SceneRenderTexture.lua 717 B

123456789101112131415161718192021222324
  1. class "SceneRenderTexture"
  2. function SceneRenderTexture:SceneRenderTexture(targetScene, targetCamera, r_enderWidth, r_enderHeight)
  3. if self.__ptr == nil then
  4. self.__ptr = Polycore.SceneRenderTexture(targetScene, targetCamera, r_enderWidth, r_enderHeight)
  5. end
  6. end
  7. function SceneRenderTexture:drawScreen()
  8. return Polycore.SceneRenderTexture_drawScreen(self.__ptr)
  9. end
  10. function SceneRenderTexture:getTargetTexture()
  11. return Polycore.SceneRenderTexture_getTargetTexture(self.__ptr)
  12. end
  13. function SceneRenderTexture:getTargetScene()
  14. return Polycore.SceneRenderTexture_getTargetScene(self.__ptr)
  15. end
  16. function SceneRenderTexture:getTargetCamera()
  17. return Polycore.SceneRenderTexture_getTargetCamera(self.__ptr)
  18. end