Ivan Safrin e52dec6349 Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default 12 jaren geleden
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2DPhysics 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 jaren geleden
3DPhysics be5e070c9b Adjusted doxygen web templates for the new Polycode site, added trackPhysicsChild to PhysicsScene 12 jaren geleden
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes 13 jaren geleden
CgShading be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 jaren geleden
Curl dda069be43 Threaded event fixes 13 jaren geleden
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 jaren geleden
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 jaren geleden
Lightmaps 7cc9015fd0 Initial import from old repository 15 jaren geleden
TUIO 179a2911f2 Fix overloaded virtual method hiding warning on OS X 12 jaren geleden
Terrain 7cc9015fd0 Initial import from old repository 15 jaren geleden
UI e52dec6349 Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default 12 jaren geleden
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. 13 jaren geleden