| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394 |
- require "Polycode/EventDispatcher"
- class "Screen" (EventDispatcher)
- function Screen:Screen()
- if self.__ptr == nil then
- self.__ptr = Polycore.Screen()
- end
- end
- function Screen:addChild(newEntity)
- return Polycore.Screen_addChild(self.__ptr, newEntity.__ptr)
- end
- function Screen:removeChild(entityToRemove)
- return Polycore.Screen_removeChild(self.__ptr, entityToRemove.__ptr)
- end
- function Screen:setScreenOffset(x, y)
- return Polycore.Screen_setScreenOffset(self.__ptr, x, y)
- end
- function Screen:getScreenOffset()
- return Polycore.Screen_getScreenOffset(self.__ptr)
- end
- function Screen:Shutdown()
- return Polycore.Screen_Shutdown(self.__ptr)
- end
- function Screen:Update()
- return Polycore.Screen_Update(self.__ptr)
- end
- function Screen:getEntityAt(x, y)
- return Polycore.Screen_getEntityAt(self.__ptr, x, y)
- end
- function Screen:Render()
- return Polycore.Screen_Render(self.__ptr)
- end
- function Screen:setRenderer(r_enderer)
- return Polycore.Screen_setRenderer(self.__ptr, r_enderer.__ptr)
- end
- function Screen:setNormalizedCoordinates(newVal, yCoordinateSize)
- return Polycore.Screen_setNormalizedCoordinates(self.__ptr, newVal, yCoordinateSize)
- end
- function Screen:setScreenShader(shaderName)
- return Polycore.Screen_setScreenShader(self.__ptr, shaderName)
- end
- function Screen:handleEvent(event)
- return Polycore.Screen_handleEvent(self.__ptr, event.__ptr)
- end
- function Screen:getHighestZIndex()
- return Polycore.Screen_getHighestZIndex(self.__ptr)
- end
- function Screen:sortChildren()
- return Polycore.Screen_sortChildren(self.__ptr)
- end
- function Screen:cmpZindex(left, right)
- return Polycore.Screen_cmpZindex(self.__ptr, left.__ptr, right.__ptr)
- end
- function Screen:handleInputEvent(inputEvent)
- return Polycore.Screen_handleInputEvent(self.__ptr, inputEvent.__ptr)
- end
- function Screen:hasFilterShader()
- return Polycore.Screen_hasFilterShader(self.__ptr)
- end
- function Screen:drawFilter()
- return Polycore.Screen_drawFilter(self.__ptr)
- end
- function Screen:usesNormalizedCoordinates()
- return Polycore.Screen_usesNormalizedCoordinates(self.__ptr)
- end
- function Screen:getYCoordinateSize()
- return Polycore.Screen_getYCoordinateSize(self.__ptr)
- end
- function Screen:getRootEntity()
- return Polycore.Screen_getRootEntity(self.__ptr)
- end
|