Ivan Safrin 29c653a2e6 Native Windows multi-touch support and fixes 13 tahun lalu
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 tahun lalu
PolyBasics.h 7a37c48787 Code clean up and documentation 14 tahun lalu
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 tahun lalu
PolyCocoaCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 tahun lalu
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 tahun lalu
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 tahun lalu
PolyCoreInput.h 49c310406f Timestamps for touch events and touch events for screen entities 13 tahun lalu
PolyCoreServices.h dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 tahun lalu
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 tahun lalu
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 tahun lalu
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 tahun lalu
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 tahun lalu
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 tahun lalu
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 tahun lalu
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 tahun lalu
PolyGLSLProgram.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 tahun lalu
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyGLTexture.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 tahun lalu
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 tahun lalu
PolyGlobals.h 29c653a2e6 Native Windows multi-touch support and fixes 13 tahun lalu
PolyImage.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 tahun lalu
PolyInputEvent.h 3813e57dce Fixed some typos 13 tahun lalu
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 tahun lalu
PolyLabel.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 tahun lalu
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyMaterial.h 096ec070c0 Only use FP16 framebuffers if specified in material file 14 tahun lalu
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile 14 tahun lalu
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyMesh.h 027d9462f5 UI HSlider fixes and UI Color picker 14 tahun lalu
PolyModule.h 3813e57dce Fixed some typos 13 tahun lalu
PolyObject.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 tahun lalu
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes 14 tahun lalu
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 tahun lalu
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 tahun lalu
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 tahun lalu
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 tahun lalu
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 tahun lalu
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 tahun lalu
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 tahun lalu
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolySceneLine.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 tahun lalu
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 tahun lalu
PolySceneMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 tahun lalu
PolyScenePrimitive.h 5f7eea2457 Added a way to switch cameras in a scene 14 tahun lalu
PolySceneRenderTexture.h e51535ea41 FP16 support for render textures 13 tahun lalu
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 tahun lalu
PolyScreen.h 49c310406f Timestamps for touch events and touch events for screen entities 13 tahun lalu
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 tahun lalu
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 tahun lalu
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyScreenMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 tahun lalu
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 tahun lalu
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 tahun lalu
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 tahun lalu
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 tahun lalu
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolySound.h b7e414ee21 Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length 13 tahun lalu
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 tahun lalu
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 tahun lalu
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 tahun lalu
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 tahun lalu
PolyTween.h 8bb9229fc2 Tweens default to not delete 13 tahun lalu
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 tahun lalu
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 tahun lalu
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 tahun lalu
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 tahun lalu
PolyWinCore.h 29c653a2e6 Native Windows multi-touch support and fixes 13 tahun lalu
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 tahun lalu
Polycode.h d362e3dea1 Windows fixes 14 tahun lalu
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 tahun lalu
tinystr.h 7cc9015fd0 Initial import from old repository 15 tahun lalu
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 tahun lalu