Ivan Safrin edd323094b Text editor tweaks 13 년 전
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PolyUIBox.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 년 전
PolyUIButton.cpp 0490cc51b4 Fixed ScreenEntity mouse events 13 년 전
PolyUICheckBox.cpp 9cf5dadca6 Fixed UI and dragging 13 년 전
PolyUIColorBox.cpp 9cf5dadca6 Fixed UI and dragging 13 년 전
PolyUIComboBox.cpp 9cf5dadca6 Fixed UI and dragging 13 년 전
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 년 전
PolyUIHScrollBar.cpp 9cf5dadca6 Fixed UI and dragging 13 년 전
PolyUIHSlider.cpp 9cf5dadca6 Fixed UI and dragging 13 년 전
PolyUIImageButton.cpp 0490cc51b4 Fixed ScreenEntity mouse events 13 년 전
PolyUIScrollContainer.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 년 전
PolyUITextInput.cpp edd323094b Text editor tweaks 13 년 전
PolyUITree.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 년 전
PolyUITreeContainer.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 년 전
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 년 전
PolyUIVScrollBar.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 년 전
PolyUIWindow.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 년 전