Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 880640fce5 removed scripts, examples and docs folders 8 lat temu
assets 65c81b8d7d Removed alphaTest from rendering options, added alphatest shaders 9 lat temu
bin 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport 9 lat temu
bindings fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 lat temu
build 1679c30f4f Removed VS file 9 lat temu
include fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 lat temu
lib @ f36b6f33b9 670e1d11ad Added experimental OpenVR module 9 lat temu
src 5dd1836bc4 Fixed potential crash in SceneLabel 9 lat temu
.gitignore 4992d52d5e Windows fixes for latest code 9 lat temu
.gitmodules ee31a78d70 Added binaries as a submodule 10 lat temu
.travis.yml 1bdc18f875 Test addon key for package configuration. 10 lat temu
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu