Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin fe6ac9990b Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed 9 years ago
assets 94a2e656f7 Improved default HDR bloom shader, render textures are linearly filtered and clamped by default now 9 years ago
bin 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport 9 years ago
build 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 years ago
docs fd9a8a99ba Documentation generation fixed for cldoc 9 years ago
examples 9736c60a76 rename uppercase folders 10 years ago
include fe6ac9990b Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed 9 years ago
lib @ cd559f0cca 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 years ago
scripts 97f5c36acd Removed CMake, created new folder structure for the repo 10 years ago
src fe6ac9990b Started treating meshes as resources, disabled skeletal animation for now, meshes dont get properly destroyed 9 years ago
.gitignore 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport 9 years ago
.gitmodules ee31a78d70 Added binaries as a submodule 10 years ago
.travis.yml 1bdc18f875 Test addon key for package configuration. 10 years ago
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo 10 years ago