Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo 13 vuotta sitten
Assets d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template 13 vuotta sitten
Bindings e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo 13 vuotta sitten
CMake d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template 13 vuotta sitten
Core e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo 13 vuotta sitten
Dependencies 8a024fc876 Require cmake 2.8.5 to avoid inscrutable error messages w/ pre-2.8.5 cmakes 13 vuotta sitten
Documentation 1a557d0a88 Added documentation target folders 14 vuotta sitten
Examples d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template 13 vuotta sitten
IDE 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 vuotta sitten
Modules e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo 13 vuotta sitten
Player e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo 13 vuotta sitten
Standalone 3f300899cd Some more IDE work 14 vuotta sitten
Tools 3478207f53 Fix for multiply defined symbols fatal error in polyimport.cpp on win32 13 vuotta sitten
.gitignore e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo 13 vuotta sitten
BUILD.md d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template 13 vuotta sitten
BUILD.txt d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template 13 vuotta sitten
CMakeLists.txt d362e3dea1 Windows fixes 14 vuotta sitten
LICENSE.txt d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template 13 vuotta sitten
README d135ffaa53 Updated instructions and added a fix for new gcc 14 vuotta sitten

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.