Joachim Meyer eccff2aea8 Reverted PhysicsScene2D's constructor to inhering from Scene(Scene::SCENE_2D_TOPLEFT) to inheriting from Scene(Scene::SCENE_2D) преди 12 години
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2DPhysics eccff2aea8 Reverted PhysicsScene2D's constructor to inhering from Scene(Scene::SCENE_2D_TOPLEFT) to inheriting from Scene(Scene::SCENE_2D) преди 12 години
3DPhysics 8ffa458e82 Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly преди 12 години
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes преди 13 години
CgShading be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse преди 12 години
Curl dda069be43 Threaded event fixes преди 13 години
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse преди 12 години
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. преди 14 години
Lightmaps 7cc9015fd0 Initial import from old repository преди 15 години
TUIO 179a2911f2 Fix overloaded virtual method hiding warning on OS X преди 12 години
Terrain 7cc9015fd0 Initial import from old repository преди 15 години
UI 97eedd801c Fixed file dialog icons and text преди 12 години
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. преди 13 години