenerUnique(this, Event::RESOURCE_RELOAD_EVENT);
  561. if(!CoreServices::getInstance()->getResourceManager()->getGlobalPool()->hasResource(instance->getResourceEntry())) {
  562. CoreServices::getInstance()->getResourceManager()->getGlobalPool()->addResource(instance->getResourceEntry());
  563. }
  564. }
  565. }
  566. SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
  567. if(sceneLight) {
  568. createIcon(entity, "light_icon.png");
  569. LightDisplay *lightVis = new LightDisplay(sceneLight);
  570. if(!sceneLight->getParentScene()) {
  571. sceneLight->setParentScene(mainScene);
  572. mainScene->addLight(sceneLight);
  573. }
  574. }
  575. if(emitter) {
  576. createIcon(entity, "emitter_icon.png");
  577. }
  578. SceneSound *sound = dynamic_cast<SceneSound*>(entity);
  579. if(sound) {
  580. createIcon(entity, "sound_icon.png");
  581. }
  582. Camera *camera = dynamic_cast<Camera*>(entity);
  583. if(camera) {
  584. CameraDisplay *camVis = new CameraDisplay(camera);
  585. createIcon(entity, "camera_icon.png");
  586. }
  587. if(!emitter && !sceneLight && !camera && !sound && !sceneMesh && entity != sceneObjectRoot) {
  588. createIcon(entity, "empty_icon.png");
  589. }
  590. }
  591. void EntityEditorMainView::addEntityFromMenu(String command) {
  592. if(command == "add_primitive") {
  593. ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  594. sceneObjectRoot->addChild(newPrimitive);
  595. setEditorProps(newPrimitive);
  596. newPrimitive->setPosition(cursorPosition);
  597. newPrimitive->setMaterialByName("Default");
  598. didPlaceEntity(newPrimitive);
  599. selectEntity(newPrimitive, false, false);
  600. return;
  601. }
  602. if(command == "add_empty") {
  603. Entity *newEntity = new Entity();
  604. sceneObjectRoot->addChild(newEntity);
  605. setEditorProps(newEntity);
  606. newEntity->setPosition(cursorPosition);
  607. didPlaceEntity(newEntity);
  608. selectEntity(newEntity, false, false);
  609. return;
  610. }
  611. if(command == "add_sound") {
  612. SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
  613. sceneObjectRoot->addChild(newSound);
  614. setEditorProps(newSound);
  615. newSound->setPosition(cursorPosition);
  616. didPlaceEntity(newSound);
  617. selectEntity(newSound, false, false);
  618. return;
  619. }
  620. if(command == "add_camera") {
  621. Camera *newCamera = new Camera(mainScene);
  622. sceneObjectRoot->addChild(newCamera);
  623. setEditorProps(newCamera);
  624. newCamera->setPosition(cursorPosition);
  625. didPlaceEntity(newCamera);
  626. selectEntity(newCamera, false, false);
  627. return;
  628. }
  629. if(command == "add_image") {
  630. assetSelectType = "image";
  631. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  632. std::vector<String> extensions;
  633. extensions.push_back("png");
  634. globalFrame->showAssetBrowser(extensions);
  635. return;
  636. }
  637. if(command == "add_sprite") {
  638. assetSelectType = "sprite";
  639. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  640. std::vector<String> extensions;
  641. extensions.push_back("sprite");
  642. globalFrame->showAssetBrowser(extensions);
  643. return;
  644. }
  645. if(command == "add_label") {
  646. SceneLabel *newLabel = new SceneLabel("TEXT", 12, "sans", Label::ANTIALIAS_FULL, 1.0);
  647. newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  648. newLabel->setAnchorPoint(0.0, 0.0, 0.0);
  649. newLabel->snapToPixels = false;
  650. newLabel->positionAtBaseline = false;
  651. sceneObjectRoot->addChild(newLabel);
  652. setEditorProps(newLabel);
  653. newLabel->setPosition(cursorPosition);
  654. didPlaceEntity(newLabel);
  655. selectEntity(newLabel, false, false);
  656. return;
  657. }
  658. if(command == "add_light") {
  659. SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
  660. sceneObjectRoot->addChild(newLight);
  661. mainScene->addLight(newLight);
  662. newLight->enabled = !lightsDisabled;
  663. setEditorProps(newLight);
  664. newLight->setPosition(cursorPosition);
  665. didPlaceEntity(newLight);
  666. selectEntity(newLight, false, false);
  667. return;
  668. }
  669. if(command == "add_mesh") {
  670. assetSelectType = "mesh";
  671. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  672. std::vector<String> extensions;
  673. extensions.push_back("mesh");
  674. globalFrame->showAssetBrowser(extensions);
  675. return;
  676. }
  677. if(command == "add_entity") {
  678. assetSelectType = "entity";
  679. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  680. std::vector<String> extensions;
  681. extensions.push_back("entity");
  682. globalFrame->showAssetBrowser(extensions);
  683. return;
  684. }
  685. if(command == "add_particles") {
  686. SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
  687. newEmitter->bBox = Vector3(0.5, 0.5, 0.5);
  688. newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
  689. sceneObjectRoot->addChild(newEmitter);
  690. setEditorProps(newEmitter);
  691. newEmitter->setPosition(cursorPosition);
  692. newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  693. newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  694. newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  695. newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  696. newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  697. newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  698. newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  699. newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  700. newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  701. newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  702. selectEntity(newEmitter, false, false);
  703. didPlaceEntity(newEmitter);
  704. return;
  705. }
  706. }
  707. void EntityEditorMainView::didPlaceEntity(Entity *entity) {
  708. PolycodeSceneEditorActionData *beforeData = new PolycodeSceneEditorActionData();
  709. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  710. data->reverse = false;
  711. for(int i=0; i < selectedEntities.size(); i++) {
  712. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  713. }
  714. PolycodeSceneEditorActionDataEntry entry(entity);
  715. entry.parentEntity = sceneObjectRoot;
  716. data->entries.push_back(entry);
  717. editor->didAction("create_entity", beforeData, data);
  718. }
  719. void EntityEditorMainView::deleteSelected(bool doAction) {
  720. if(doAction) {
  721. PolycodeSceneEditorActionData *oldData = new PolycodeSceneEditorActionData();
  722. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  723. data->reverse = false;
  724. oldData->deleteEntitiesInDestructor = true;
  725. for(int i=0; i < selectedEntities.size(); i++) {
  726. PolycodeSceneEditorActionDataEntry entry(selectedEntities[i]);
  727. entry.parentEntity = selectedEntities[i]->getParentEntity();
  728. oldData->entries.push_back(entry);
  729. }
  730. editor->didAction("delete", oldData, data);
  731. }
  732. for(int i=0; i < selectedEntities.size(); i++) {
  733. selectedEntities[i]->getParentEntity()->removeChild(selectedEntities[i]);
  734. SceneLight *sceneLight = dynamic_cast<SceneLight*>(selectedEntities[i]);
  735. if(sceneLight) {
  736. mainScene->removeLight(sceneLight);
  737. }
  738. }
  739. for(int i=0; i < selectedEntities.size(); i++) {
  740. selectedEntities[i]->setOwnsChildrenRecursive(true);
  741. for(int j=0; j < icons.size(); j++) {
  742. if(icons[j]->getUserData() == selectedEntities[i]) {
  743. delete icons[j];
  744. icons[j]->getParentEntity()->removeChild(icons[j]);
  745. icons.erase(icons.begin()+j);
  746. break;
  747. }
  748. }
  749. selectedEntities[i]->removeAllHandlers();
  750. }
  751. selectedEntities.clear();
  752. transformGizmo->setTransformSelection(selectedEntities);
  753. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  754. }
  755. void EntityEditorMainView::onGainFocus() {
  756. transformGizmo->enableGizmo = true;
  757. }
  758. void EntityEditorMainView::onLoseFocus() {
  759. transformGizmo->enableGizmo = false;
  760. }
  761. void EntityEditorMainView::handleEvent(Event *event) {
  762. if(event->getDispatcher() == transformGizmo) {
  763. if(event->getEventCode() == Event::CHANGE_EVENT) {
  764. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  765. switch(trasnformEvent->mode) {
  766. case TransformGizmo::TRANSFORM_MOVE:
  767. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  768. {
  769. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  770. for(int i=0; i < selectedEntities.size(); i++) {
  771. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  772. }
  773. editor->didAction("move", beforeData, data);
  774. beforeData = NULL;
  775. }
  776. break;
  777. case TransformGizmo::TRANSFORM_SCALE:
  778. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  779. {
  780. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  781. for(int i=0; i < selectedEntities.size(); i++) {
  782. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale()));
  783. }
  784. editor->didAction("scale", beforeData, data);
  785. beforeData = NULL;
  786. }
  787. break;
  788. case TransformGizmo::TRANSFORM_ROTATE:
  789. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  790. {
  791. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  792. for(int i=0; i < selectedEntities.size(); i++) {
  793. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat()));
  794. }
  795. editor->didAction("rotate", beforeData, data);
  796. beforeData = NULL;
  797. }
  798. break;
  799. }
  800. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  801. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  802. switch(trasnformEvent->mode) {
  803. case TransformGizmo::TRANSFORM_MOVE:
  804. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  805. {
  806. beforeData = new PolycodeSceneEditorActionData();
  807. for(int i=0; i < selectedEntities.size(); i++) {
  808. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  809. }
  810. }
  811. break;
  812. case TransformGizmo::TRANSFORM_SCALE:
  813. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  814. {
  815. beforeData = new PolycodeSceneEditorActionData();
  816. for(int i=0; i < selectedEntities.size(); i++) {
  817. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale()));
  818. }
  819. }
  820. break;
  821. case TransformGizmo::TRANSFORM_ROTATE:
  822. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  823. {
  824. beforeData = new PolycodeSceneEditorActionData();
  825. for(int i=0; i < selectedEntities.size(); i++) {
  826. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat()));
  827. }
  828. }
  829. break;
  830. }
  831. }
  832. } else if(event->getEventCode() == Event::RESOURCE_RELOAD_EVENT) {
  833. SceneEntityInstanceResourceEntry *entry = dynamic_cast<SceneEntityInstanceResourceEntry*>(event->getDispatcher());
  834. if(entry) {
  835. setEditorProps(entry->getInstance());
  836. }
  837. } else if(event->getDispatcher() == renderTextureShape) {
  838. focusSelf();
  839. } else if(event->getDispatcher() == trackballCamera) {
  840. Update();
  841. } else if(event->getDispatcher() == modeSwitchDropdown) {
  842. setEditorMode(modeSwitchDropdown->getSelectedIndex());
  843. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  844. if(event->getEventCode() == UIEvent::OK_EVENT) {
  845. if(assetSelectType == "mesh") {
  846. SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getSelectedAssetPath());
  847. newMesh->cacheToVertexBuffer(true);
  848. sceneObjectRoot->addChild(newMesh);
  849. setEditorProps(newMesh);
  850. newMesh->setMaterialByName("Default");
  851. newMesh->setPosition(cursorPosition);
  852. didPlaceEntity(newMesh);
  853. selectEntity(newMesh, false, false);
  854. } else if(assetSelectType == "image") {
  855. SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getSelectedAssetPath());
  856. newImage->setMaterialByName("Unlit");
  857. if(newImage->getLocalShaderOptions()) {
  858. newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
  859. }
  860. sceneObjectRoot->addChild(newImage);
  861. setEditorProps(newImage);
  862. newImage->setPosition(cursorPosition);
  863. didPlaceEntity(newImage);
  864. selectEntity(newImage, false, false);
  865. } else if(assetSelectType == "sprite") {
  866. SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getSelectedAssetPath());
  867. if(newSprite->getNumAnimations()) {
  868. newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
  869. }
  870. newSprite->setMaterialByName("Unlit");
  871. if(newSprite->getLocalShaderOptions()) {
  872. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  873. }
  874. sceneObjectRoot->addChild(newSprite);
  875. setEditorProps(newSprite);
  876. newSprite->setPosition(cursorPosition);
  877. didPlaceEntity(newSprite);
  878. selectEntity(newSprite, false, false);
  879. } else if(assetSelectType == "entity") {
  880. SceneEntityInstance *newEntity = new SceneEntityInstance(mainScene, globalFrame->assetBrowser->getSelectedAssetPath());
  881. sceneObjectRoot->addChild(newEntity);
  882. setEditorProps(newEntity);
  883. newEntity->setPosition(cursorPosition);
  884. didPlaceEntity(newEntity);
  885. selectEntity(newEntity, false, false);
  886. }
  887. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  888. globalFrame->hideModal();
  889. }
  890. } else if(event->getDispatcher() == addEntityMenu) {
  891. addEntityMenu->removeAllHandlersForListener(this);
  892. String command = addEntityMenu->getSelectedItem()->getMenuItemID();
  893. addEntityMenu = NULL;
  894. addEntityFromMenu(command);
  895. } else if(event->getDispatcher() == addEntityButton) {
  896. addEntityMenu = globalMenu->showMenuAtMouse(150);
  897. addEntityMenu->addOption("Add Primitive", "add_primitive");
  898. addEntityMenu->addOption("Add Mesh", "add_mesh");
  899. addEntityMenu->addOption("Add Entity", "add_entity");
  900. addEntityMenu->addDivider();
  901. addEntityMenu->addOption("Add Sprite", "add_sprite");
  902. addEntityMenu->addOption("Add Image", "add_image");
  903. addEntityMenu->addOption("Add Label", "add_label");
  904. addEntityMenu->addDivider();
  905. addEntityMenu->addOption("Add Light", "add_light");
  906. addEntityMenu->addOption("Add Particle System", "add_particles");
  907. addEntityMenu->addOption("Add Sound", "add_sound");
  908. addEntityMenu->addOption("Add Camera", "add_camera");
  909. addEntityMenu->addDivider();
  910. addEntityMenu->addOption("Add Empty", "add_empty");
  911. addEntityMenu->fitToScreenVertical();
  912. addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
  913. } else if(event->getDispatcher() == input) {
  914. InputEvent *inputEvent = (InputEvent*) event;
  915. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  916. switch(inputEvent->key) {
  917. case KEY_BACKSPACE:
  918. case KEY_DELETE:
  919. if(hasFocus) {
  920. deleteSelected(true);
  921. }
  922. break;
  923. case KEY_ESCAPE:
  924. {
  925. selectNone(true);
  926. }
  927. break;
  928. }
  929. }
  930. } else if(event->getDispatcher() == lightingModeSelector) {
  931. switch(lightingModeSelector->getSelectedIndex()) {
  932. case 0:
  933. disableLighting(false);
  934. break;
  935. case 1:
  936. disableLighting(true);
  937. break;
  938. }
  939. } else if(event->getDispatcher() == shadeModeSelector) {
  940. switch(shadeModeSelector->getSelectedIndex()) {
  941. case 0:
  942. mainScene->setOverrideMaterial(NULL);
  943. break;
  944. case 1:
  945. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "Default"));
  946. break;
  947. case 2:
  948. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "UnlitWireframe"));
  949. break;
  950. }
  951. } else if(event->getDispatcher() == moveUpButton) {
  952. moveSelectedUp();
  953. } else if(event->getDispatcher() == moveTopButton) {
  954. moveSelectedTop();
  955. } else if(event->getDispatcher() == moveDownButton) {
  956. moveSelectedDown();
  957. } else if(event->getDispatcher() == moveBottomButton) {
  958. moveSelectedBottom();
  959. } else if(event->getDispatcher() == gridSettingsButton) {
  960. gridSettings->visible = !gridSettings->visible;
  961. gridSettings->enabled = !gridSettings->enabled;
  962. } else {
  963. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN && hasFocus && event->getDispatcher() != renderTextureShape) {
  964. InputEvent *inputEvent = (InputEvent*) event;
  965. if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2) {
  966. Entity* targetEntity = (Entity*) event->getDispatcher();
  967. // if it's an icon, select the entity linked to the icon
  968. for(int i=0; i < icons.size(); i++) {
  969. if(icons[i] == targetEntity) {
  970. targetEntity = (Entity*)targetEntity->getUserData();
  971. }
  972. }
  973. entitiesToSelect.push_back(targetEntity);
  974. }
  975. }
  976. }
  977. }
  978. void EntityEditorMainView::moveSelectedUp() {
  979. for(int i=0; i < selectedEntities.size(); i++) {
  980. Entity *parent = selectedEntities[i]->getParentEntity();
  981. if(parent) {
  982. parent->moveChildUp(selectedEntities[i]);
  983. }
  984. }
  985. }
  986. void EntityEditorMainView::moveSelectedDown() {
  987. for(int i=0; i < selectedEntities.size(); i++) {
  988. Entity *parent = selectedEntities[i]->getParentEntity();
  989. if(parent) {
  990. parent->moveChildDown(selectedEntities[i]);
  991. }
  992. }
  993. }
  994. void EntityEditorMainView::moveSelectedTop() {
  995. for(int i=0; i < selectedEntities.size(); i++) {
  996. Entity *parent = selectedEntities[i]->getParentEntity();
  997. if(parent) {
  998. parent->moveChildTop(selectedEntities[i]);
  999. }
  1000. }
  1001. }
  1002. void EntityEditorMainView::moveSelectedBottom() {
  1003. for(int i=0; i < selectedEntities.size(); i++) {
  1004. Entity *parent = selectedEntities[i]->getParentEntity();
  1005. if(parent) {
  1006. parent->moveChildBottom(selectedEntities[i]);
  1007. }
  1008. }
  1009. }
  1010. void EntityEditorMainView::selectNone(bool doAction) {
  1011. if(doAction) {
  1012. beforeData = new PolycodeSceneEditorActionData();
  1013. for(int i=0; i < selectedEntities.size(); i++) {
  1014. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1015. }
  1016. editor->didAction("select", beforeData, NULL, false);
  1017. beforeData = NULL;
  1018. }
  1019. for(int i=0; i < selectedEntities.size(); i++) {
  1020. doEntityDeselect(selectedEntities[i]);
  1021. }
  1022. selectedEntities.clear();
  1023. transformGizmo->setTransformSelection(selectedEntities);
  1024. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1025. }
  1026. void EntityEditorMainView::disableLighting(bool disable) {
  1027. lightsDisabled = disable;
  1028. for(int i=0; i < mainScene->getNumLights(); i++) {
  1029. SceneLight *light = mainScene->getLight(i);
  1030. light->enabled = !disable;
  1031. }
  1032. if(disable) {
  1033. customLight1->enabled = true;
  1034. customLight2->enabled = true;
  1035. } else {
  1036. customLight1->enabled = false;
  1037. customLight2->enabled = false;
  1038. }
  1039. }
  1040. Scene *EntityEditorMainView::getMainScene() {
  1041. return mainScene;
  1042. }
  1043. void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
  1044. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1045. if(sceneMesh) {
  1046. sceneMesh->overlayWireframe = false;
  1047. }
  1048. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1049. if(instance) {
  1050. setOverlayWireframeRecursive(targetEntity, false);
  1051. }
  1052. }
  1053. void EntityEditorMainView::setOverlayWireframeRecursive(Entity *targetEntity, bool val) {
  1054. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1055. if(sceneMesh) {
  1056. sceneMesh->overlayWireframe = val;
  1057. }
  1058. for(int i=0; i < targetEntity->getNumChildren(); i++) {
  1059. setOverlayWireframeRecursive(targetEntity->getChildAtIndex(i), val);
  1060. }
  1061. }
  1062. void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
  1063. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1064. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
  1065. if(sceneMesh && ! emitter) {
  1066. sceneMesh->overlayWireframe = true;
  1067. }
  1068. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1069. if(instance) {
  1070. setOverlayWireframeRecursive(targetEntity, true);
  1071. }
  1072. Camera *camera = dynamic_cast<Camera*>(targetEntity);
  1073. cameraPreview->setCamera(mainScene, camera);
  1074. }
  1075. void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection, bool doAction) {
  1076. if(doAction) {
  1077. beforeData = new PolycodeSceneEditorActionData();
  1078. for(int i=0; i < selectedEntities.size(); i++) {
  1079. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1080. }
  1081. }
  1082. if(targetEntity->getUserData()) {
  1083. SceneEntityInstance *instance = (SceneEntityInstance*)targetEntity->getUserData();
  1084. targetEntity = instance;
  1085. }
  1086. bool doNotReselect = false;
  1087. if(!addToSelection) {
  1088. for(int i=0; i < selectedEntities.size(); i++) {
  1089. doEntityDeselect(selectedEntities[i]);
  1090. }
  1091. selectedEntities.clear();
  1092. } else {
  1093. for(int i=0; i < selectedEntities.size(); i++) {
  1094. if(targetEntity == selectedEntities[i]) {
  1095. doEntityDeselect(targetEntity);
  1096. selectedEntities.erase(selectedEntities.begin() + i);
  1097. doNotReselect = true;
  1098. break;
  1099. }
  1100. }
  1101. }
  1102. if(!doNotReselect) {
  1103. selectedEntities.push_back(targetEntity);
  1104. doEntitySelect(targetEntity);
  1105. }
  1106. if(doAction) {
  1107. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1108. for(int i=0; i < selectedEntities.size(); i++) {
  1109. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1110. }
  1111. editor->didAction("select", beforeData, data);
  1112. beforeData = NULL;
  1113. }
  1114. transformGizmo->setTransformSelection(selectedEntities);
  1115. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1116. }
  1117. Entity *EntityEditorMainView::getObjectRoot() {
  1118. return sceneObjectRoot;
  1119. }
  1120. void EntityEditorMainView::setObjectRoot(SceneEntityInstance *entity) {
  1121. objectRootInstance = entity;
  1122. if(sceneObjectRoot) {
  1123. sceneObjectRoot->getParentEntity()->removeChild(sceneObjectRoot);
  1124. delete sceneObjectRoot;
  1125. }
  1126. sceneObjectRoot = entity;
  1127. sceneObjectRoot->processInputEvents = true;
  1128. objectRootBase->addChild(sceneObjectRoot);
  1129. sceneObjectRoot->getParentEntity()->moveChildBottom(sceneObjectRoot);
  1130. }
  1131. EntityEditorMainView::~EntityEditorMainView() {
  1132. delete mainScene;
  1133. delete renderTexture;
  1134. delete transformGizmo;
  1135. delete transformGizmoMenu;
  1136. delete trackballCamera;
  1137. delete grid;
  1138. delete cameraPreview;
  1139. input->removeAllHandlersForListener(this);
  1140. }
  1141. void EntityEditorMainView::Resize(Number width, Number height) {
  1142. headerBg->Resize(width, 30);
  1143. footerBg->Resize(width, 30);
  1144. footerBg->setPosition(0.0, height-30);
  1145. bottomBar->setPosition(0.0, height-30);
  1146. modeSwitchDropdown->setPosition(width-110, 4);
  1147. Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
  1148. renderTexture->resizeRenderTexture(width, height-60);
  1149. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  1150. renderTextureShape->Resize(width, height-60);
  1151. mainScene->sceneMouseRect.x = screenPos.x;
  1152. mainScene->sceneMouseRect.y = screenPos.y;
  1153. mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
  1154. mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
  1155. mainScene->remapMouse = true;
  1156. Update();
  1157. }
  1158. EntityEditorPropertyContainer::EntityEditorPropertyContainer(PolycodeEditor *editor) : UIElement() {
  1159. this->editor = editor;
  1160. propIconSelector = new UIIconSelector();
  1161. addChild(propIconSelector);
  1162. propIconSelector->addIcon("entityEditor/properties_icon.png");
  1163. propIconSelector->addIcon("entityEditor/icon_tree.png");
  1164. propIconSelector->addIcon("entityEditor/settings_icon.png");
  1165. propIconSelector->setPosition(10.0, 3.0);
  1166. propIconSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1167. propertyView = new EntityEditorPropertyView();
  1168. propertyView->addEventListener(this, PropEvent::EVENT_PROP_CHANGE);
  1169. addChild(propertyView);
  1170. propertyView->setPosition(0.0, 30.0);
  1171. currentView = propertyView;
  1172. treeView = new EntityEditorTreeView();
  1173. addChild(treeView);
  1174. treeView->setPosition(0.0, 30.0);
  1175. treeView->visible = false;
  1176. treeView->enabled = false;
  1177. settingsView = new EntityEditorSettingsView();
  1178. addChild(settingsView);
  1179. settingsView->setPosition(0.0, 30.0);
  1180. settingsView->visible = false;
  1181. settingsView->enabled = false;
  1182. }
  1183. void EntityEditorPropertyContainer::handleEvent(Event *event) {
  1184. if(event->getDispatcher() == propIconSelector) {
  1185. currentView->visible = false;
  1186. currentView->enabled = false;
  1187. switch(propIconSelector->getSelectedIndex()) {
  1188. case 0:
  1189. currentView = propertyView;
  1190. break;
  1191. case 1:
  1192. currentView = treeView;
  1193. treeView->refreshTree();
  1194. break;
  1195. case 2:
  1196. currentView = settingsView;
  1197. break;
  1198. }
  1199. currentView->visible = true;
  1200. currentView->enabled = true;
  1201. } else if(event->getDispatcher() == propertyView) {
  1202. if(event->getEventCode() == PropEvent::EVENT_PROP_CHANGE) {
  1203. PropEvent *propEvent = (PropEvent*) event;
  1204. editor->didAction("prop_change", propEvent->beforeData, propEvent->afterData);
  1205. }
  1206. }
  1207. }
  1208. EntityEditorPropertyContainer::~EntityEditorPropertyContainer() {
  1209. }
  1210. void EntityEditorPropertyContainer::Resize(Number width, Number height) {
  1211. propertyView->Resize(width, height-30);
  1212. treeView->Resize(width, height-30);
  1213. settingsView->Resize(width, height-30);
  1214. }
  1215. PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
  1216. mainSizer = new UIHSizer(300, 300, 300, false);
  1217. addChild(mainSizer);
  1218. mainView = new EntityEditorMainView(this);
  1219. mainView->addEventListener(this, Event::CHANGE_EVENT);
  1220. mainSizer->addLeftChild(mainView);
  1221. mainSizer->setMinimumSize(200);
  1222. propertyContainer = new EntityEditorPropertyContainer(this);
  1223. propertyView = propertyContainer->propertyView;
  1224. treeView = propertyContainer->treeView;
  1225. settingsView = propertyContainer->settingsView;
  1226. treeView->addEventListener(this, Event::CHANGE_EVENT);
  1227. mainSizer->addRightChild(propertyContainer);
  1228. }
  1229. void PolycodeEntityEditor::handleEvent(Event *event) {
  1230. if(event->getDispatcher() == treeView) {
  1231. mainView->selectEntity(treeView->getSelectedEntity());
  1232. }
  1233. if(event->getDispatcher() == mainView) {
  1234. switch(event->getEventCode()) {
  1235. case Event::CHANGE_EVENT:
  1236. propertyView->setEntity(mainView->getSelectedEntity());
  1237. treeView->setSelectedEntity(mainView->getSelectedEntity());
  1238. break;
  1239. }
  1240. }
  1241. PolycodeEditor::handleEvent(event);
  1242. }
  1243. void PolycodeEntityEditor::doAction(String actionName, PolycodeEditorActionData *data) {
  1244. if(actionName == "prop_change") {
  1245. PolycodeEditorPropActionData *propData = (PolycodeEditorPropActionData*) data;
  1246. propData->sheet->applyPropActionData(propData);
  1247. } else {
  1248. mainView->doAction(actionName, data);
  1249. }
  1250. }
  1251. PolycodeEntityEditor::~PolycodeEntityEditor() {
  1252. delete mainView;
  1253. }
  1254. bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
  1255. PolycodeEditor::openFile(filePath);
  1256. // return true;
  1257. loadedInstance = new SceneEntityInstance(mainView->getMainScene(), filePath.fullPath);
  1258. mainView->setObjectRoot(loadedInstance);
  1259. mainView->setEditorPropsRecursive(loadedInstance);
  1260. treeView->setRootEntity(loadedInstance);
  1261. propertyView->setEntityInstance(loadedInstance);
  1262. settingsView->setEntityInstance(loadedInstance);
  1263. return true;
  1264. }
  1265. void PolycodeEntityEditor::Activate() {
  1266. Resize(getWidth(), getHeight());
  1267. }
  1268. void PolycodeEntityEditor::saveCurveToObject(ObjectEntry *entry, BezierCurve *curve) {
  1269. ObjectEntry *controlPoints = entry->addChild("controlPoints");
  1270. for(int i=0; i < curve->getNumControlPoints(); i++) {
  1271. ObjectEntry *controlPointEntry = controlPoints->addChild("controlPoint");
  1272. ObjectEntry *pt1 = controlPointEntry->addChild("pt1");
  1273. pt1->addChild("x", curve->getControlPoint(i)->p1.x);
  1274. pt1->addChild("y", curve->getControlPoint(i)->p1.y);
  1275. pt1->addChild("z", curve->getControlPoint(i)->p1.z);
  1276. ObjectEntry *pt2 = controlPointEntry->addChild("pt2");
  1277. pt2->addChild("x", curve->getControlPoint(i)->p2.x);
  1278. pt2->addChild("y", curve->getControlPoint(i)->p2.y);
  1279. pt2->addChild("z", curve->getControlPoint(i)->p2.z);
  1280. ObjectEntry *pt3 = controlPointEntry->addChild("pt3");
  1281. pt3->addChild("x", curve->getControlPoint(i)->p3.x);
  1282. pt3->addChild("y", curve->getControlPoint(i)->p3.y);
  1283. pt3->addChild("z", curve->getControlPoint(i)->p3.z);
  1284. }
  1285. }
  1286. void PolycodeEntityEditor::saveEntityToObjectEntry(Entity *entity, ObjectEntry *entry) {
  1287. if(entity->editorOnly)
  1288. return;
  1289. entry->addChild("id", entity->id);
  1290. String tagString = "";
  1291. for(int i=0; i < entity->getNumTags(); i++) {
  1292. if(i != 0) {
  1293. tagString += ",";
  1294. }
  1295. tagString += entity->getTagAtIndex(i);
  1296. }
  1297. entry->addChild("tags", tagString);
  1298. if(entity->entityProps.size() > 0) {
  1299. ObjectEntry *props = entry->addChild("props");
  1300. for(int i=0; i < entity->entityProps.size(); i++) {
  1301. ObjectEntry *prop = props->addChild("prop");
  1302. prop->addChild("name", entity->entityProps[i].propName);
  1303. prop->addChild("value", entity->entityProps[i].propValue);
  1304. }
  1305. }
  1306. if(dynamic_cast<SceneEntityInstance*>(entity) && entity != mainView->getObjectRoot()) {
  1307. if(!(*(entry))["type"]) {
  1308. entry->addChild("type", "SceneEntityInstance");
  1309. }
  1310. SceneEntityInstance *instance = (SceneEntityInstance*) entity;
  1311. ObjectEntry *instanceEntry = entry->addChild("SceneEntityInstance");
  1312. instanceEntry->addChild("filePath", instance->getFileName());
  1313. }
  1314. if(dynamic_cast<SceneParticleEmitter*>(entity)) {
  1315. if(!(*(entry))["type"])
  1316. entry->addChild("type", "SceneParticleEmitter");
  1317. SceneParticleEmitter *emitter = (SceneParticleEmitter*) entity;
  1318. ObjectEntry *emitterEntry = entry->addChild("SceneParticleEmitter");
  1319. emitterEntry->addChild("type", (int)emitter->getParticleType());
  1320. emitterEntry->addChild("count", (int)emitter->getParticleCount());
  1321. emitterEntry->addChild("speed", emitter->getParticleSpeed());
  1322. emitterEntry->addChild("lifetime", emitter->getParticleLifetime());
  1323. emitterEntry->addChild("size", emitter->getParticleSize());
  1324. emitterEntry->addChild("world", emitter->getParticlesInWorldSpace());
  1325. emitterEntry->addChild("loop", emitter->getLoopParticles());
  1326. emitterEntry->addChild("rX", emitter->getParticleRotationSpeed().x);
  1327. emitterEntry->addChild("rY", emitter->getParticleRotationSpeed().y);
  1328. emitterEntry->addChild("rZ", emitter->getParticleRotationSpeed().z);
  1329. emitterEntry->addChild("gX", emitter->getGravity().x);
  1330. emitterEntry->addChild("gY", emitter->getGravity().y);
  1331. emitterEntry->addChild("gZ", emitter->getGravity().z);
  1332. emitterEntry->addChild("dirX", emitter->getParticleDirection().x);
  1333. emitterEntry->addChild("dirY", emitter->getParticleDirection().y);
  1334. emitterEntry->addChild("dirZ", emitter->getParticleDirection().z);
  1335. emitterEntry->addChild("eX", emitter->getEmitterSize().x);
  1336. emitterEntry->addChild("eY", emitter->getEmitterSize().y);
  1337. emitterEntry->addChild("eZ", emitter->getEmitterSize().z);
  1338. emitterEntry->addChild("devX", emitter->getDirectionDeviation().x);
  1339. emitterEntry->addChild("devY", emitter->getDirectionDeviation().y);
  1340. emitterEntry->addChild("devZ", emitter->getDirectionDeviation().z);
  1341. emitterEntry->addChild("perlin", emitter->getPerlinEnabled());
  1342. emitterEntry->addChild("pX", emitter->getPerlinValue().x);
  1343. emitterEntry->addChild("pY", emitter->getPerlinValue().y);
  1344. emitterEntry->addChild("pZ", emitter->getPerlinValue().z);
  1345. emitterEntry->addChild("useColorCurves", emitter->useColorCurves);
  1346. emitterEntry->addChild("useScaleCurve", emitter->useScaleCurve);
  1347. saveCurveToObject(emitterEntry->addChild("scaleCurve"), &emitter->scaleCurve);
  1348. saveCurveToObject(emitterEntry->addChild("colorCurveR"), &emitter->colorCurveR);
  1349. saveCurveToObject(emitterEntry->addChild("colorCurveG"), &emitter->colorCurveG);
  1350. saveCurveToObject(emitterEntry->addChild("colorCurveB"), &emitter->colorCurveB);
  1351. saveCurveToObject(emitterEntry->addChild("colorCurveA"), &emitter->colorCurveA);
  1352. }
  1353. if(dynamic_cast<SceneSprite*>(entity)) {
  1354. if(!(*(entry))["type"])
  1355. entry->addChild("type", "SceneSprite");
  1356. SceneSprite *sprite = (SceneSprite*) entity;
  1357. ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
  1358. spriteEntry->addChild("filePath", sprite->getFileName());
  1359. String animName = "";
  1360. if(sprite->getCurrentAnimation()) {
  1361. animName = sprite->getCurrentAnimation()->name;
  1362. }
  1363. spriteEntry->addChild("anim", animName);
  1364. }
  1365. if(dynamic_cast<SceneLabel*>(entity)) {
  1366. SceneLabel *label = (SceneLabel*) entity;
  1367. if(!(*(entry))["type"])
  1368. entry->addChild("type", "SceneLabel");
  1369. ObjectEntry *labelEntry = entry->addChild("SceneLabel");
  1370. labelEntry->addChild("text", label->getText());
  1371. labelEntry->addChild("font", label->getLabel()->getFont()->getFontName());
  1372. labelEntry->addChild("size", (Number)label->getLabel()->getSize());
  1373. labelEntry->addChild("actualHeight", label->getLabelActualHeight());
  1374. labelEntry->addChild("aaMode", (int)label->getLabel()->getAntialiasMode());
  1375. }
  1376. if(dynamic_cast<SceneLight*>(entity)) {
  1377. SceneLight *light = (SceneLight*) entity;
  1378. if(!(*(entry))["type"]) {
  1379. entry->addChild("type", "SceneLight");
  1380. }
  1381. ObjectEntry *lightEntry = entry->addChild("SceneLight");
  1382. lightEntry->addChild("type", light->getType());
  1383. lightEntry->addChild("cR", light->lightColor.r);
  1384. lightEntry->addChild("cG", light->lightColor.g);
  1385. lightEntry->addChild("cB", light->lightColor.b);
  1386. lightEntry->addChild("cA", light->lightColor.a);
  1387. lightEntry->addChild("scR", light->specularLightColor.r);
  1388. lightEntry->addChild("scG", light->specularLightColor.g);
  1389. lightEntry->addChild("scB", light->specularLightColor.b);
  1390. lightEntry->addChild("scA", light->specularLightColor.a);
  1391. lightEntry->addChild("intensity", light->getIntensity());
  1392. lightEntry->addChild("cAtt", light->getConstantAttenuation());
  1393. lightEntry->addChild("lAtt", light->getLinearAttenuation());
  1394. lightEntry->addChild("qAtt", light->getQuadraticAttenuation());
  1395. if(light->getType() == SceneLight::SPOT_LIGHT) {
  1396. lightEntry->addChild("spotCutoff", light->getSpotlightCutoff());
  1397. lightEntry->addChild("spotExponent", light->getSpotlightExponent());
  1398. lightEntry->addChild("shadows", light->areShadowsEnabled());
  1399. if(light->areShadowsEnabled()) {
  1400. lightEntry->addChild("shadowmapFOV", light->getShadowMapFOV());
  1401. lightEntry->addChild("shadowmapRes", (int)light->getShadowMapResolution());
  1402. }
  1403. }
  1404. }
  1405. if(dynamic_cast<SceneSound*>(entity)) {
  1406. SceneSound *sound = (SceneSound*) entity;
  1407. if(!(*(entry))["type"]) {
  1408. entry->addChild("type", "SceneSound");
  1409. }
  1410. ObjectEntry *soundEntry = entry->addChild("SceneSound");
  1411. soundEntry->addChild("filePath", sound->getSound()->getFileName());
  1412. soundEntry->addChild("refDistance", sound->getSound()->getReferenceDistance());
  1413. soundEntry->addChild("maxDistance", sound->getSound()->getMaxDistance());
  1414. soundEntry->addChild("volume", sound->getSound()->getVolume());
  1415. soundEntry->addChild("pitch", sound->getSound()->getPitch());
  1416. }
  1417. if(dynamic_cast<Camera*>(entity)) {
  1418. Camera *camera = (Camera*) entity;
  1419. if(!(*(entry))["type"]) {
  1420. entry->addChild("type", "Camera");
  1421. }
  1422. ObjectEntry *cameraEntry = entry->addChild("Camera");
  1423. cameraEntry->addChild("exposure", camera->getExposureLevel());
  1424. cameraEntry->addChild("nearClip", camera->getNearClippingPlane());
  1425. cameraEntry->addChild("farClip", camera->getFarClippingPlane());
  1426. cameraEntry->addChild("ortho", camera->getOrthoMode());
  1427. if(camera->getOrthoMode()) {
  1428. cameraEntry->addChild("sizeMode", camera->getOrthoSizeMode());
  1429. cameraEntry->addChild("orthoWidth", camera->getOrthoSizeX());
  1430. cameraEntry->addChild("orthoHeight", camera->getOrthoSizeY());
  1431. } else {
  1432. cameraEntry->addChild("fov", camera->getFOV());
  1433. }
  1434. }
  1435. if(dynamic_cast<ScenePrimitive*>(entity) && !dynamic_cast<SceneSprite*>(entity) && !dynamic_cast<SceneLabel*>(entity)) {
  1436. if(!(*(entry))["type"]) {
  1437. entry->addChild("type", "ScenePrimitive");
  1438. }
  1439. ScenePrimitive *primitive = (ScenePrimitive*) entity;
  1440. ObjectEntry *primitiveEntry = entry->addChild("ScenePrimitive");
  1441. primitiveEntry->addChild("type", primitive->getPrimitiveType());
  1442. primitiveEntry->addChild("p1", primitive->getPrimitiveParameter1());
  1443. primitiveEntry->addChild("p2", primitive->getPrimitiveParameter2());
  1444. primitiveEntry->addChild("p3", primitive->getPrimitiveParameter3());
  1445. primitiveEntry->addChild("p4", primitive->getPrimitiveParameter4());
  1446. primitiveEntry->addChild("p5", primitive->getPrimitiveParameter5());
  1447. }
  1448. if(dynamic_cast<SceneMesh*>(entity)) {
  1449. if(!(*(entry))["type"]) {
  1450. entry->addChild("type", "SceneMesh");
  1451. }
  1452. SceneMesh *sceneMesh = (SceneMesh*) entity;
  1453. ObjectEntry *meshEntry = entry->addChild("SceneMesh");
  1454. if(sceneMesh->getFilename() != "") {
  1455. meshEntry->addChild("file", sceneMesh->getFilename().replace(parentProject->getRootFolder()+"/", ""));
  1456. }
  1457. if(sceneMesh->getMaterial()) {
  1458. meshEntry->addChild("material", sceneMesh->getMaterial()->getResourceName());
  1459. ObjectEntry *shaderOptions = meshEntry->addChild("shader_options");
  1460. saveShaderOptionsToEntry(shaderOptions, sceneMesh->getMaterial(), sceneMesh->getLocalShaderOptions());
  1461. }
  1462. }
  1463. if(!(*(entry))["type"])
  1464. entry->addChild("type", "Entity");
  1465. entry->addChild("cR", entity->color.r);
  1466. entry->addChild("cG", entity->color.g);
  1467. entry->addChild("cB", entity->color.b);
  1468. entry->addChild("cA", entity->color.a);
  1469. entry->addChild("blendMode", entity->blendingMode);
  1470. entry->addChild("sX", entity->getScale().x);
  1471. entry->addChild("sY", entity->getScale().y);
  1472. entry->addChild("sZ", entity->getScale().z);
  1473. entry->addChild("rX", entity->getPitch());
  1474. entry->addChild("rY", entity->getYaw());
  1475. entry->addChild("rZ", entity->getRoll());
  1476. entry->addChild("pX", entity->getPosition().x);
  1477. entry->addChild("pY", entity->getPosition().y);
  1478. entry->addChild("pZ", entity->getPosition().z);
  1479. entry->addChild("bbX", entity->bBox.x);
  1480. entry->addChild("bbY", entity->bBox.y);
  1481. entry->addChild("bbZ", entity->bBox.z);
  1482. ObjectEntry *children = NULL;
  1483. for(int i=0; i < entity->getNumChildren(); i++) {
  1484. if(!entity->getChildAtIndex(i)->editorOnly) {
  1485. if(!children)
  1486. children = entry->addChild("children");
  1487. ObjectEntry *child = children->addChild("child");
  1488. saveEntityToObjectEntry((ScreenEntity*)entity->getChildAtIndex(i), child);
  1489. }
  1490. }
  1491. }
  1492. void PolycodeEntityEditor::saveShaderOptionsToEntry(ObjectEntry *entry, Material *material, ShaderBinding *binding) {
  1493. if(material->getNumShaders() > 0) {
  1494. for(int s=0; s < material->getNumShaders(); s++) {
  1495. Shader *shader = material->getShader(s);
  1496. ObjectEntry *shaderEntry = entry->addChild("shader");
  1497. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1498. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1499. Texture *texture = binding->getTexture(shader->expectedTextures[j]);
  1500. if(texture) {
  1501. String texturePath = texture->getResourcePath();
  1502. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1503. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1504. textureEntry->addChild("name", shader->expectedTextures[j]);
  1505. }
  1506. }
  1507. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1508. Cubemap *cubemap = binding->getCubemap(shader->expectedCubemaps[j]);
  1509. if(cubemap) {
  1510. String cubemapName = cubemap->getResourceName();
  1511. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1512. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1513. }
  1514. }
  1515. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1516. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1517. for(int j=0; j < shader->expectedParams.size(); j++) {
  1518. if(binding->getLocalParamByName(shader->expectedParams[j].name)) {
  1519. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1520. paramEntry->addChild("name", shader->expectedParams[j].name);
  1521. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, binding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1522. }
  1523. }
  1524. }
  1525. }
  1526. }
  1527. }
  1528. String PolycodeEntityEditor::Copy(void **data) {
  1529. std::vector<Entity*> selectedEntities = mainView->getSelectedEntities();
  1530. if(selectedEntities.size() > 0) {
  1531. EntityEditorClipboardData *newData = new EntityEditorClipboardData();
  1532. for(int i=0; i < selectedEntities.size(); i++) {
  1533. ScreenEntity *clone = (ScreenEntity*)selectedEntities[i]->Clone(true, true);
  1534. newData->entities.push_back(clone);
  1535. }
  1536. *data = (void*) newData;
  1537. }
  1538. return "Entity";
  1539. }
  1540. void PolycodeEntityEditor::destroyClipboardData(void *data, String type) {
  1541. if(type == "Entity") {
  1542. EntityEditorClipboardData *oldData = (EntityEditorClipboardData*) data;
  1543. for(int i=0; i < oldData->entities.size(); i++) {
  1544. delete oldData->entities[i];
  1545. }
  1546. delete oldData;
  1547. }
  1548. }
  1549. void PolycodeEntityEditor::Paste(void *data, String clipboardType) {
  1550. if(!data) {
  1551. return;
  1552. }
  1553. if(clipboardType == "Entity") {
  1554. mainView->Paste((EntityEditorClipboardData*)data);
  1555. }
  1556. }
  1557. void PolycodeEntityEditor::saveFile() {
  1558. Object saveObject;
  1559. ObjectEntry *settings = saveObject.root.addChild("settings");
  1560. ObjectEntry *linkedMaterialFiles = settings->addChild("matFiles");
  1561. for(int i=0; i < loadedInstance->getNumLinkedResourePools(); i++) {
  1562. ResourcePool *pool = loadedInstance->getLinkedResourcePoolAtIndex(i);
  1563. linkedMaterialFiles->addChild("matFile")->addChild("path", pool->getName());
  1564. }
  1565. saveObject.root.name = "entity";
  1566. ObjectEntry *children = saveObject.root.addChild("root");
  1567. saveEntityToObjectEntry(mainView->getObjectRoot(), children);
  1568. saveObject.saveToXML(filePath);
  1569. setHasChanges(false);
  1570. }
  1571. void PolycodeEntityEditor::Resize(int x, int y) {
  1572. mainSizer->Resize(x, y);
  1573. PolycodeEditor::Resize(x,y);
  1574. }