Ivan Safrin 216caf518f Ability to override theme font, size and spacing in UITextInput 10 년 전
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PolyUIBox.cpp 385dd6235d UIBox size snapping 11 년 전
PolyUIButton.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild 10 년 전
PolyUICheckBox.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild 10 년 전
PolyUIColorBox.cpp a0defca885 Proper focus tabbing in color picker 10 년 전
PolyUIComboBox.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild 10 년 전
PolyUIElement.cpp 1659aa47ce Text input fields now select all on gaining focus, invisible and/or disabled UI elements will no longer focus on tab, added support for disabling focus elements when their parent prop is disabled, primitive sheet in IDE entity editor will not tab through disabled fields now 10 년 전
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 년 전
PolyUIFileDialog.cpp 97eedd801c Fixed file dialog icons and text 12 년 전
PolyUIHScrollBar.cpp b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser 12 년 전
PolyUIHSizer.cpp c75de951b9 Fixed crash on merging editor holders 11 년 전
PolyUIHSlider.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 년 전
PolyUIIconSelector.cpp 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes 12 년 전
PolyUIImageButton.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 년 전
PolyUIMenu.cpp 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file 11 년 전
PolyUIMenuBar.cpp 7317c1f332 Makes PolyUIMenuBar more customizable (Fixes: #387) 11 년 전
PolyUIScrollContainer.cpp d90f07daac Fixed scrolled content not updating sometimes when setting scroll value 11 년 전
PolyUITextInput.cpp 216caf518f Ability to override theme font, size and spacing in UITextInput 10 년 전
PolyUITree.cpp a41c82fd2c Fixing left and right klick doubleclick toggleing in the UITree. Adding doubleclick to the NewFileWindow. 11 년 전
PolyUITreeContainer.cpp 247a042248 Fixed tree view not focusing correctly 10 년 전
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 년 전
PolyUIVScrollBar.cpp 1e42cdecb7 Increase standard UIVScrollBar scroll speed, it makes it feel much more natural. (I'm not the only one who was annoyed by that: #543) 11 년 전
PolyUIVSizer.cpp c75de951b9 Fixed crash on merging editor holders 11 년 전
PolyUIWindow.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild 10 년 전