Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Danny Warren f473ebf99f Added post-build script to copy pak and dll files, fixed PolycodeDir variable пре 13 година
Assets f473ebf99f Added post-build script to copy pak and dll files, fixed PolycodeDir variable пре 13 година
Bindings 1458639f10 Fixes for Mac after Linux fixes broke it :( пре 14 година
CMake 67e474d602 Use Zlib 1.2.7 (patch from Niall Moody) пре 13 година
Core 29c653a2e6 Native Windows multi-touch support and fixes пре 13 година
Dependencies 8a024fc876 Require cmake 2.8.5 to avoid inscrutable error messages w/ pre-2.8.5 cmakes пре 13 година
Documentation 1a557d0a88 Added documentation target folders пре 14 година
Examples 29dc31be5a Fixed makefile to look for libopenal.so. Fixed several particle constructors. Linux examples build now. пре 14 година
IDE 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily пре 14 година
Modules 29c653a2e6 Native Windows multi-touch support and fixes пре 13 година
Player e39113166b Winsock and GLSL fixes for Windows пре 14 година
Standalone 3f300899cd Some more IDE work пре 14 година
Tools 3f300899cd Some more IDE work пре 14 година
.gitignore 695a105915 IDE header cleanup and some IDE fixes пре 14 година
BUILD.md b91e3e7682 libpng URL fixes and 32-bit build support for Mac пре 14 година
BUILD.txt b91e3e7682 libpng URL fixes and 32-bit build support for Mac пре 14 година
CMakeLists.txt d362e3dea1 Windows fixes пре 14 година
LICENSE.txt 09f0e77945 Fixed LUA event handling пре 14 година
README d135ffaa53 Updated instructions and added a fix for new gcc пре 14 година

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.