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- class "LocalShaderParam"
- function LocalShaderParam:__getvar(name)
- if name == "name" then
- return Polycode.LocalShaderParam_get_name(self.__ptr)
- elseif name == "type" then
- return Polycode.LocalShaderParam_get_type(self.__ptr)
- elseif name == "ownsPointer" then
- return Polycode.LocalShaderParam_get_ownsPointer(self.__ptr)
- elseif name == "arraySize" then
- return Polycode.LocalShaderParam_get_arraySize(self.__ptr)
- end
- end
- function LocalShaderParam:__setvar(name,value)
- if name == "name" then
- Polycode.LocalShaderParam_set_name(self.__ptr, value)
- return true
- elseif name == "type" then
- Polycode.LocalShaderParam_set_type(self.__ptr, value)
- return true
- elseif name == "ownsPointer" then
- Polycode.LocalShaderParam_set_ownsPointer(self.__ptr, value)
- return true
- elseif name == "arraySize" then
- Polycode.LocalShaderParam_set_arraySize(self.__ptr, value)
- return true
- end
- return false
- end
- function LocalShaderParam:LocalShaderParam(...)
- local arg = {...}
- for k,v in pairs(arg) do
- if type(v) == "table" then
- if v.__ptr ~= nil then
- arg[k] = v.__ptr
- end
- end
- end
- if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then
- self.__ptr = Polycode.LocalShaderParam(unpack(arg))
- end
- end
- function LocalShaderParam:Copy()
- local retVal = Polycode.LocalShaderParam_Copy(self.__ptr)
- if retVal == nil then return nil end
- local __c = _G["shared_ptr<LocalShaderParam>"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function LocalShaderParam:getNumber()
- local retVal = Polycode.LocalShaderParam_getNumber(self.__ptr)
- return retVal
- end
- function LocalShaderParam:getVector2()
- local retVal = Polycode.LocalShaderParam_getVector2(self.__ptr)
- if retVal == nil then return nil end
- local __c = _G["Vector2"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function LocalShaderParam:getVector3()
- local retVal = Polycode.LocalShaderParam_getVector3(self.__ptr)
- if retVal == nil then return nil end
- local __c = _G["Vector3"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function LocalShaderParam:getMatrix4()
- local retVal = Polycode.LocalShaderParam_getMatrix4(self.__ptr)
- if retVal == nil then return nil end
- local __c = _G["Matrix4"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function LocalShaderParam:getColor()
- local retVal = Polycode.LocalShaderParam_getColor(self.__ptr)
- if retVal == nil then return nil end
- local __c = _G["Color"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function LocalShaderParam:setNumber(x)
- local retVal = Polycode.LocalShaderParam_setNumber(self.__ptr, x)
- end
- function LocalShaderParam:setVector2(x)
- local retVal = Polycode.LocalShaderParam_setVector2(self.__ptr, x.__ptr)
- end
- function LocalShaderParam:setVector3(x)
- local retVal = Polycode.LocalShaderParam_setVector3(self.__ptr, x.__ptr)
- end
- function LocalShaderParam:setMatrix4(x)
- local retVal = Polycode.LocalShaderParam_setMatrix4(self.__ptr, x.__ptr)
- end
- function LocalShaderParam:setMatrix4Array(x)
- local retVal = Polycode.LocalShaderParam_setMatrix4Array(self.__ptr, x.__ptr)
- end
- function LocalShaderParam:setColor(x)
- local retVal = Polycode.LocalShaderParam_setColor(self.__ptr, x.__ptr)
- end
- function LocalShaderParam:setTexture(texture)
- local retVal = Polycode.LocalShaderParam_setTexture(self.__ptr, texture.__ptr)
- end
- function LocalShaderParam:getTexture()
- local retVal = Polycode.LocalShaderParam_getTexture(self.__ptr)
- if retVal == nil then return nil end
- local __c = _G["shared_ptr<Texture>"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function LocalShaderParam:setCubemap(cubemap)
- local retVal = Polycode.LocalShaderParam_setCubemap(self.__ptr, cubemap.__ptr)
- end
- function LocalShaderParam:getCubemap()
- local retVal = Polycode.LocalShaderParam_getCubemap(self.__ptr)
- if retVal == nil then return nil end
- local __c = _G["shared_ptr<Cubemap>"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function LocalShaderParam:__delete()
- if self then Polycode.delete_LocalShaderParam(self.__ptr) end
- end
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