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ExampleBrowserWindow.h
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3f300899cd
Some more IDE work
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14 лет назад |
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ExportProjectWindow.h
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2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
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13 лет назад |
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NewFileWindow.h
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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14 лет назад |
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NewProjectWindow.h
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695a105915
IDE header cleanup and some IDE fixes
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14 лет назад |
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PolycodeConsole.h
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dac0a996e3
Console clear button and better resizing
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13 лет назад |
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PolycodeEditor.h
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c8d1c08f26
Numerous windows fixes and windows IDE project
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13 лет назад |
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PolycodeEditorManager.h
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695a105915
IDE header cleanup and some IDE fixes
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14 лет назад |
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PolycodeFontEditor.h
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5f8cc87ab9
Beginnings of a syntax highlight engine
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13 лет назад |
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PolycodeFrame.h
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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13 лет назад |
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PolycodeGlobals.h
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0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
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13 лет назад |
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PolycodeIDEApp.h
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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13 лет назад |
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PolycodeImageEditor.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 лет назад |
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PolycodeMaterialEditor.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 лет назад |
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PolycodeProject.h
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9b1d802703
Texture filtering mode option in project settings
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13 лет назад |
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PolycodeProjectBrowser.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 лет назад |
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PolycodeProjectEditor.h
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9b1d802703
Texture filtering mode option in project settings
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13 лет назад |
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PolycodeProjectManager.h
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c29cf18bf5
More Linux fixes
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13 лет назад |
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PolycodeProps.h
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1646e57158
Position mode options in editor and entity loading code
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13 лет назад |
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PolycodeRemoteDebugger.h
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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13 лет назад |
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PolycodeScreenEditor.h
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f976ee2bd1
Fixed transforms in multiple selection
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13 лет назад |
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PolycodeSpriteEditor.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 лет назад |
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PolycodeTextEditor.h
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a6bb676068
New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings
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13 лет назад |
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PolycodeToolLauncher.h
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6fc1529904
Debugging fixes, static method support in bindings
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13 лет назад |
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TextureBrowser.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 лет назад |
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ToolWindows.h
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1deeee0ebc
Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder
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13 лет назад |