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2DPhysics
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 jaren geleden |
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3DPhysics
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be5e070c9b
Adjusted doxygen web templates for the new Polycode site, added trackPhysicsChild to PhysicsScene
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12 jaren geleden |
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Awesomium
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29c653a2e6
Native Windows multi-touch support and fixes
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13 jaren geleden |
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CgShading
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 jaren geleden |
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Curl
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dda069be43
Threaded event fixes
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13 jaren geleden |
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GLSL
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 jaren geleden |
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Kinect
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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14 jaren geleden |
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Lightmaps
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7cc9015fd0
Initial import from old repository
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15 jaren geleden |
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TUIO
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179a2911f2
Fix overloaded virtual method hiding warning on OS X
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12 jaren geleden |
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Terrain
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7cc9015fd0
Initial import from old repository
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15 jaren geleden |
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UI
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e52dec6349
Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default
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12 jaren geleden |
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CMakeLists.txt
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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13 jaren geleden |