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OSBasics.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyAGLCore.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 년 전 |
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PolyBasics.h
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7a37c48787
Code clean up and documentation
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14 년 전 |
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PolyBezierCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyBone.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyCamera.h
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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14 년 전 |
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PolyCocoaCore.h
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60398a8df7
Moved gamepad stuff into core
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14 년 전 |
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PolyColor.h
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027d9462f5
UI HSlider fixes and UI Color picker
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14 년 전 |
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PolyConfig.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyCore.h
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3f300899cd
Some more IDE work
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14 년 전 |
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PolyCoreInput.h
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0c2151ec29
Bindings fix
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14 년 전 |
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PolyCoreServices.h
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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14 년 전 |
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PolyCubemap.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyData.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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14 년 전 |
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PolyEntity.h
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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14 년 전 |
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PolyEvent.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyEventDispatcher.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyEventHandler.h
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e9c1a6af55
Mac fixes for bitshifter's changes.
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14 년 전 |
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PolyFixedShader.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyFont.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyFontManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyGLCubemap.h
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94c4d628d1
Win32 compile fixes.
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14 년 전 |
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PolyGLES1Renderer.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 년 전 |
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PolyGLES1Texture.h
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c9406f5051
Code cleanup and documentation.
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14 년 전 |
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PolyGLRenderer.h
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7bb90f1f18
Screenshot support and image saving
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14 년 전 |
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PolyGLSLProgram.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyGLSLShader.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyGLSLShaderModule.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyGLTexture.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 년 전 |
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PolyGLVertexBuffer.h
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94c4d628d1
Win32 compile fixes.
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14 년 전 |
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PolyGlobals.h
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027d9462f5
UI HSlider fixes and UI Color picker
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14 년 전 |
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PolyImage.h
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7bb90f1f18
Screenshot support and image saving
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14 년 전 |
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PolyInputEvent.h
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b07cef3dd0
Gamepad support via libstem_gamepad
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14 년 전 |
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PolyInputKeys.h
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c9406f5051
Code cleanup and documentation.
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14 년 전 |
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PolyLabel.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyLogger.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyMaterial.h
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096ec070c0
Only use FP16 framebuffers if specified in material file
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14 년 전 |
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PolyMaterialManager.h
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0de33d5ac0
Defaulted textures to tile
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14 년 전 |
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PolyMatrix4.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyMesh.h
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027d9462f5
UI HSlider fixes and UI Color picker
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14 년 전 |
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PolyModule.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyObject.h
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de739af9de
Project file saving/loading in IDE
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14 년 전 |
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PolyParticle.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyParticleEmitter.h
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c6d8d955d8
HDR and particle system fixes
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14 년 전 |
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PolyPerlin.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 년 전 |
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PolyPolygon.h
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04a22925fc
Tangent generation and normal map shader support
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14 년 전 |
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PolyQuaternion.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyQuaternionCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyRectangle.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyRenderer.h
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7bb90f1f18
Screenshot support and image saving
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14 년 전 |
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PolyResource.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyResourceManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolySDLCore.h
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f19a328069
Fix SDLCore build error.
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14 년 전 |
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PolyScene.h
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a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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14 년 전 |
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PolySceneEntity.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolySceneLabel.h
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 년 전 |
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PolySceneLight.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolySceneLine.h
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 년 전 |
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PolySceneManager.h
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971106bb55
Fixed texture destruction and render to texture
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14 년 전 |
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PolySceneMesh.h
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 년 전 |
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PolyScenePrimitive.h
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5f7eea2457
Added a way to switch cameras in a scene
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14 년 전 |
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PolySceneRenderTexture.h
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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14 년 전 |
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PolySceneSound.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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14 년 전 |
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PolyScreen.h
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a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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14 년 전 |
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PolyScreenCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyScreenEntity.h
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0374c77167
Started rewriting ScreenEntity input events, broke UI temporarily
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14 년 전 |
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PolyScreenEvent.h
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c9406f5051
Code cleanup and documentation.
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14 년 전 |
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PolyScreenImage.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyScreenLabel.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyScreenLine.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyScreenManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyScreenMesh.h
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027d9462f5
UI HSlider fixes and UI Color picker
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14 년 전 |
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PolyScreenShape.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyScreenSound.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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14 년 전 |
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PolyScreenSprite.h
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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14 년 전 |
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PolyShader.h
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d12e6c475a
Fixes for Xcode 4.2 and Lion.
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14 년 전 |
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PolySkeleton.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolySound.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolySoundManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyString.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyTexture.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 년 전 |
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PolyThreaded.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyTimer.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 년 전 |
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PolyTimerManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyTween.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyTweenManager.h
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cdee607137
Merge branch 'master' into pxljm
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14 년 전 |
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PolyVector2.h
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0374c77167
Started rewriting ScreenEntity input events, broke UI temporarily
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14 년 전 |
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PolyVector3.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 년 전 |
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PolyVertex.h
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04a22925fc
Tangent generation and normal map shader support
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14 년 전 |
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PolyWinCore.h
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2d48f5192b
Gamepad support in Windows
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14 년 전 |
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Poly_iPhone.h
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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14 년 전 |
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Polycode.h
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d362e3dea1
Windows fixes
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14 년 전 |
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PolyiPhoneCore.h
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c9406f5051
Code cleanup and documentation.
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14 년 전 |
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tinystr.h
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7cc9015fd0
Initial import from old repository
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15 년 전 |
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tinyxml.h
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 년 전 |