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- /*
- Copyright (C) 2012 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
-
- #pragma once
- #include "PolycodeEditor.h"
- #include <Polycode.h>
- #include "PolycodeProps.h"
- using namespace Polycode;
- class SpriteAnimationEntry : public UIElement {
- public:
- SpriteAnimationEntry(SpriteAnimation *animation);
- ~SpriteAnimationEntry();
-
- void handleEvent(Event *event);
-
- UITextInput *nameInput;
- UITextInput *framesInput;
- UITextInput *speedInput;
-
- UIImageButton *removeButton;
- UIImageButton *playButton;
-
- SpriteAnimation *animation;
- };
- class PolycodeSpriteEditor : public PolycodeEditor {
- public:
- PolycodeSpriteEditor();
- virtual ~PolycodeSpriteEditor();
-
- void handleEvent(Event *event);
-
- bool openFile(OSFileEntry filePath);
- void Resize(int x, int y);
-
- void saveFile();
-
- protected:
-
- void refreshAnimationEntries();
-
- std::vector<SpriteAnimationEntry*> animationEntries;
-
- UIElement *animationsAnchor;
-
- UIButton *addAnimationButton;
-
- PropList *propList;
-
- ScenePrimitive *headerBg;
-
- UIComboBox *zoomBox;
-
- TextureProp *textureProp;
- NumberProp *widthProp;
- NumberProp *heightProp;
-
- bool initialLoad;
-
- SceneSprite *previewSprite;
- };
- class PolycodeSpriteEditorFactory : public PolycodeEditorFactory {
- public:
- PolycodeSpriteEditorFactory() : PolycodeEditorFactory() { extensions.push_back("sprite"); }
- PolycodeEditor *createEditor() { return new PolycodeSpriteEditor(); }
- };
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