Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin e9c1a6af55 Mac fixes for bitshifter's changes. 14 роки тому
Assets a25c546297 Fixed shadows not displaying properly when objects are moved 14 роки тому
Bindings e9c1a6af55 Mac fixes for bitshifter's changes. 14 роки тому
CMake e9c1a6af55 Mac fixes for bitshifter's changes. 14 роки тому
Core e9c1a6af55 Mac fixes for bitshifter's changes. 14 роки тому
Dependencies f49d134973 Linux CMake fixes. Should compile out of the box now. 14 роки тому
Documentation 1a557d0a88 Added documentation target folders 14 роки тому
Examples 2799db4ae8 Merge branch 'master' of github.com:ivansafrin/Polycode 14 роки тому
IDE 3be9f60f6d Build static versions of PolycodeLua, 2DPhysics and 3DPhysics modules - with some assumptions on where to find Box2D and Bullet. 14 роки тому
Modules e9c1a6af55 Mac fixes for bitshifter's changes. 14 роки тому
Player a25c546297 Fixed shadows not displaying properly when objects are moved 14 роки тому
Tools aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 роки тому
.gitignore 9ba16d81ec Ignore *.orig files. 14 роки тому
BUILD.md d88997e16c Renamed BUILD.txt to BUILD.md to get github formatting. Added section on variables used to configure CMake. 14 роки тому
CMakeLists.txt 5e24a3ed32 Don't install examples on Windows yet. 14 роки тому
LICENSE.txt 09f0e77945 Fixed LUA event handling 14 роки тому
README 09f0e77945 Fixed LUA event handling 14 роки тому

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.