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- /*
- Copyright (C) 2011 by Ivan Safrin
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
-
- #pragma once
- #include "polycode/core/PolyGlobals.h"
- #include "polycode/core/PolyEventDispatcher.h"
- #include <vector>
- #include "tinyxml.h"
- #define generic GenericFreetypeLibrary
- #include "ft2build.h"
- #include FT_FREETYPE_H
- #include FT_LCD_FILTER_H
- extern "C" {
- #ifndef NO_LUA
- #include "lua.h"
- #include "lualib.h"
- #include "lauxlib.h"
- #endif
- #include "duktape.h"
- }
- #include <memory>
- #define RESOURCE_CHECK_INTERVAL 2000
- namespace Polycode {
- class Resource;
- class String;
- class ResourceLoader;
- class Shader;
- class Cubemap;
- class Material;
- class Texture;
- class Font;
- class Mesh;
-
- class _PolyExport ResourcePool : public EventDispatcher {
- public:
- ResourcePool(){}
- ResourcePool(Core *core);
- ResourcePool(Core *core, const String &name, ResourcePool *fallbackPool);
- ~ResourcePool();
-
- void setFallbackPool(ResourcePool *pool);
-
- void addResource(std::shared_ptr<Resource> resource);
- void removeResource(std::shared_ptr<Resource> resource);
- bool hasResource(std::shared_ptr<Resource> resource);
-
- void loadResourcesFromFolder(const String &folder, bool recursive);
- void loadResourcesFromMaterialFile(const String &path);
-
- std::shared_ptr<Resource> loadResource(const String &path);
- std::shared_ptr<Resource> loadResourceWithName(const String &path, const String &name);
- std::shared_ptr<Resource> getResource(int resourceType, const String& resourceName) const;
-
- std::shared_ptr<Font> getFont(const String &name);
- std::shared_ptr<Material> getMaterial(const String &name);
- std::shared_ptr<Shader> getShader(const String &name);
-
- std::shared_ptr<Texture> loadTexture(const String &name);
- std::shared_ptr<Mesh> loadMesh(const String &name);
-
-
- String getName();
- void setName(const String &name);
-
- std::shared_ptr<Font> loadFont(const String &name, const String &path);
-
- std::shared_ptr<Resource> getResourceByPath(const String& resourcePath) const;
- void Update(int elapsed);
-
- std::vector<std::shared_ptr<Resource> > getResources(int resourceType);
-
- void checkForChangedFiles();
-
- bool reloadResourcesOnModify;
- bool dispatchChangeEvents;
-
- int resourceSubscribers;
- bool deleteOnUnsubscribe;
-
- static bool defaultReloadResourcesOnModify;
-
- protected:
-
- Core *core;
- void loadResourcesFromFolderWithLoader(const String &folder, bool recursive, ResourceLoader *loader, const String &containingFolder);
-
- void loadShadersFromFile(const String &fileName);
- std::shared_ptr<Shader> createShaderFromXMLNode(TiXmlNode *node);
- std::shared_ptr<Cubemap> cubemapFromXMLNode(TiXmlNode *node);
- void loadCubemapsFromFile(const String &fileName);
- void loadMaterialsFromFile(const String &fileName);
- std::shared_ptr<Material> materialFromXMLNode(TiXmlNode *node);
- ResourcePool *fallbackPool;
- String name;
- int ticksSinceCheck;
- std::vector <std::shared_ptr<Resource> > resources;
-
- };
-
- class _PolyExport ResourceLoader {
- public:
- virtual ~ResourceLoader() {}
- bool canHandleExtension(const String &extension);
- virtual std::shared_ptr<Resource> loadResource(Core *core, const String &path, ResourcePool *targetPool) = 0;
- std::vector<String> extensions;
- };
-
- class _PolyExport TextureResourceLoader : public ResourceLoader {
- public:
- TextureResourceLoader();
- std::shared_ptr<Resource> loadResource(Core *core, const String &path, ResourcePool *targetPool);
- };
-
- class _PolyExport ProgramResourceLoader : public ResourceLoader {
- public:
- ProgramResourceLoader();
- std::shared_ptr<Resource> loadResource(Core *core, const String &path, ResourcePool *targetPool);
- };
- class _PolyExport MaterialResourceLoader : public ResourceLoader {
- public:
- MaterialResourceLoader();
- std::shared_ptr<Resource> loadResource(Core *core, const String &path, ResourcePool *targetPool);
- };
-
- class _PolyExport FontResourceLoader : public ResourceLoader {
- public:
- FontResourceLoader();
- ~FontResourceLoader();
- std::shared_ptr<Resource> loadResource(Core *core, const String &path, ResourcePool *targetPool);
- private:
- FT_Library FTLibrary;
- };
-
- class DebugBackTraceEntry {
- public:
- String fileName;
- unsigned int lineNumber;
- };
-
- class _PolyExport ScriptResourceLoader : public ResourceLoader {
- public:
- ScriptResourceLoader();
- ~ScriptResourceLoader();
- std::shared_ptr<Resource> loadResource(Core *core, const String &path, ResourcePool *targetPool);
- private:
-
- void initJavascript();
- duk_context *duktapeContext;
-
- #ifndef NO_LUA
- void initLua();
- lua_State *luaState;
- #endif
- };
-
- class _PolyExport MeshResourceLoader : public ResourceLoader {
- public:
- MeshResourceLoader();
- std::shared_ptr<Resource> loadResource(Core *core, const String &path, ResourcePool *targetPool);
- };
-
- /**
- * Manages loading and unloading of resources from directories and archives. Should only be accessed via the CoreServices singleton.
- */
- class _PolyExport ResourceManager : public EventDispatcher {
- public:
- ResourceManager(){}
- ResourceManager(Core *core);
- ~ResourceManager();
-
- ResourcePool *getGlobalPool();
- ResourcePool *getResourcePoolByName(const String &name);
-
- void addResourceLoader(ResourceLoader *loader);
- ResourceLoader *getResourceLoaderForExtension(const String &extension);
- void removeResourceLoader(ResourceLoader *loader);
- unsigned int getNumResourceLoaders();
- ResourceLoader *getResourceLoaderAtIndex(unsigned int index);
-
- void addResourcePool(ResourcePool *pool);
- void removeResourcePool(ResourcePool *pool);
-
- std::vector<std::shared_ptr<Resource> > getResources(int resourceType);
-
- void removeResource(std::shared_ptr<Resource> resource);
-
- void subscribeToResourcePool(ResourcePool *pool);
- void unsubscibeFromResourcePool(ResourcePool *pool);
-
- void Update(int elapsed);
- void handleEvent(Event *event);
-
- private:
-
- std::vector<ResourceLoader*> resourceLoaders;
- ResourcePool *globalPool;
- std::vector <ResourcePool*> pools;
- };
- }
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