PolycodeMaterialEditor.cpp 57 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "polycode/ide/PolycodeMaterialEditor.h"
  20. #include "polycode/ide/PolycodeFrame.h"
  21. #include "polycode/core/PolyCubemap.h"
  22. extern UIColorPicker *globalColorPicker;
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. PostEditorPane::PostEditorPane(Core *core, ResourcePool *resourcePool, ResourcePool *localPool) : UIElement(core) {
  26. currentMaterial = NULL;
  27. bottomElement = new UIElement(core);
  28. headerBgBottom = new UIRect(core, resourcePool, 10,10);
  29. bottomElement->addChild(headerBgBottom);
  30. headerBgBottom->setAnchorPoint(-1.0, -1.0, 0.0);
  31. headerBgBottom->color.setColorHexFromString(core->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  32. propList = new PropList(core, resourcePool, "POST EFFECT EDITOR");
  33. bottomElement->addChild(propList);
  34. baseProps = new PropSheet(core, resourcePool, "EFFECT OPTIONS", "");
  35. propList->addPropSheet(baseProps);
  36. nameProp = new StringProp(core, resourcePool, "Name", this);
  37. baseProps->addProp(nameProp);
  38. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  39. fp16Prop = new BoolProp(core, resourcePool, "HDR targets");
  40. fp16Prop->set(false);
  41. baseProps->addProp(fp16Prop);
  42. fp16Prop->addEventListener(this, Event::CHANGE_EVENT);
  43. baseProps->propHeight = 300;
  44. targetsProps = new RenderTargetsSheet(core, resourcePool);
  45. propList->addPropSheet(targetsProps);
  46. passProps = new ShaderPassesSheet(core, resourcePool, localPool);
  47. propList->addPropSheet(passProps);
  48. passProps->addEventListener(this, Event::CHANGE_EVENT);
  49. passProps->addEventListener(this, Event::REMOVE_EVENT);
  50. passProps->addEventListener(this, Event::SELECT_EVENT);
  51. optionsPropList = new PropList(core, resourcePool, "SHADER PASS OPTIONS");
  52. bottomElement->addChild(optionsPropList);
  53. optionsPropList->setPosition(400, 0);
  54. targetBindingProps = new TargetBindingsSheet(core, resourcePool);
  55. optionsPropList->addPropSheet(targetBindingProps);
  56. targetBindingProps->addEventListener(this, Event::CHANGE_EVENT);
  57. shaderOptionsSheet = new ShaderOptionsSheet(core, resourcePool);
  58. optionsPropList->addPropSheet(shaderOptionsSheet);
  59. topElement = new UIElement(core);
  60. postPreview = new PostPreviewBox(core, resourcePool);
  61. topElement->addChild(postPreview);
  62. postPreview->setPosition(0, 0);
  63. mainSizer = new UIVSizer(core, resourcePool, 100, 100, 300, true);
  64. mainSizer->setPosition(0, 0);
  65. mainSizer->addTopChild(topElement);
  66. mainSizer->addBottomChild(bottomElement);
  67. mainSizer->addEventListener(this, UIEvent::CHANGE_EVENT);
  68. addChild(mainSizer);
  69. enabled = false;
  70. }
  71. void PostEditorPane::Activate() {
  72. postPreview->previewScene->enabled = true;
  73. postPreview->renderTexture->enabled = true;
  74. }
  75. void PostEditorPane::Deactivate() {
  76. postPreview->previewScene->enabled = false;
  77. postPreview->renderTexture->enabled = false;
  78. }
  79. PostEditorPane::~PostEditorPane() {
  80. }
  81. void PostEditorPane::Resize(Number width, Number height) {
  82. mainSizer->Resize(width, height);
  83. headerBgBottom->Resize(width, 30);
  84. propList->Resize(width/2.0, height- mainSizer->getMainHeight());
  85. propList->updateProps();
  86. optionsPropList->Resize(width/2.0, height- mainSizer->getMainHeight());
  87. optionsPropList->setPosition(floor(width/2.0), optionsPropList->getPosition().y);
  88. optionsPropList->updateProps();
  89. UIElement::Resize(width, height);
  90. adjustPreview();
  91. }
  92. void PostEditorPane::adjustPreview() {
  93. targetsProps->normTextureWidth = getWidth();
  94. targetsProps->normTextureHeight = mainSizer->getMainHeight()-30;
  95. postPreview->Resize(getWidth(), mainSizer->getMainHeight());
  96. }
  97. void PostEditorPane::setMaterial(std::shared_ptr<Material> material) {
  98. enabled = true;
  99. currentMaterial = material;
  100. nameProp->set(material->getName());
  101. if(currentMaterial->fp16RenderTargets) {
  102. fp16Prop->set(true);
  103. } else {
  104. fp16Prop->set(false);
  105. }
  106. targetsProps->material = material;
  107. passProps->setMaterial(material);
  108. postPreview->setMaterial(material);
  109. optionsPropList->visible = false;
  110. optionsPropList->enabled = false;
  111. adjustPreview();
  112. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  113. ShaderRenderTarget *target = currentMaterial->getShaderRenderTarget(i);
  114. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  115. target->normalizedWidth = targetsProps->normTextureWidth;
  116. target->normalizedHeight = targetsProps->normTextureHeight;
  117. currentMaterial->recreateRenderTarget(target, Vector2(core->getXRes(), core->getYRes()));
  118. }
  119. }
  120. }
  121. void PostEditorPane::handleEvent(Event *event) {
  122. if(event->getDispatcher() == nameProp) {
  123. currentMaterial->setName(nameProp->get());
  124. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  125. } else if(event->getDispatcher() == mainSizer && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  126. propList->Resize(propList->getWidth(), getHeight()-mainSizer->getMainHeight());
  127. propList->updateProps();
  128. adjustPreview();
  129. } else if(event->getDispatcher() == passProps || event->getDispatcher() == targetBindingProps) {
  130. if(event->getEventCode() == Event::REMOVE_EVENT) {
  131. optionsPropList->visible = false;
  132. optionsPropList->enabled = false;
  133. } else if(event->getEventCode() == Event::CHANGE_EVENT) {
  134. postPreview->clearMaterial();
  135. postPreview->setMaterial(currentMaterial);
  136. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  137. if(passProps->selectedProp) {
  138. int shaderIndex = passProps->selectedProp->shaderIndex;
  139. std::shared_ptr<Material> material = passProps->selectedProp->material;
  140. std::shared_ptr<ShaderBinding> binding = material->getShaderBinding(shaderIndex);
  141. targetBindingProps->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  142. shaderOptionsSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  143. optionsPropList->visible = true;
  144. optionsPropList->enabled = true;
  145. }
  146. }
  147. } else if(event->getDispatcher() == fp16Prop && event->getEventCode() == Event::CHANGE_EVENT) {
  148. currentMaterial->fp16RenderTargets = fp16Prop->get();
  149. currentMaterial->recreateRenderTargets(Vector2(core->getXRes(), core->getYRes()));
  150. }
  151. }
  152. CubemapEditorPane::CubemapEditorPane(Core *core, ResourcePool *resourcePool, ResourcePool *localPool) : UIElement(core) {
  153. currentCubemap = NULL;
  154. headerBg = new UIRect(core, resourcePool, 10,10);
  155. addChild(headerBg);
  156. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  157. headerBg->color.setColorHexFromString(core->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  158. propList = new PropList(core, resourcePool, "CUBEMAP EDITOR");
  159. addChild(propList);
  160. propList->setPosition(0, 0);
  161. PropSheet *previewProps = new PropSheet(core, resourcePool, "CUBEMAP PREVIEW", "");
  162. propList->addPropSheet(previewProps);
  163. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp(core, resourcePool);
  164. previewProps->addProp(materialPreviewProp);
  165. cubemapPreview = materialPreviewProp->previewBox;
  166. previewProps->propHeight = 300;
  167. PropSheet *baseProps1 = new PropSheet(core, resourcePool, "CUBEMAP OPTIONS", "");
  168. propList->addPropSheet(baseProps1);
  169. nameProp = new StringProp(core, resourcePool, "Name", this);
  170. baseProps1->addProp(nameProp);
  171. baseProps1->propHeight = 70;
  172. PropSheet *baseProps = new PropSheet(core, resourcePool, "CUBEMAP TEXTURES", "");
  173. propList->addPropSheet(baseProps);
  174. xPosTexture = new TextureProp(core, resourcePool, "X+");
  175. baseProps->addProp(xPosTexture);
  176. xNegTexture = new TextureProp(core, resourcePool, "X-");
  177. baseProps->addProp(xNegTexture);
  178. yPosTexture = new TextureProp(core, resourcePool, "Y+");
  179. baseProps->addProp(yPosTexture);
  180. yNegTexture = new TextureProp(core, resourcePool, "Y-");
  181. baseProps->addProp(yNegTexture);
  182. zPosTexture = new TextureProp(core, resourcePool, "Z+");
  183. baseProps->addProp(zPosTexture);
  184. zNegTexture = new TextureProp(core, resourcePool, "Z-");
  185. baseProps->addProp(zNegTexture);
  186. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  187. yPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  188. yNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  189. xPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  190. xNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  191. zPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  192. zNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  193. baseProps->propHeight = 420;
  194. propList->updateProps();
  195. std::shared_ptr<Material> previewMaterial = resourcePool->getMaterial("SkyBox");
  196. cubemapPreview->setMaterial(previewMaterial);
  197. enabled = false;
  198. }
  199. void CubemapEditorPane::Activate() {
  200. cubemapPreview->previewScene->enabled = true;
  201. cubemapPreview->renderTexture->enabled = true;
  202. }
  203. void CubemapEditorPane::Deactivate() {
  204. cubemapPreview->previewScene->enabled = false;
  205. cubemapPreview->renderTexture->enabled = false;
  206. }
  207. void CubemapEditorPane::setCubemap(std::shared_ptr<Cubemap> cubemap) {
  208. enabled = true;
  209. currentCubemap = cubemap;
  210. nameProp->set(cubemap->getResourceName());
  211. // RENDERER_TODO
  212. // cubemapPreview->previewPrimitive->getLocalShaderOptions()->clearCubemap("lightCube");
  213. // cubemapPreview->previewPrimitive->getLocalShaderOptions()->addCubemap("lightCube", cubemap);
  214. yPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YPOS));
  215. yNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YNEG));
  216. xPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XPOS));
  217. xNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XNEG));
  218. zPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZPOS));
  219. zNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZNEG));
  220. }
  221. void CubemapEditorPane::handleEvent(Event *event) {
  222. if(event->getDispatcher() == nameProp) {
  223. currentCubemap->setResourceName(nameProp->get());
  224. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  225. }
  226. if(event->getDispatcher() == yPosTexture) {
  227. currentCubemap->setTexture(yPosTexture->get(), Cubemap::CUBEMAP_YPOS);
  228. currentCubemap->recreateFromTextures();
  229. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  230. }
  231. if(event->getDispatcher() == yNegTexture) {
  232. currentCubemap->setTexture(yNegTexture->get(), Cubemap::CUBEMAP_YNEG);
  233. currentCubemap->recreateFromTextures();
  234. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  235. }
  236. if(event->getDispatcher() == xPosTexture) {
  237. currentCubemap->setTexture(xPosTexture->get(), Cubemap::CUBEMAP_XPOS);
  238. currentCubemap->recreateFromTextures();
  239. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  240. }
  241. if(event->getDispatcher() == xNegTexture) {
  242. currentCubemap->setTexture(xNegTexture->get(), Cubemap::CUBEMAP_XNEG);
  243. currentCubemap->recreateFromTextures();
  244. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  245. }
  246. if(event->getDispatcher() == zPosTexture) {
  247. currentCubemap->setTexture(zPosTexture->get(), Cubemap::CUBEMAP_ZPOS);
  248. currentCubemap->recreateFromTextures();
  249. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  250. }
  251. if(event->getDispatcher() == zNegTexture) {
  252. currentCubemap->setTexture(zNegTexture->get(), Cubemap::CUBEMAP_ZNEG);
  253. currentCubemap->recreateFromTextures();
  254. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  255. }
  256. }
  257. CubemapEditorPane::~CubemapEditorPane() {
  258. }
  259. void CubemapEditorPane::Resize(Number width, Number height) {
  260. headerBg->Resize(width, 30);
  261. propList->Resize(width, height);
  262. propList->updateProps();
  263. }
  264. ShaderEditorPane::ShaderEditorPane(Core *core, ResourcePool *resourcePool, ResourcePool *localPool) : UIElement(core), localPool(localPool)
  265. {
  266. changingShader = false;
  267. currentShader = NULL;
  268. headerBg = new UIRect(core, resourcePool, 10,10);
  269. addChild(headerBg);
  270. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  271. headerBg->color.setColorHexFromString(core->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  272. propList = new PropList(core, resourcePool, "SHADER EDITOR");
  273. addChild(propList);
  274. propList->setPosition(0, 0);
  275. PropSheet *baseProps = new PropSheet(core, resourcePool, "SHADER SETTINGS", "");
  276. propList->addPropSheet(baseProps);
  277. nameProp = new StringProp(core, resourcePool, "Name", this);
  278. baseProps->addProp(nameProp);
  279. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  280. screenShaderProp = new BoolProp(core, resourcePool, "Screen shader");
  281. baseProps->addProp(screenShaderProp);
  282. screenShaderProp->addEventListener(this, Event::CHANGE_EVENT);
  283. vertexProgramProp = new ComboProp(core, resourcePool, "Vertex prog.");
  284. baseProps->addProp(vertexProgramProp);
  285. vertexProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  286. fragmentProgramProp = new ComboProp(core, resourcePool, "Fragment prog.");
  287. baseProps->addProp(fragmentProgramProp);
  288. fragmentProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  289. pointLightsProp = new NumberProp(core, resourcePool, "Num point lights", this);
  290. baseProps->addProp(pointLightsProp);
  291. pointLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  292. spotLightsProp = new NumberProp(core, resourcePool, "Num spotlights", this);
  293. baseProps->addProp(spotLightsProp);
  294. spotLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  295. baseProps->propHeight = 220;
  296. propList->updateProps();
  297. enabled = false;
  298. }
  299. ShaderEditorPane::~ShaderEditorPane() {
  300. }
  301. void ShaderEditorPane::handleEvent(Event *event) {
  302. if(!changingShader) {
  303. if(event->getDispatcher() == nameProp) {
  304. currentShader->setName(nameProp->get());
  305. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  306. }
  307. if(event->getDispatcher() == screenShaderProp) {
  308. currentShader->screenShader = screenShaderProp->get();
  309. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  310. }
  311. if(event->getDispatcher() == pointLightsProp) {
  312. currentShader->numPointLights = floor(pointLightsProp->get());
  313. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  314. }
  315. if(event->getDispatcher() == spotLightsProp) {
  316. currentShader->numSpotLights = floor(spotLightsProp->get());
  317. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  318. }
  319. if(event->getDispatcher() == vertexProgramProp) {
  320. std::shared_ptr<ShaderProgram> vpProgram = std::static_pointer_cast<ShaderProgram>(vertexProgramProp->comboEntry->getSelectedItem()->sharedData);
  321. if(vpProgram) {
  322. currentShader->vertexProgram = vpProgram;
  323. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  324. } else {
  325. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  326. std::vector<String> extensions;
  327. extensions.push_back("vert");
  328. choosingVertexProgram = true;
  329. globalFrame->showAssetBrowser(extensions);
  330. }
  331. }
  332. if(event->getDispatcher() == fragmentProgramProp) {
  333. std::shared_ptr<ShaderProgram> fpProgram = std::static_pointer_cast<ShaderProgram>(fragmentProgramProp->comboEntry->getSelectedItem()->sharedData);
  334. if(fpProgram) {
  335. currentShader->fragmentProgram = fpProgram;
  336. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  337. } else {
  338. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  339. std::vector<String> extensions;
  340. extensions.push_back("frag");
  341. choosingVertexProgram = false;
  342. globalFrame->showAssetBrowser(extensions);
  343. }
  344. }
  345. }
  346. if(event->getDispatcher() == globalFrame->assetBrowser && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::OK_EVENT) {
  347. String newProgramPath = globalFrame->assetBrowser->getFullSelectedAssetPath();
  348. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  349. OSFileEntry entry(newProgramPath, OSFileEntry::TYPE_FILE);
  350. std::shared_ptr<ShaderProgram> newProgram = std::make_shared<ShaderProgram>(newProgramPath);
  351. newProgram->reloadOnFileModify = true;
  352. if(newProgram) {
  353. newProgram->setResourceName(entry.name);
  354. newProgram->setResourcePath(newProgramPath);
  355. localPool->addResource(newProgram);
  356. }
  357. if(choosingVertexProgram) {
  358. currentShader->vertexProgram = newProgram;
  359. } else {
  360. currentShader->fragmentProgram = newProgram;
  361. }
  362. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  363. globalFrame->hideModal();
  364. reloadPrograms();
  365. }
  366. }
  367. void ShaderEditorPane::reloadPrograms() {
  368. vertexProgramProp->comboEntry->clearItems();
  369. fragmentProgramProp->comboEntry->clearItems();
  370. vertexProgramProp->comboEntry->addComboItem("Custom...", NULL);
  371. fragmentProgramProp->comboEntry->addComboItem("Custom...", NULL);
  372. std::vector<std::shared_ptr<Resource> > programResources = core->getResourceManager()->getResources(Resource::RESOURCE_PROGRAM);
  373. for(auto resource:programResources) {
  374. std::shared_ptr<ShaderProgram> program = std::static_pointer_cast<ShaderProgram>(resource);
  375. if(program->type == ShaderProgram::TYPE_VERT) {
  376. vertexProgramProp->comboEntry->addComboItemWithSharedData(program->getResourceName(), program);
  377. if(program == currentShader->vertexProgram) {
  378. vertexProgramProp->comboEntry->setSelectedIndex(vertexProgramProp->comboEntry->getNumItems()-1);
  379. }
  380. } else if(program->type == ShaderProgram::TYPE_FRAG) {
  381. fragmentProgramProp->comboEntry->addComboItemWithSharedData(program->getResourceName(), program);
  382. if(program == currentShader->fragmentProgram) {
  383. fragmentProgramProp->comboEntry->setSelectedIndex(fragmentProgramProp->comboEntry->getNumItems()-1);
  384. }
  385. }
  386. }
  387. }
  388. void ShaderEditorPane::setShader(std::shared_ptr<Shader> shader) {
  389. changingShader = true;
  390. currentShader = shader;
  391. reloadPrograms();
  392. nameProp->set(shader->getName());
  393. for(int i=0; i < vertexProgramProp->comboEntry->getNumItems(); i++) {
  394. std::shared_ptr<ShaderProgram> program = std::static_pointer_cast<ShaderProgram>(vertexProgramProp->comboEntry->getItemAtIndex(i)->sharedData);
  395. if(program == shader->vertexProgram) {
  396. vertexProgramProp->comboEntry->setSelectedIndex(i);
  397. }
  398. }
  399. for(int i=0; i < fragmentProgramProp->comboEntry->getNumItems(); i++) {
  400. std::shared_ptr<ShaderProgram> program = std::static_pointer_cast<ShaderProgram>(fragmentProgramProp->comboEntry->getItemAtIndex(i)->sharedData);
  401. if(program == shader->fragmentProgram) {
  402. fragmentProgramProp->comboEntry->setSelectedIndex(i);
  403. }
  404. }
  405. screenShaderProp->set(shader->screenShader);
  406. pointLightsProp->set(shader->numPointLights);
  407. spotLightsProp->set(shader->numSpotLights);
  408. enabled = true;
  409. changingShader = false;
  410. }
  411. void ShaderEditorPane::Resize(Number width, Number height) {
  412. headerBg->Resize(width, 30);
  413. propList->Resize(width, height);
  414. propList->updateProps();
  415. }
  416. PostPreviewBox::PostPreviewBox(Core *core, ResourcePool *pool) : UIElement(core) {
  417. headerBg = new UIRect(core, pool, 10,10);
  418. addChild(headerBg);
  419. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  420. headerBg->color.setColorHexFromString(core->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  421. UILabel *label = new UILabel(core, pool, "POST PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  422. label->color.setColorHexFromString(core->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  423. addChild(label);
  424. label->setPosition(10, 3);
  425. currentMaterial = NULL;
  426. previewScene = new Scene(core, Scene::SCENE_3D);
  427. renderTexture = new SceneRenderTexture(256, 256, true);
  428. previewScene->clearColor.setColor(0.0, 0.0, 0.0, 1.0);
  429. previewScene->ambientColor.setColor(0.0, 0.0, 0.0, 1.0);
  430. mainLight = new SceneLight(SceneLight::POINT_LIGHT, 90.0);
  431. mainLight->setPosition(-6,6,6);
  432. previewScene->addChild(mainLight);
  433. secondLight = new SceneLight(SceneLight::POINT_LIGHT, 90.0);
  434. secondLight->setPosition(6,-6,6);
  435. previewScene->addChild(secondLight);
  436. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_PLANE, 10.0, 10.0);
  437. previewScene->addChild(previewPrimitive);
  438. previewPrimitive->setMaterial(pool->getMaterial("DefaultHDR"));
  439. previewPrimitive->setColorInt(198, 192, 166, 255);
  440. if(previewPrimitive->getMaterial()) {
  441. previewPrimitive->getMaterial()->getShaderBinding(0)->getLocalParamByName("shininess")->setNumber(90);
  442. }
  443. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 0.9, 0.45, 26, 16);
  444. previewScene->addChild(previewPrimitive);
  445. previewPrimitive->setMaterial(pool->getMaterial("DefaultHDR"));
  446. previewPrimitive->setColorInt(255, 0, 0, 255);
  447. previewPrimitive->setPosition(1.5, 0.4, 1.0);
  448. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 1.0, 16, 16);
  449. previewScene->addChild(previewPrimitive);
  450. previewPrimitive->setMaterial(pool->getMaterial("DefaultHDR"));
  451. previewPrimitive->setColorInt(0, 255, 0, 255);
  452. previewPrimitive->setPosition(-0.8, 1.0, 0.8);
  453. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 2, 2, 2);
  454. previewScene->addChild(previewPrimitive);
  455. previewPrimitive->setMaterial(pool->getMaterial("DefaultHDR"));
  456. previewPrimitive->setColorInt(0, 0, 255, 255);
  457. previewPrimitive->setYaw(20);
  458. previewPrimitive->setPosition(1.0, 1.0, -2.5);
  459. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  460. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  461. previewBase = new Entity();
  462. previewBase->processInputEvents = true;
  463. previewBase->setPosition(0, 30);
  464. addChild(previewBase);
  465. previewShape = new UIRect(core, pool, 256, 256);
  466. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  467. previewShape->setTexture(renderTexture->getTargetTexture());
  468. // previewShape->strokeEnabled = true;
  469. // previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  470. // previewShape->setStrokeWidth(1.0);
  471. previewBase->addChild(previewShape);
  472. spinValue = 0.0;
  473. rotateCheckBox = new UICheckBox(core, pool, "Auto-rotate", false);
  474. addChild(rotateCheckBox);
  475. rotateCheckBox->setPosition(150, 2);
  476. label = new UILabel(core, pool, "EXPOSURE", 18, "section", Label::ANTIALIAS_FULL);
  477. label->color.setColorHexFromString(core->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  478. addChild(label);
  479. label->setPosition(270, 3);
  480. cameraExposureInput = new UITextInput(core, pool, false, 40, 12);
  481. addChild(cameraExposureInput);
  482. cameraExposureInput->setPosition(370, 2);
  483. // cameraExposureInput->setText(String::NumberToString(previewScene->getDefaultCamera()->getExposureLevel()));
  484. cameraExposureInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  485. label = new UILabel(core, pool, "LIGHT INT.", 18, "section", Label::ANTIALIAS_FULL);
  486. label->color.setColorHexFromString(core->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  487. addChild(label);
  488. label->setPosition(430, 3);
  489. lightStrength = new UITextInput(core, pool, false, 40, 12);
  490. addChild(lightStrength);
  491. lightStrength->setPosition(530, 2);
  492. lightStrength->setText("90.0");
  493. lightStrength->addEventListener(this, UIEvent::CHANGE_EVENT);
  494. }
  495. void PostPreviewBox::Update(Number elapsed) {
  496. spinValue += elapsed;
  497. if(rotateCheckBox->isChecked()) {
  498. previewScene->getDefaultCamera()->setPosition(sin(spinValue) * 5.0,3.0, cos(spinValue) * 5.0);
  499. } else {
  500. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  501. }
  502. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  503. }
  504. void PostPreviewBox::Resize(Number width, Number height) {
  505. previewShape->Resize(width, height-30);
  506. headerBg->Resize(width, 30);
  507. int textureWidth = (int)width;
  508. int textureHeight = (int) (height-30);
  509. renderTexture->resizeRenderTexture(textureWidth, textureHeight);
  510. previewShape->setTexture(renderTexture->getTargetTexture());
  511. UIElement::Resize(width, height);
  512. if(currentMaterial) {
  513. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  514. currentMaterial->getShaderRenderTarget(i)->normalizedWidth = textureWidth;
  515. currentMaterial->getShaderRenderTarget(i)->normalizedHeight = textureHeight;
  516. currentMaterial->recreateRenderTarget(currentMaterial->getShaderRenderTarget(i), Vector2(core->getXRes(), core->getYRes()));
  517. }
  518. }
  519. }
  520. PostPreviewBox::~PostPreviewBox() {
  521. previewScene->rootEntity.setOwnsChildrenRecursive(true);
  522. delete previewScene;
  523. delete renderTexture;
  524. }
  525. void PostPreviewBox::setMaterial(std::shared_ptr<Material> material) {
  526. previewScene->getDefaultCamera()->setPostFilter(material);
  527. }
  528. void PostPreviewBox::clearMaterial() {
  529. previewScene->getDefaultCamera()->removePostFilter();
  530. }
  531. void PostPreviewBox::handleEvent(Event *event) {
  532. if(event->getDispatcher() == cameraExposureInput && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  533. Number newExposure = atof(cameraExposureInput->getText().c_str());
  534. //previewScene->getDefaultCamera()->setExposureLevel(newExposure);
  535. } else if(event->getDispatcher() == lightStrength && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  536. Number newStrength = atof(lightStrength->getText().c_str());
  537. mainLight->setIntensity(newStrength);
  538. secondLight->setIntensity(newStrength);
  539. }
  540. }
  541. MaterialPreviewBox::MaterialPreviewBox(Core *core, ResourcePool *pool) : UIElement(core) {
  542. currentMaterial = NULL;
  543. previewScene = new Scene(core,Scene::SCENE_3D);
  544. renderTexture = new SceneRenderTexture(512, 512, false);
  545. ScenePrimitive *previewBg = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 15.0, 15.0, 15.0);
  546. previewBg->Yaw(45.0);
  547. previewBg->backfaceCulled = false;
  548. previewBg->setMaterial(pool->getMaterial("Unlit"));
  549. std::shared_ptr<Texture> tex = pool->loadTexture("materialEditor/material_grid.png");
  550. if(previewBg->getNumShaderPasses() > 0) {
  551. previewBg->getShaderPass(0).shaderBinding->setTextureForParam("diffuse", tex);
  552. }
  553. previewScene->addChild(previewBg);
  554. previewScene->clearColor.setColor(0.1, 0.1, 0.1, 0.0);
  555. previewScene->ambientColor.setColor(0.2, 0.2, 0.2, 1.0);
  556. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0, 1.2, 26, 16);
  557. previewScene->addChild(previewPrimitive);
  558. shapePrimitives.push_back(previewPrimitive);
  559. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 3.0, 16, 16);
  560. previewScene->addChild(previewPrimitive);
  561. shapePrimitives.push_back(previewPrimitive);
  562. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 4.0, 4.0, 4.0);
  563. previewPrimitive->Yaw(45.0);
  564. previewScene->addChild(previewPrimitive);
  565. shapePrimitives.push_back(previewPrimitive);
  566. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 6.0, 6.0);
  567. previewPrimitive->billboardMode = true;
  568. previewScene->addChild(previewPrimitive);
  569. shapePrimitives.push_back(previewPrimitive);
  570. mainLight = new SceneLight(SceneLight::POINT_LIGHT, 290.0);
  571. mainLight->setPosition(-10,10,10);
  572. previewScene->addChild(mainLight);
  573. secondLight = new SceneLight(SceneLight::POINT_LIGHT, 250.0);
  574. secondLight->setPosition(10,-10,10);
  575. previewScene->addChild(secondLight);
  576. previewScene->getDefaultCamera()->setPosition(0,7,9);
  577. previewScene->getDefaultCamera()->lookAt(Vector3());
  578. previewBase = new Entity();
  579. previewBase->processInputEvents = true;
  580. previewBase->setPosition(0, 0);
  581. addChild(previewBase);
  582. previewShape = new UIRect(core, pool, 256, 256);
  583. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  584. previewShape->setTexture(renderTexture->getTargetTexture());
  585. previewBase->addChild(previewShape);
  586. shapeSelector = new UIImage(core, pool, "materialEditor/small_selector.png", 22, 22);
  587. previewBase->addChild(shapeSelector);
  588. shapeSelector->color.a = 1.0;
  589. shapeSwitches.push_back(new UIImageButton(core, pool, "materialEditor/torus_icon.png", 1.0, 18, 18));
  590. shapeSwitches.push_back(new UIImageButton(core, pool, "materialEditor/sphere_icon.png", 1.0, 18, 18));
  591. shapeSwitches.push_back(new UIImageButton(core, pool, "materialEditor/box_icon.png", 1.0, 18, 18));
  592. shapeSwitches.push_back(new UIImageButton(core, pool, "materialEditor/plane_icon.png", 1.0, 18, 18));
  593. for(int i=0; i < shapeSwitches.size(); i++) {
  594. previewBase->addChild(shapeSwitches[i]);
  595. shapeSwitches[i]->setPosition(270, 10+(25 * i));
  596. shapeSwitches[i]->addEventListener(this, UIEvent::CLICK_EVENT);
  597. }
  598. showPrimitive(0);
  599. }
  600. void MaterialPreviewBox::Render(GPUDrawBuffer *buffer) {
  601. renderTexture->Render(buffer->renderFrame, previewScene, previewScene->getDefaultCamera());
  602. }
  603. void MaterialPreviewBox::clearMaterial() {
  604. previewPrimitive->clearMaterial();
  605. }
  606. MaterialPreviewBox::~MaterialPreviewBox() {
  607. delete renderTexture;
  608. previewScene->rootEntity.setOwnsChildrenRecursive(true);
  609. delete previewScene;
  610. }
  611. void MaterialPreviewBox::setMaterial(std::shared_ptr<Material> material) {
  612. currentMaterial = material;
  613. previewPrimitive->setMaterial(material);
  614. }
  615. void MaterialPreviewBox::showPrimitive(unsigned int index) {
  616. for(int i=0; i < shapePrimitives.size(); i++) {
  617. shapePrimitives[i]->visible = false;
  618. }
  619. shapePrimitives[index]->visible = true;
  620. shapeSelector->setPosition(270 - 2, 10 + ((25 * index) - 2));
  621. if(currentMaterial) {
  622. shapePrimitives[index]->setMaterial(currentMaterial);
  623. }
  624. previewPrimitive = shapePrimitives[index];
  625. }
  626. void MaterialPreviewBox::handleEvent(Event *event) {
  627. for(int i=0; i < shapeSwitches.size(); i++) {
  628. if(event->getDispatcher() == shapeSwitches[i]) {
  629. if(event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  630. showPrimitive(i);
  631. }
  632. }
  633. }
  634. }
  635. MaterialPreviewProp::MaterialPreviewProp(Core *core, ResourcePool *pool) : PropProp(core, pool, "", "") {
  636. previewBox = new MaterialPreviewBox(core, pool);
  637. propContents->addChild(previewBox);
  638. setHeight(300);
  639. }
  640. void MaterialPreviewProp::setPropWidth(Number width) {
  641. previewBox->setPosition(((width-300.0)/2.0) - propContents->getPosition().x, 0.0);
  642. }
  643. MaterialEditorPane::MaterialEditorPane(Core *core, ResourcePool *pool, ResourcePool *localPool) : UIElement(core), localPool(localPool) {
  644. changingMaterial = false;
  645. headerBg = new UIRect(core, pool, 10,10);
  646. addChild(headerBg);
  647. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  648. headerBg->color.setColorHexFromString(core->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  649. propList = new PropList(core, pool, "MATERIAL EDITOR");
  650. addChild(propList);
  651. propList->setPosition(0, 0);
  652. PropSheet *previewProps = new PropSheet(core, pool, "MATERIAL PREVIEW", "");
  653. propList->addPropSheet(previewProps);
  654. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp(core, pool);
  655. previewProps->addProp(materialPreviewProp);
  656. materialPreview = materialPreviewProp->previewBox;
  657. previewProps->propHeight = 300;
  658. PropSheet *baseProps = new PropSheet(core, pool, "MATERIAL SETTINGS", "");
  659. propList->addPropSheet(baseProps);
  660. nameProp = new StringProp(core, pool, "Name", this);
  661. baseProps->addProp(nameProp);
  662. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  663. shaderProp = new ComboProp(core, pool, "Shader");
  664. baseProps->addProp(shaderProp);
  665. shaderProp->addEventListener(this, Event::CHANGE_EVENT);
  666. blendModeProp = new ComboProp(core, pool, "Blend mode");
  667. baseProps->addProp(blendModeProp);
  668. blendModeProp->addEventListener(this, Event::CHANGE_EVENT);
  669. blendModeProp->comboEntry->addComboItem("None");
  670. blendModeProp->comboEntry->addComboItem("Normal");
  671. blendModeProp->comboEntry->addComboItem("Lighten");
  672. blendModeProp->comboEntry->addComboItem("Color");
  673. blendModeProp->comboEntry->addComboItem("Premultiplied");
  674. blendModeProp->comboEntry->addComboItem("Multiply");
  675. baseProps->propHeight = 130;
  676. shaderOptionsSheet = new ShaderOptionsSheet(core, pool);
  677. propList->addPropSheet(shaderOptionsSheet);
  678. shaderOptionsSheet->addEventListener(this, Event::CHANGE_EVENT);
  679. propList->updateProps();
  680. ConfigRef conf = core->getConfig();
  681. String fontName = conf->getStringValue("Polycode", "uiDefaultFontName");
  682. currentMaterial = NULL;
  683. reloadShaders();
  684. enabled = false;
  685. }
  686. void MaterialEditorPane::reloadShaders() {
  687. shaderProp->comboEntry->clearItems();
  688. std::vector<std::shared_ptr<Resource> > shaderResources = localPool->getResources(Resource::RESOURCE_SHADER);
  689. for(auto resource:shaderResources) {
  690. std::shared_ptr<Shader> shader = std::static_pointer_cast<Shader>(resource);
  691. if(!shader->screenShader) {
  692. shaderProp->comboEntry->addComboItemWithSharedData(shader->getName(), shader);
  693. }
  694. }
  695. }
  696. void MaterialEditorPane::Resize(Number width, Number height) {
  697. headerBg->Resize(width, 30);
  698. propList->Resize(width, height);
  699. propList->updateProps();
  700. }
  701. void MaterialEditorPane::handleEvent(Event *event) {
  702. if(event->getDispatcher() == &*currentMaterial) {
  703. shaderOptionsSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  704. }
  705. if(event->getDispatcher() == shaderOptionsSheet) {
  706. if(!changingMaterial) {
  707. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  708. }
  709. } else if(event->getDispatcher() == blendModeProp) {
  710. currentMaterial->blendingMode = blendModeProp->get();
  711. if(!changingMaterial) {
  712. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  713. }
  714. } else if(event->getDispatcher() == nameProp) {
  715. currentMaterial->setName(nameProp->get());
  716. if(!changingMaterial) {
  717. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  718. }
  719. } else if(event->getDispatcher() == shaderProp) {
  720. std::shared_ptr<Shader> selectedShader = std::static_pointer_cast<Shader>(shaderProp->comboEntry->getSelectedItem()->sharedData);
  721. if(selectedShader) {
  722. if(currentMaterial->getShader(0) != selectedShader) {
  723. currentMaterial->clearShaders();
  724. materialPreview->clearMaterial();
  725. std::shared_ptr<ShaderBinding> newShaderBinding = std::make_shared<ShaderBinding>();
  726. ShaderPass newPass;
  727. newPass.shader = selectedShader;
  728. newPass.shaderBinding = newShaderBinding;
  729. currentMaterial->addShaderPass(newPass);
  730. materialPreview->setMaterial(currentMaterial);
  731. }
  732. shaderOptionsSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  733. }
  734. if(!changingMaterial) {
  735. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  736. }
  737. }
  738. }
  739. void MaterialEditorPane::Activate() {
  740. materialPreview->previewScene->enabled = true;
  741. materialPreview->renderTexture->enabled = true;
  742. }
  743. void MaterialEditorPane::Deactivate() {
  744. materialPreview->previewScene->enabled = false;
  745. materialPreview->renderTexture->enabled = false;
  746. }
  747. void MaterialEditorPane::setMaterial(std::shared_ptr<Material> material) {
  748. changingMaterial = true;
  749. if(currentMaterial) {
  750. currentMaterial->removeAllHandlersForListener(this);
  751. }
  752. currentMaterial = material;
  753. materialPreview->setMaterial(material);
  754. material->addEventListener(this, Event::RESOURCE_RELOAD_EVENT);
  755. reloadShaders();
  756. if(!currentMaterial)
  757. return;
  758. blendModeProp->set(currentMaterial->blendingMode);
  759. if(currentMaterial->getShader(0)) {
  760. for(int i=0; i < shaderProp->comboEntry->getNumItems(); i++) {
  761. std::shared_ptr<Shader> shader = std::static_pointer_cast<Shader>(shaderProp->comboEntry->getItemAtIndex(i)->sharedData);
  762. if(shader) {
  763. if(currentMaterial->getShader(0)->getName() == shader->getName()) {
  764. shaderProp->set(i);
  765. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  766. break;
  767. }
  768. }
  769. }
  770. } else {
  771. shaderProp->set(0);
  772. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  773. }
  774. nameProp->set(currentMaterial->getName());
  775. enabled = true;
  776. changingMaterial = false;
  777. }
  778. MaterialEditorPane::~MaterialEditorPane() {
  779. }
  780. MaterialMainWindow::MaterialMainWindow(Core *core, ResourcePool *resourcePool, ResourcePool *localResourcePool) : UIElement(core) {
  781. materialPane = new MaterialEditorPane(core, resourcePool, localResourcePool);
  782. shaderPane = new ShaderEditorPane(core, resourcePool, localResourcePool);
  783. cubemapPane = new CubemapEditorPane(core, resourcePool, localResourcePool);
  784. postPane = new PostEditorPane(core, resourcePool, localResourcePool);
  785. ownsChildren = true;
  786. addChild(materialPane);
  787. addChild(shaderPane);
  788. addChild(cubemapPane);
  789. addChild(postPane);
  790. }
  791. void MaterialMainWindow::Activate() {
  792. materialPane->Activate();
  793. cubemapPane->Activate();
  794. cubemapPane->Activate();
  795. }
  796. void MaterialMainWindow::Deactivate() {
  797. materialPane->Deactivate();
  798. cubemapPane->Deactivate();
  799. cubemapPane->Deactivate();
  800. }
  801. MaterialMainWindow::~MaterialMainWindow() {
  802. }
  803. void MaterialMainWindow::Resize(Number width, Number height) {
  804. Vector2 pos = getScreenPositionForMainCamera();
  805. scissorBox.setRect(pos.x,pos.y,width, height);
  806. materialPane->Resize(width, height);
  807. shaderPane->Resize(width, height);
  808. cubemapPane->Resize(width, height);
  809. postPane->Resize(width, height);
  810. }
  811. MaterialBrowser::MaterialBrowser(Core *core, ResourcePool *pool) : UIElement(core) {
  812. treeContainer = new UITreeContainer(core, pool, "boxIcon.png", L"Material Library", 200, 555);
  813. treeContainer->getRootNode()->toggleCollapsed();
  814. treeContainer->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  815. treeContainer->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  816. shadersNode = treeContainer->getRootNode()->addTreeChild("materialEditor/shader_icon.png", "Shaders", NULL);
  817. materialsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/material_icon.png", "Materials", NULL);
  818. cubemapsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/cubemap_icon.png", "Cubemaps", NULL);
  819. postEffectsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/screenshader_icon.png", "Post Effects", NULL);
  820. addChild(treeContainer);
  821. selectedData = NULL;
  822. headerBg = new UIRect(core, pool, 10,10);
  823. addChild(headerBg);
  824. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  825. headerBg->color.setColorHexFromString(core->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  826. newShaderButton = new UIImageButton(core, pool, "materialEditor/new_shader.png", 1.0, 22, 22);
  827. addChild(newShaderButton);
  828. newShaderButton->setPosition(5,4);
  829. newMaterialButton = new UIImageButton(core, pool, "materialEditor/new_material.png", 1.0, 22, 22);
  830. addChild(newMaterialButton);
  831. newMaterialButton->setPosition(32,4);
  832. newCubemapButton = new UIImageButton(core, pool, "materialEditor/new_cubemap.png", 1.0, 22, 22);
  833. addChild(newCubemapButton);
  834. newCubemapButton->setPosition(59,4);
  835. newPostButton = new UIImageButton(core, pool, "materialEditor/new_screenshader.png", 1.0, 22, 22);
  836. addChild(newPostButton);
  837. newPostButton->setPosition(86,4);
  838. removeButton = new UIImageButton(core, pool, "main/remove_icon.png", 1.0, 12, 12);
  839. addChild(removeButton);
  840. removeButton->setPosition(0,4);
  841. selectedNode = NULL;
  842. }
  843. void MaterialBrowser::removeSelected() {
  844. selectedNode->getParent()->removeTreeChild(selectedNode);
  845. }
  846. void MaterialBrowser::handleEvent(Event *event) {
  847. if(event->getDispatcher() == treeContainer->getRootNode()) {
  848. if(event->getEventCode() == UITreeEvent::SELECTED_EVENT){
  849. selectedNode = treeContainer->getRootNode()->getSelectedNode();
  850. MaterialBrowserData *data = (MaterialBrowserData *)selectedNode->getUserData();
  851. selectedData = data;
  852. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  853. }
  854. }
  855. Entity::handleEvent(event);
  856. }
  857. UITree *MaterialBrowser::addMaterial(std::shared_ptr<Material> material) {
  858. MaterialBrowserData *data = new MaterialBrowserData();
  859. data->material = material;
  860. return materialsNode->addTreeChild("materialEditor/material_icon.png", material->getName(), (void*)data);
  861. }
  862. UITree *MaterialBrowser::addShader(std::shared_ptr<Shader> shader) {
  863. MaterialBrowserData *data = new MaterialBrowserData();
  864. data->shader = shader;
  865. return shadersNode->addTreeChild("materialEditor/shader_icon.png", shader->getName(), (void*)data);
  866. }
  867. UITree *MaterialBrowser::addCubemap(std::shared_ptr<Cubemap> cubemap) {
  868. MaterialBrowserData *data = new MaterialBrowserData();
  869. data->cubemap = cubemap;
  870. return cubemapsNode->addTreeChild("materialEditor/cubemap_icon.png", cubemap->getResourceName(), (void*)data);
  871. }
  872. UITree *MaterialBrowser::addPostMaterial(std::shared_ptr<Material> material) {
  873. MaterialBrowserData *data = new MaterialBrowserData();
  874. data->postMaterial = material;
  875. return postEffectsNode->addTreeChild("materialEditor/screenshader_icon.png", material->getName(), (void*)data);
  876. }
  877. MaterialBrowser::~MaterialBrowser() {
  878. }
  879. void MaterialBrowser::Resize(Number width, Number height) {
  880. treeContainer->Resize(width, height-30);
  881. treeContainer->setPosition(0, 30);
  882. headerBg->Resize(width, 30);
  883. removeButton->setPosition(width - 24, 8);
  884. }
  885. PolycodeMaterialEditor::PolycodeMaterialEditor(Core *core, ResourcePool *pool) : PolycodeEditor(core, pool, true){
  886. selectedMaterialNode = NULL;
  887. }
  888. void PolycodeMaterialEditor::Activate() {
  889. mainWindow->Activate();
  890. }
  891. void PolycodeMaterialEditor::Deactivate() {
  892. mainWindow->Deactivate();
  893. }
  894. PolycodeMaterialEditor::~PolycodeMaterialEditor() {
  895. core->getResourceManager()->unsubscibeFromResourcePool(localResourcePool);
  896. mainWindow->setOwnsChildrenRecursive(true);
  897. delete mainWindow;
  898. delete mainSizer;
  899. delete materialBrowser;
  900. }
  901. bool PolycodeMaterialEditor::openFile(OSFileEntry filePath) {
  902. String resourceName = filePath.fullPath.replace(parentProject->getRootFolder()+"/", "");
  903. localResourcePool = core->getResourceManager()->getResourcePoolByName(resourceName);
  904. if(!localResourcePool) {
  905. localResourcePool = new ResourcePool(core, resourceName, core->getResourceManager()->getGlobalPool());
  906. resourcePool->reloadResourcesOnModify = true;
  907. resourcePool->deleteOnUnsubscribe = true;
  908. resourcePool->loadResourcesFromMaterialFile(filePath.fullPath);
  909. core->getResourceManager()->addResourcePool(localResourcePool);
  910. }
  911. core->getResourceManager()->subscribeToResourcePool(localResourcePool);
  912. mainSizer = new UIHSizer(core, resourcePool, 100,100,200,false);
  913. addChild(mainSizer);
  914. materialBrowser = new MaterialBrowser(core, resourcePool);
  915. mainSizer->addRightChild(materialBrowser);
  916. materialBrowser->addEventListener(this, Event::CHANGE_EVENT);
  917. std::vector<std::shared_ptr<Resource> > res = localResourcePool->getResources(Resource::RESOURCE_SHADER);
  918. for(int i=0; i < res.size(); i++) {
  919. std::shared_ptr<Shader> shader = std::static_pointer_cast<Shader>(res[i]);
  920. materialBrowser->addShader(shader);
  921. shader->vertexProgram->reloadOnFileModify = true;
  922. shader->fragmentProgram->reloadOnFileModify = true;
  923. shaders.push_back(shader);
  924. }
  925. res = localResourcePool->getResources(Resource::RESOURCE_CUBEMAP);
  926. for(int i=0; i < res.size(); i++) {
  927. std::shared_ptr<Cubemap> cubemap = std::static_pointer_cast<Cubemap>(res[i]);
  928. materialBrowser->addCubemap(cubemap);
  929. cubemaps.push_back(cubemap);
  930. }
  931. res = localResourcePool->getResources(Resource::RESOURCE_MATERIAL);
  932. for(int i=0; i < res.size(); i++) {
  933. std::shared_ptr<Material> material = std::static_pointer_cast<Material>(res[i]);
  934. if(material->screenMaterial) {
  935. postMaterials.push_back(material);
  936. materialBrowser->addPostMaterial(material);
  937. } else {
  938. materials.push_back(material);
  939. materialBrowser->addMaterial(material);
  940. }
  941. }
  942. mainWindow = new MaterialMainWindow(core, resourcePool, localResourcePool);
  943. mainSizer->addLeftChild(mainWindow);
  944. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  945. mainWindow->shaderPane->addEventListener(this, Event::CHANGE_EVENT);
  946. mainWindow->cubemapPane->addEventListener(this, Event::CHANGE_EVENT);
  947. mainWindow->postPane->addEventListener(this, Event::CHANGE_EVENT);
  948. mainWindow->shaderPane->parentProject = parentProject;
  949. materialBrowser->newMaterialButton->addEventListener(this, UIEvent::CLICK_EVENT);
  950. materialBrowser->newShaderButton->addEventListener(this, UIEvent::CLICK_EVENT);
  951. materialBrowser->newCubemapButton->addEventListener(this, UIEvent::CLICK_EVENT);
  952. materialBrowser->newPostButton->addEventListener(this, UIEvent::CLICK_EVENT);
  953. materialBrowser->removeButton->addEventListener(this, UIEvent::CLICK_EVENT);
  954. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  955. PolycodeEditor::openFile(filePath);
  956. return true;
  957. }
  958. String PolycodeMaterialEditor::createStringValue(std::shared_ptr<LocalShaderParam> param) {
  959. String retString;
  960. switch(param->type) {
  961. case ProgramParam::PARAM_NUMBER:
  962. retString = String::NumberToString(*((Number*)param->data));
  963. break;
  964. case ProgramParam::PARAM_COLOR:
  965. {
  966. Color color = *((Color*)param->data);
  967. retString = String::NumberToString(color.r) + " " + String::NumberToString(color.g) + " " + String::NumberToString(color.b) + " " + String::NumberToString(color.a);
  968. }
  969. break;
  970. case ProgramParam::PARAM_VECTOR2:
  971. {
  972. Vector2 vec = *((Vector2*)param->data);
  973. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y);
  974. }
  975. break;
  976. case ProgramParam::PARAM_VECTOR3:
  977. {
  978. Vector3 vec = *((Vector3*)param->data);
  979. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y) + " " + String::NumberToString(vec.z);
  980. }
  981. break;
  982. case ProgramParam::PARAM_TEXTURE:
  983. {
  984. if(param->getTexture()) {
  985. retString = param->getTexture()->getResourcePath();
  986. }
  987. }
  988. break;
  989. }
  990. return retString;
  991. }
  992. void PolycodeMaterialEditor::saveMaterials(ObjectEntry *materialsEntry, std::vector<std::shared_ptr<Material> > materials) {
  993. for(int i=0; i < materials.size(); i++) {
  994. std::shared_ptr<Material> material = materials[i];
  995. ObjectEntry *materialEntry = materialsEntry->addChild("material");
  996. materialEntry->addChild("name", material->getName());
  997. materialEntry->addChild("blendingMode", material->blendingMode);
  998. if(material->screenMaterial) {
  999. materialEntry->addChild("screen", true);
  1000. }
  1001. if(material->screenMaterial) {
  1002. if(material->getNumShaderRenderTargets() > 0) {
  1003. ObjectEntry *targetsEntry = materialEntry->addChild("rendertargets");
  1004. if(material->fp16RenderTargets) {
  1005. targetsEntry->addChild("type", String("rgba_fp16"));
  1006. } else {
  1007. targetsEntry->addChild("type", String("rgba"));
  1008. }
  1009. for(int j=0; j < material->getNumShaderRenderTargets(); j++) {
  1010. ObjectEntry *targetEntry = targetsEntry->addChild("rendertarget");
  1011. ShaderRenderTarget *target = material->getShaderRenderTarget(j);
  1012. targetEntry->addChild("id", target->id);
  1013. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  1014. targetEntry->addChild("sizeMode", "normalized");
  1015. } else {
  1016. targetEntry->addChild("sizeMode", "pixels");
  1017. }
  1018. targetEntry->addChild("width", target->width);
  1019. targetEntry->addChild("height", target->height);
  1020. }
  1021. }
  1022. }
  1023. if(material->getNumShaderPasses() > 0) {
  1024. for(int s=0; s < material->getNumShaderPasses(); s++) {
  1025. std::shared_ptr<Shader> shader = material->getShader(s);
  1026. ObjectEntry *shaderEntry = materialEntry->addChild("shader");
  1027. shaderEntry->addChild("name", shader->getName());
  1028. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1029. std::shared_ptr<ShaderBinding> shaderBinding = material->getShaderPass(s).shaderBinding;
  1030. if(material->screenMaterial) {
  1031. if(shaderBinding->getNumRenderTargetBindings() > 0) {
  1032. ObjectEntry *targetsEntry = shaderEntry->addChild("targettextures");
  1033. for(int j=0; j < shaderBinding->getNumRenderTargetBindings(); j++) {
  1034. RenderTargetBinding *binding = shaderBinding->getRenderTargetBinding(j);
  1035. ObjectEntry *targetEntry = targetsEntry->addChild("targettexture");
  1036. switch(binding->mode) {
  1037. case RenderTargetBinding::MODE_IN:
  1038. targetEntry->addChild("mode", "in");
  1039. targetEntry->addChild("name", binding->name);
  1040. targetEntry->addChild("id", binding->id);
  1041. break;
  1042. case RenderTargetBinding::MODE_OUT:
  1043. targetEntry->addChild("mode", "out");
  1044. targetEntry->addChild("name", binding->name);
  1045. targetEntry->addChild("id", binding->id);
  1046. break;
  1047. case RenderTargetBinding::MODE_COLOR:
  1048. targetEntry->addChild("mode", "color");
  1049. targetEntry->addChild("name", binding->name);
  1050. break;
  1051. case RenderTargetBinding::MODE_DEPTH:
  1052. targetEntry->addChild("mode", "depth");
  1053. targetEntry->addChild("name", binding->name);
  1054. break;
  1055. }
  1056. }
  1057. }
  1058. }
  1059. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1060. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1061. for(int j=0; j < shader->expectedParams.size(); j++) {
  1062. if(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)) {
  1063. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1064. paramEntry->addChild("name", shader->expectedParams[j].name);
  1065. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)));
  1066. }
  1067. }
  1068. }
  1069. }
  1070. }
  1071. }
  1072. }
  1073. void PolycodeMaterialEditor::saveFile() {
  1074. Object fileData;
  1075. fileData.root.name = "polycode_material_library";
  1076. ObjectEntry *shadersEntry = fileData.root.addChild("shaders");
  1077. for(int i=0; i < shaders.size(); i++) {
  1078. ObjectEntry *shaderEntry = shadersEntry->addChild("shader");
  1079. shaderEntry->addChild("type", String("glsl"));
  1080. shaderEntry->addChild("name", shaders[i]->getName());
  1081. shaderEntry->addChild("numPointLights", shaders[i]->numPointLights);
  1082. shaderEntry->addChild("numSpotLights", shaders[i]->numSpotLights);
  1083. shaderEntry->addChild("screen", shaders[i]->screenShader);
  1084. ObjectEntry *vpEntry = shaderEntry->addChild("vp");
  1085. String sourcePath = shaders[i]->vertexProgram->getResourcePath();
  1086. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1087. vpEntry->addChild("source", sourcePath);
  1088. ObjectEntry *fpEntry = shaderEntry->addChild("fp");
  1089. sourcePath = shaders[i]->fragmentProgram->getResourcePath();
  1090. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1091. fpEntry->addChild("source", sourcePath);
  1092. }
  1093. ObjectEntry *cubemapsEntry = fileData.root.addChild("cubemaps");
  1094. for(int i=0; i < cubemaps.size(); i++) {
  1095. ObjectEntry *cubemapEntry = cubemapsEntry->addChild("cubemap");
  1096. cubemapEntry->addChild("name", cubemaps[i]->getResourceName());
  1097. cubemapEntry->addChild("xPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XPOS)->getResourcePath());
  1098. cubemapEntry->addChild("xNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XNEG)->getResourcePath());
  1099. cubemapEntry->addChild("yPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YPOS)->getResourcePath());
  1100. cubemapEntry->addChild("yNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YNEG)->getResourcePath());
  1101. cubemapEntry->addChild("zPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZPOS)->getResourcePath());
  1102. cubemapEntry->addChild("zNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZNEG)->getResourcePath());
  1103. }
  1104. ObjectEntry *materialsEntry = fileData.root.addChild("materials");
  1105. saveMaterials(materialsEntry, materials);
  1106. saveMaterials(materialsEntry, postMaterials);
  1107. fileData.saveToXML(core, filePath);
  1108. setHasChanges(false);
  1109. }
  1110. void PolycodeMaterialEditor::handleEvent(Event *event) {
  1111. if(event->getDispatcher() == mainWindow->materialPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1112. if(selectedMaterialNode && mainWindow->materialPane->currentMaterial) {
  1113. selectedMaterialNode->setLabelText(mainWindow->materialPane->currentMaterial->getName());
  1114. }
  1115. setHasChanges(true);
  1116. }
  1117. if(event->getDispatcher() == mainWindow->shaderPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1118. if(selectedMaterialNode && mainWindow->shaderPane->currentShader) {
  1119. selectedMaterialNode->setLabelText(mainWindow->shaderPane->currentShader->getName());
  1120. }
  1121. setHasChanges(true);
  1122. }
  1123. if(event->getDispatcher() == mainWindow->cubemapPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1124. if(selectedMaterialNode && mainWindow->cubemapPane->currentCubemap) {
  1125. selectedMaterialNode->setLabelText(mainWindow->cubemapPane->currentCubemap->getResourceName());
  1126. }
  1127. setHasChanges(true);
  1128. }
  1129. if(event->getDispatcher() == mainWindow->postPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1130. if(selectedMaterialNode && mainWindow->postPane->currentMaterial) {
  1131. selectedMaterialNode->setLabelText(mainWindow->postPane->currentMaterial->getName());
  1132. }
  1133. setHasChanges(true);
  1134. }
  1135. if(event->getDispatcher() == materialBrowser->newPostButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1136. std::shared_ptr<Material> newMaterial = std::make_shared<Material>("PostEffect"+String::IntToString(postMaterials.size()));
  1137. resourcePool->addResource(newMaterial);
  1138. newMaterial->screenMaterial = true;
  1139. materialBrowser->addPostMaterial(newMaterial)->setSelected();
  1140. postMaterials.push_back(newMaterial);
  1141. setHasChanges(true);
  1142. }
  1143. if(event->getDispatcher() == materialBrowser->newMaterialButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1144. std::shared_ptr<Material> newMaterial = std::make_shared<Material>("Untitled");
  1145. resourcePool->addResource(newMaterial);
  1146. materialBrowser->addMaterial(newMaterial)->setSelected();
  1147. resourcePool->addResource(newMaterial);
  1148. materials.push_back(newMaterial);
  1149. setHasChanges(true);
  1150. }
  1151. if(event->getDispatcher() == materialBrowser->newShaderButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1152. std::shared_ptr<ShaderProgram> vertexProgram = std::static_pointer_cast<ShaderProgram>(resourcePool->getResourceByPath("default/Unlit.vert"));
  1153. std::shared_ptr<ShaderProgram> fragmentProgram = std::static_pointer_cast<ShaderProgram>(resourcePool->getResourceByPath("default/Unlit.frag"));
  1154. std::shared_ptr<Shader> newShader = std::make_shared<Shader>(vertexProgram, fragmentProgram);
  1155. newShader->setName("Untitled");
  1156. resourcePool->addResource(newShader);
  1157. if(newShader) {
  1158. materialBrowser->addShader(newShader)->setSelected();
  1159. shaders.push_back(newShader);
  1160. setHasChanges(true);
  1161. } else {
  1162. printf("Error creating shader!\n");
  1163. }
  1164. }
  1165. if(event->getDispatcher() == materialBrowser->newCubemapButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1166. std::shared_ptr<Texture> texture = std::static_pointer_cast<Texture>(resourcePool->getResource(Resource::RESOURCE_SHADER, "default.png"));
  1167. std::shared_ptr<Cubemap> cubemap = std::make_shared<Cubemap>(texture, texture, texture, texture, texture, texture);
  1168. cubemap->setResourceName("Cubemap"+String::IntToString(cubemaps.size()));
  1169. cubemaps.push_back(cubemap);
  1170. materialBrowser->addCubemap(cubemap)->setSelected();
  1171. setHasChanges(true);
  1172. resourcePool->addResource(cubemap);
  1173. }
  1174. if(event->getDispatcher() == materialBrowser->removeButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1175. mainWindow->materialPane->enabled = false;
  1176. mainWindow->shaderPane->enabled = false;
  1177. mainWindow->cubemapPane->enabled = false;
  1178. mainWindow->postPane->enabled = false;
  1179. if(materialBrowser->selectedData) {
  1180. if(materialBrowser->selectedData->material) {
  1181. for(int i=0; i < materials.size(); i++) {
  1182. if(materials[i] == materialBrowser->selectedData->material) {
  1183. materials.erase(materials.begin()+i);
  1184. materialBrowser->removeSelected();
  1185. break;
  1186. }
  1187. }
  1188. } else if(materialBrowser->selectedData->shader) {
  1189. for(int i=0; i < shaders.size(); i++) {
  1190. if(shaders[i] == materialBrowser->selectedData->shader) {
  1191. shaders.erase(shaders.begin()+i);
  1192. materialBrowser->removeSelected();
  1193. break;
  1194. }
  1195. }
  1196. } else if(materialBrowser->selectedData->cubemap) {
  1197. for(int i=0; i < cubemaps.size(); i++) {
  1198. if(cubemaps[i] == materialBrowser->selectedData->cubemap) {
  1199. cubemaps.erase(cubemaps.begin()+i);
  1200. materialBrowser->removeSelected();
  1201. break;
  1202. }
  1203. }
  1204. } else if(materialBrowser->selectedData->postMaterial) {
  1205. for(int i=0; i < postMaterials.size(); i++) {
  1206. if(postMaterials[i] == materialBrowser->selectedData->postMaterial) {
  1207. postMaterials.erase(postMaterials.begin()+i);
  1208. materialBrowser->removeSelected();
  1209. break;
  1210. }
  1211. }
  1212. }
  1213. }
  1214. }
  1215. if(event->getDispatcher() == materialBrowser) {
  1216. if(event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1217. if(materialBrowser->selectedData) {
  1218. mainWindow->materialPane->enabled = false;
  1219. mainWindow->shaderPane->enabled = false;
  1220. mainWindow->cubemapPane->enabled = false;
  1221. mainWindow->postPane->enabled = false;
  1222. if(materialBrowser->selectedData->material) {
  1223. selectedMaterialNode = materialBrowser->selectedNode;
  1224. mainWindow->materialPane->setMaterial(materialBrowser->selectedData->material);
  1225. } else if(materialBrowser->selectedData->shader) {
  1226. selectedMaterialNode = materialBrowser->selectedNode;
  1227. mainWindow->shaderPane->setShader(materialBrowser->selectedData->shader);
  1228. } else if(materialBrowser->selectedData->cubemap) {
  1229. selectedMaterialNode = materialBrowser->selectedNode;
  1230. mainWindow->cubemapPane->setCubemap(materialBrowser->selectedData->cubemap);
  1231. } else if(materialBrowser->selectedData->postMaterial) {
  1232. selectedMaterialNode = materialBrowser->selectedNode;
  1233. mainWindow->postPane->setMaterial(materialBrowser->selectedData->postMaterial);
  1234. }
  1235. }
  1236. }
  1237. }
  1238. }
  1239. void PolycodeMaterialEditor::Resize(int x, int y) {
  1240. mainSizer->Resize(((Number)x),((Number)y));
  1241. PolycodeEditor::Resize(((Number)x),((Number)y));
  1242. }