Ivan Safrin f976ee2bd1 Fixed transforms in multiple selection 13 лет назад
..
ExampleBrowserWindow.h 3f300899cd Some more IDE work 14 лет назад
ExportProjectWindow.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly 13 лет назад
NewFileWindow.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE 14 лет назад
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes 14 лет назад
PolycodeConsole.h dac0a996e3 Console clear button and better resizing 13 лет назад
PolycodeEditor.h c8d1c08f26 Numerous windows fixes and windows IDE project 13 лет назад
PolycodeEditorManager.h 695a105915 IDE header cleanup and some IDE fixes 14 лет назад
PolycodeFontEditor.h 5f8cc87ab9 Beginnings of a syntax highlight engine 13 лет назад
PolycodeFrame.h 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 лет назад
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE 13 лет назад
PolycodeIDEApp.h 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 лет назад
PolycodeImageEditor.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 лет назад
PolycodeMaterialEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 лет назад
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings 13 лет назад
PolycodeProjectBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 лет назад
PolycodeProjectEditor.h 9b1d802703 Texture filtering mode option in project settings 13 лет назад
PolycodeProjectManager.h c29cf18bf5 More Linux fixes 13 лет назад
PolycodeProps.h 1646e57158 Position mode options in editor and entity loading code 13 лет назад
PolycodeRemoteDebugger.h ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 лет назад
PolycodeScreenEditor.h f976ee2bd1 Fixed transforms in multiple selection 13 лет назад
PolycodeSpriteEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 лет назад
PolycodeTextEditor.h a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings 13 лет назад
PolycodeToolLauncher.h 6fc1529904 Debugging fixes, static method support in bindings 13 лет назад
TextureBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 лет назад
ToolWindows.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder 13 лет назад