Ivan Safrin 4e1e0e19d9 Memory cleanup fixes %!s(int64=9) %!d(string=hai) anos
..
AABB.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
AttributeBinding.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
AudioMixer.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
AudioStreamingSource.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
BasicFile.js 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error %!s(int64=9) %!d(string=hai) anos
BasicFileProvider.js 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error %!s(int64=9) %!d(string=hai) anos
BezierCurve.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
BezierPoint.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
BinaryObjectReader.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
BinaryObjectWriter.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Bone.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
BoneTrack.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Camera.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Color.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ColorRange.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Config.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ConfigEntry.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
Core.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
CoreFileExtension.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
CoreInput.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
CoreMotionEvent.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
CoreMutex.js feeae8c67c Proper garbage collection for JavaScript bindings %!s(int64=9) %!d(string=hai) anos
CoreServices.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Cubemap.js 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error %!s(int64=9) %!d(string=hai) anos
Data.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
DebugBackTraceEntry.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
DummyCore.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Entity.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
EntityProp.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
Event.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
EventDispatcher.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
EventHandler.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
Font.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
FontResourceLoader.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
GPUDrawBuffer.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
GPUDrawCall.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
GPUDrawOptions.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
GlyphData.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Image.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
IndexDataArray.js 24a8d24298 JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations %!s(int64=9) %!d(string=hai) anos
InputEvent.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
JSScriptInstance.js feeae8c67c Proper garbage collection for JavaScript bindings %!s(int64=9) %!d(string=hai) anos
JoystickInfo.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
Label.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
LightInfo.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
LightInfoBinding.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
LightShadowInfoBinding.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
LocalShaderParam.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
LuaScriptInstance.js feeae8c67c Proper garbage collection for JavaScript bindings %!s(int64=9) %!d(string=hai) anos
Material.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
MaterialManager.js feeae8c67c Proper garbage collection for JavaScript bindings %!s(int64=9) %!d(string=hai) anos
MaterialResourceLoader.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Matrix4.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Mesh.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
MeshGeometry.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
MeshResourceLoader.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
MouseEventResult.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
OSFileEntry.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
ObjectEntry.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
OpenGLGraphicsInterface.js 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error %!s(int64=9) %!d(string=hai) anos
Perlin.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
PhysFSFile.js 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error %!s(int64=9) %!d(string=hai) anos
PhysFSFileProvider.js 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error %!s(int64=9) %!d(string=hai) anos
PolycodeViewBase.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
ProgramAttribute.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
ProgramParam.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ProgramResourceLoader.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
QuatTriple.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Quaternion.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
QuaternionCurve.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Ray.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Rectangle.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
RenderBuffer.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
RenderDataArray.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
RenderFrame.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
RenderTargetBinding.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
RenderThread.js 4e1e0e19d9 Memory cleanup fixes %!s(int64=9) %!d(string=hai) anos
RenderThreadDebugInfo.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
Renderer.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
RendererThreadJob.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
Resource.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ResourceManager.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ResourcePool.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Rotation.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
SDLAudioInterface.js 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear %!s(int64=9) %!d(string=hai) anos
Scene.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneCurve.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneEntityInstance.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneEntityInstanceLayer.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneEntityInstanceResourceEntry.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneImage.js 24a8d24298 JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations %!s(int64=9) %!d(string=hai) anos
SceneLabel.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneLight.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneLine.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneManager.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneMesh.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneParticle.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneParticleEmitter.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ScenePrimitive.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneRenderTexture.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneSound.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SceneSoundListener.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
SceneSprite.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ScriptInstance.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ScriptResourceLoader.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Shader.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ShaderBinding.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ShaderPass.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ShaderPlatformData.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
ShaderProgram.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
ShaderRenderTarget.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
Skeleton.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SkeletonAnimation.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Sound.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SoundManager.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Sprite.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SpriteFrame.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SpriteSet.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
SpriteState.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
String.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Texture.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
TextureResourceLoader.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
TimeInfo.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
Timer.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
TimerManager.js 1fb99871ad First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error %!s(int64=9) %!d(string=hai) anos
TouchInfo.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Vector2.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
Vector3.js 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) %!s(int64=9) %!d(string=hai) anos
Vector4.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos
VertexDataArray.js 24a8d24298 JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations %!s(int64=9) %!d(string=hai) anos
VideoModeChangeInfo.js 046023694b Static member support in JavaScript bindings %!s(int64=9) %!d(string=hai) anos