Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin ebddfbfa21 Removed old files před 13 roky
Assets 523ad0165b Merge pull request #120 from dannywarren/win32_cpp_template_pak_fix před 13 roky
Bindings 671276096d Remove debug prints accidentally checked in před 13 roky
CMake a573d046fe Switch zlib back to compiling static only (this regressed on switch to 1.2.7) před 13 roky
Core ebddfbfa21 Removed old files před 13 roky
Dependencies 3d1e4d35bf Only build Assimp dependency if POLYCODE_BUILD_TOOLS is true před 13 roky
Documentation 1a557d0a88 Added documentation target folders před 14 roky
Examples 33d6caed48 Linux fixes před 13 roky
IDE 6defaa8438 Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request před 13 roky
Modules 22c059054f Minor Linux fixes: Don't build TUIO, support warpCursor() před 13 roky
Player 6defaa8438 Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request před 13 roky
Standalone 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork před 14 roky
Tools 4b8d6e026c Polyimport won't crash now if assimp is unable to open scene před 13 roky
.gitignore 82ed3d5825 Automatic api.pak creation. Also, now only api.pak is copied into the player před 13 roky
BUILD.md ca933a9638 Update readme with a note regarding building bindings před 13 roky
BUILD.txt ca933a9638 Update readme with a note regarding building bindings před 13 roky
CMakeLists.txt 3d1e4d35bf Only build Assimp dependency if POLYCODE_BUILD_TOOLS is true před 13 roky
LICENSE.txt d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template před 13 roky
README d135ffaa53 Updated instructions and added a fix for new gcc před 14 roky

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.