Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin f976ee2bd1 Fixed transforms in multiple selection 13 lat temu
Assets a770a9bcbb Linux fixes for core library and examples/template 13 lat temu
Bindings c77626f237 Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience 13 lat temu
CMake 3495eed1df Disable OpenAL examples 13 lat temu
Core 3522705f07 Fixed undo/redo 13 lat temu
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 lat temu
Documentation 4a8988e13c Made Lua docs header clickable to go back to index 13 lat temu
Examples 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 lat temu
IDE f976ee2bd1 Fixed transforms in multiple selection 13 lat temu
Modules 3522705f07 Fixed undo/redo 13 lat temu
Player 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 lat temu
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 lat temu
Tools 134576cae7 Tons of Windows fixes 13 lat temu
.gitignore c8d1c08f26 Numerous windows fixes and windows IDE project 13 lat temu
BUILD.md c29cf18bf5 More Linux fixes 13 lat temu
BUILD.txt c29cf18bf5 More Linux fixes 13 lat temu
CMakeLists.txt 244d7d6716 Lua html doc generation from xml, generate lua docs automatically on install, copy lua docs into Lua Standalone, IDE menu option for documentation opens bundled html 13 lat temu
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 lat temu
README d135ffaa53 Updated instructions and added a fix for new gcc 14 lat temu

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.