Ivan Safrin 73c9c27a6c UI tweaks, light theme пре 12 година
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GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork пре 14 година
OSBasics.cpp 889bf7fb47 Fixes windows headers to use the exact mingw capitalization. пре 12 година
PolyBezierCurve.cpp 062ceef3ab Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly пре 12 година
PolyBone.cpp 7284783d0d More cleanup, got focus working пре 12 година
PolyCamera.cpp 20165c8eca Slight performance fixes пре 12 година
PolyClient.cpp 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player пре 13 година
PolyCocoaCore.mm 8263af95a8 Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods. пре 12 година
PolyColor.cpp a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color пре 12 година
PolyConfig.cpp 759f0a54e5 TiXmlNode::ToElement() can return NULL, for example in the case of an XML c пре 13 година
PolyCore.cpp 8263af95a8 Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods. пре 12 година
PolyCoreInput.cpp 85b913e6c7 Disabled reliable networking data again, fixed tweens not removing correctly пре 12 година
PolyCoreServices.cpp 20165c8eca Slight performance fixes пре 12 година
PolyCubemap.cpp 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor пре 12 година
PolyData.cpp 53710dcae0 Windows fixes пре 13 година
PolyEntity.cpp 20165c8eca Slight performance fixes пре 12 година
PolyEvent.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes пре 13 година
PolyEventDispatcher.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. пре 14 година
PolyFixedShader.cpp a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color пре 12 година
PolyFont.cpp 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks пре 13 година
PolyFontManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyGLCubemap.cpp 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor пре 12 година
PolyGLES1Renderer.cpp 5ae3bdcd10 Use Rectangle's new Clipped() method for scissorBox пре 12 година
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. пре 14 година
PolyGLRenderer.cpp d29c139759 Added an enable flag to SceneRenderTexture, fixed UI flickering пре 12 година
PolyGLSLProgram.cpp 02d9fc1f54 Protect material file loader from crashing if an incorrect path is found пре 12 година
PolyGLSLShader.cpp bab0b20cd5 Remove unused variables to fix some warnings пре 12 година
PolyGLSLShaderModule.cpp bab0b20cd5 Remove unused variables to fix some warnings пре 12 година
PolyGLTexture.cpp f3ac39273d Result of glGetError audit-- don't set renderbuffer with framebuffer call, don't set mipmap on mag_filter, don't mess with matrix push/pops in ortho/perspective setters. пре 12 година
PolyGLVertexBuffer.cpp 1a30c4b13f Fixed vertex buffer type setting broken in earlier commit пре 13 година
PolyImage.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera пре 12 година
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad пре 14 година
PolyLabel.cpp 73c9c27a6c UI tweaks, light theme пре 12 година
PolyLogger.cpp 1733f6fb3d Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts. пре 12 година
PolyMaterial.cpp 2365cebc9b Fixed single line UITextInput crashing on mousewheel events, fixed normalized render targets not working properly пре 12 година
PolyMaterialManager.cpp 9f06700ad9 Currently if you pass MaterialManager::createTextureFromFile an incorrect file path it returns the default texture, and if you pass it an empty string it special-case returns NULL. Other Polycode classes do not anticipate this inconsistency and can crash when this occurs. пре 12 година
PolyMatrix4.cpp be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse пре 12 година
PolyMesh.cpp f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) пре 12 година
PolyModule.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa пре 13 година
PolyObject.cpp 023a413d34 Fix some warnings пре 13 година
PolyParticle.cpp 893a282ef1 First step towards merging Scenes and Screens пре 12 година
PolyParticleEmitter.cpp 7284783d0d More cleanup, got focus working пре 12 година
PolyPeer.cpp 08598b6e91 Fixed reliable packets пре 12 година
PolyPerlin.cpp 9d23ff302a Fix "unused variable" warnings on OS X пре 12 година
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support пре 14 година
PolyQuaternion.cpp 9b3d40b6dd Renamed Quaternion::normalize() to Quaternion::Normalize() пре 12 година
PolyQuaternionCurve.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation пре 13 година
PolyRay.cpp 499ac73584 More UI and IDE fixes пре 12 година
PolyRectangle.cpp b20c87b80f Add == and != operators to Rectangle class пре 12 година
PolyRenderer.cpp cb4d7c6bc4 Merge in with latest cherry-picked master commits пре 12 година
PolyResource.cpp d53aca729e Made Resources remove themselves from ResourceManager in destructor. Should fix player crashing on quit пре 12 година
PolyResourceManager.cpp 1caf52677f Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes пре 12 година
PolySDLCore.cpp f3f93d6f3f Merge pull request #362 from christopherreed/fix-linux-dir-copying пре 12 година
PolyScene.cpp 81e87a9001 Removed direct transform vector access in entities due to speed and memory considerations пре 12 година
PolySceneEntityInstance.cpp f85e1327f5 Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of) пре 12 година
PolySceneImage.cpp e45e14f3a2 Fixed more input event and UI stuff пре 12 година
PolySceneLabel.cpp 35ddb611e7 Fixed almost all UI and IDE issues пре 12 година
PolySceneLight.cpp 7284783d0d More cleanup, got focus working пре 12 година
PolySceneLine.cpp 35ddb611e7 Fixed almost all UI and IDE issues пре 12 година
PolySceneManager.cpp 20165c8eca Slight performance fixes пре 12 година
PolySceneMesh.cpp 4bf7ff7347 Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks пре 12 година
PolyScenePrimitive.cpp 78a335bf20 Started on reworking input events to be based on ray/box intersection пре 12 година
PolySceneRenderTexture.cpp d29c139759 Added an enable flag to SceneRenderTexture, fixed UI flickering пре 12 година
PolySceneSound.cpp 893a282ef1 First step towards merging Scenes and Screens пре 12 година
PolySceneSprite.cpp d3f13be1af SceneSprite, PhysicsScene2D fix and some backwards compatibility typedefs пре 12 година
PolyServer.cpp cb88f0bfa4 Added convenience methods to Server пре 12 година
PolyShader.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. пре 12 година
PolySkeleton.cpp 7284783d0d More cleanup, got focus working пре 12 година
PolySocket.cpp c573948cf6 Fix variable "used uninitialized" warnings пре 12 година
PolySound.cpp 483b6adf91 Fix unused static variable warning on OS X пре 12 година
PolySoundManager.cpp 54c63c1ef2 Fixed orientation issues with positional sound пре 13 година
PolyString.cpp 97373207cb Fixed delete key in UITextInput пре 12 година
PolyTexture.cpp 417411fd03 Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change. пре 12 година
PolyThreaded.cpp dda069be43 Threaded event fixes пре 13 година
PolyTimer.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes пре 13 година
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyTween.cpp 4bf7ff7347 Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks пре 12 година
PolyTweenManager.cpp 85b913e6c7 Disabled reliable networking data again, fixed tweens not removing correctly пре 12 година
PolyVector2.cpp 9359018eee Cleaned up Vector2 пре 14 година
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyVertex.cpp c9406f5051 Code cleanup and documentation. пре 14 година
PolyWinCore.cpp 838f415b7a Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core. пре 12 година
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. пре 14 година
tinystr.cpp 7cc9015fd0 Initial import from old repository пре 15 година
tinyxml.cpp fecedf6221 Made NEWLINE default to unix newline in tinyxml пре 13 година
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository пре 15 година
tinyxmlparser.cpp 0180cc72bc Add parenthesis to fix "&& within ||" warning on OS X пре 12 година