Ivan Safrin e89028166f Fixed windows project, fixed memory leak in renderer vor 9 Jahren
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PolyAAssetFileProvider.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. vor 9 Jahren
PolyAndroidCore.h cf849978bd Android now uses TextInput Events. vor 9 Jahren
PolyBasicFileProvider.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyBezierCurve.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyBone.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear vor 9 Jahren
PolyCamera.h 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) vor 9 Jahren
PolyClient.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyCocoaCore.h 4e1e0e19d9 Memory cleanup fixes vor 9 Jahren
PolyColor.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyConfig.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyCore.h 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) vor 9 Jahren
PolyCoreFileProvider.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyCoreInput.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! vor 9 Jahren
PolyCoreServices.h 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) vor 9 Jahren
PolyCubemap.h 57cb01d606 Fix building with shared_ptr on Windows. Also updating project files to last changes. vor 9 Jahren
PolyData.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyEmscriptenCore.h 895843d022 Ported EmscriptenCore over to SDL2 vor 9 Jahren
PolyEntity.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor vor 9 Jahren
PolyEvent.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyEventDispatcher.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager vor 9 Jahren
PolyGPUDrawBuffer.h 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) vor 9 Jahren
PolyGlobals.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. vor 9 Jahren
PolyIOSCore.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyImage.h 8abb424e28 Add a flag to deactivate FP16 at compiletime. vor 9 Jahren
PolyInputEvent.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! vor 9 Jahren
PolyInputKeys.h aec4c8ece2 Add keymap to SDLCore to fit SDL2 scancodes. vor 9 Jahren
PolyLabel.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. vor 9 Jahren
PolyLogger.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyMaterial.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor vor 9 Jahren
PolyMatrix4.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyMesh.h 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator vor 9 Jahren
PolyObject.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string vor 9 Jahren
PolyOpenGLGraphicsInterface.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. vor 9 Jahren
PolyOpenSLAudioInterface.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. vor 9 Jahren
PolyPAAudioInterface.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyParticleEmitter.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyPeer.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyPerlin.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyPhysFSFileProvider.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyQuaternion.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyQuaternionCurve.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core vor 10 Jahren
PolyRay.h 09627a33a1 Updated windows projects vor 9 Jahren
PolyRectangle.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyRenderDataArray.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyRenderer.h 4e1e0e19d9 Memory cleanup fixes vor 9 Jahren
PolyResource.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyResourceManager.h 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) vor 9 Jahren
PolySDLAudioInterface.h 4c2c3b91bf Implemented SDL_Audio as an AudioInterface vor 9 Jahren
PolySDLCore.h aec4c8ece2 Add keymap to SDLCore to fit SDL2 scancodes. vor 9 Jahren
PolyScene.h 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) vor 9 Jahren
PolySceneEntityInstance.h 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) vor 9 Jahren
PolySceneLabel.h f8c949021a Fixed importer tool not saving meshes properly vor 9 Jahren
PolySceneLight.h 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) vor 9 Jahren
PolySceneLine.h 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) vor 9 Jahren
PolySceneMesh.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear vor 9 Jahren
PolyScenePrimitive.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolySceneRenderTexture.h 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) vor 9 Jahren
PolySceneSound.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolySceneSprite.h 09c56bd5e7 Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting) vor 9 Jahren
PolyScript.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyServer.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyShader.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear vor 9 Jahren
PolySkeleton.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear vor 9 Jahren
PolySocket.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolySound.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolySoundManager.h 4e1e0e19d9 Memory cleanup fixes vor 9 Jahren
PolyString.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! vor 9 Jahren
PolyTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. vor 9 Jahren
PolyThreaded.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyTimer.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyTween.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyTweenManager.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyUWPCore.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string vor 9 Jahren
PolyVector2.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyVector3.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyVector4.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren
PolyWinCore.h e89028166f Fixed windows project, fixed memory leak in renderer vor 9 Jahren
PolyXAudio2AudioInterface.h f80bb40afd Converted all space indentation to tabs. vor 9 Jahren