Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin e89028166f Fixed windows project, fixed memory leak in renderer пре 9 година
assets e126dde9a8 Start using SDL2 on Linux. Not all keyboard input working, yet. пре 9 година
bin 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport пре 9 година
bindings 4e1e0e19d9 Memory cleanup fixes пре 9 година
build e89028166f Fixed windows project, fixed memory leak in renderer пре 9 година
docs 9422cba1b6 Fixed symbol collision пре 9 година
examples 9736c60a76 rename uppercase folders пре 10 година
include e89028166f Fixed windows project, fixed memory leak in renderer пре 9 година
lib @ cbd0b400c6 dfc779f79b Generated scripts from merged pull request пре 9 година
scripts 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) пре 9 година
src e89028166f Fixed windows project, fixed memory leak in renderer пре 9 година
.gitignore 21d0173540 Added experimental emscripten support, added flags to compile without Lua and/or PhysFS, Labels defaulting to clamped+no mipmaps for strict OpenGL ES2 compatibility пре 9 година
.gitmodules ee31a78d70 Added binaries as a submodule пре 10 година
.travis.yml 1bdc18f875 Test addon key for package configuration. пре 10 година
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo пре 10 година